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I like that you tried to combine different elements to open the path to the exit and that the room was pretty well lit, but I'll be honest, this test chamber felt a bit unreasonably large. The stairs were a bit poorly placed - next time try leaving some empty space between the stairs and the wall in order to facilitate getting onto the stairs.
All that aside, I was able to find an alternate solution (and judging by the other comments I'm not the first one to do so). You might not know this, but I love finding alternate solutions, so you get an extra point for that!
Here's a video of my blind playthrough, plus the alternate solution extra: https://youtu.be/hogJ7nTRAG0
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It's true.
I also like test chambers with lots of portalable surfaces and you put white and black surfaces to good use.