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Description
Formerly known as Alpha05, this chamber was reproduced from scratch following the DTS SNAFU. This is the first chamber I made in which you decide which direction you want to go. You'll have to play through it at least twice to see all of the rooms. There are two different rooms in which you must choose to either go left or right.

Be sure to say 'hi' to your friend, the companion cube.
16 Comments
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Andi  [author] Sep 2 @ 12:39pm 
Thanks, I wanted to expand on this idea but element restrictions made it impossible.
p0rtalmaster Sep 1 @ 12:06am 
Didn't need the reverse funnel; I'd love to see two buttons to open the exit instead of just one
Andi  [author] Jan 26 @ 8:27am 
Thanks, it was meant to be larger but entity restrictions made this chamber smaller that I would have liked,
dire.fcs Jan 25 @ 9:02pm 
That was new! Have to play twice! Very nice idea!
Andi  [author] Nov 26, 2012 @ 7:54am 
That's funny. I'm GLaD to hear you are enjoying the chambers though.
Aardvark64 Nov 26, 2012 @ 3:58am 
I feared the worst with this one when I found myself in a bit of a maze after turning left at the start, but had no problems after I got away from that.
I did say something to my ubiquitous friend the comapanion cube, but it wasn't anything as polite as 'hi'.
Having got out of the exit from this direction I decided to quit while I was ahead, so I'll move along to your next excellent chamber :)
FreedomPortal Nov 12, 2012 @ 10:25am 
I tried it twice one left-one right, got pass to the second fork way and struck in the room after that. It seems like the button on both room do nothing at all. You should give player more hint.
The first puzzles for both side seems too easy especially when comparing them to the following tests. I like you maze concept, though.
Andi  [author] Sep 26, 2012 @ 1:05pm 
My pleasure.
Tgarius Storm Sep 26, 2012 @ 12:31pm 
DOH!!! the one with the cube dropping through the floor to raise the elevator I should have picked up.. the other with the panel opening to the wall was tough. Thanks for the vid.
Andi  [author] Sep 23, 2012 @ 4:45pm 
Video is up.