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Grim Souls: Prepared to Die Edition
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Sep 14, 2012 @ 1:08am
Dec 21, 2013 @ 8:15pm
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Description
Ver.1.5 22/12/13
A Complete* 5 Level Dungeon.
Good luck, I hope you enjoy.

UPDATE: Fixed a minor bug and added a healing crystal to the new levels because death sucks.
UPDATE: Put the start point back where it should've been (at the start), I forgot to put it back after testing. DERP!
UPDATE: Modified the clues for The Vault to make it easier. Added levels 4 & 5.
UPDATE: The Vault now works as intended, the first person to post the secret code words in the comments wins Steam Keys for F.E.A.R 1, 2 & 3 (and maybe some other games).

* What I've published is complete, but there is more I haven't published because I can't get the scripting to work.

Special thanks to: Almost Human for the awesome editor.
Popular Discussions View All (1)
3
Dec 17, 2013 @ 6:04am
WALKTHROUGH - W.I.P
|eG| Sin
39 Comments
< >
|eG| Sin  [author] Apr 13 @ 6:51pm 
Hmmm, I'll give it a quick playthrough tomorrow to verify that the key shows up or if I messed something up and it's a bug.
As for the other side of the room with the altars with items on them, I've messaged you the answer to that as it'll ruin the surprise if I post it here.

Edit: I played it through and the key showed up. I'll add a light shaft at that location if I release a new build of the dungeon to make it easier for the player to notice.
koyangi Apr 12 @ 6:21am 
But there is no key on the floor. Maybe i found it allready? How do i get to the other side with the altars and the things on it?
koyangi Apr 12 @ 6:14am 
thx! great job!
|eG| Sin  [author] Apr 11 @ 5:16pm 
Walkthrough thread added. Your solution is there and I will add any solution to it as required.
koyangi Apr 11 @ 1:41am 
1.) A walkthrough is essentially. You have the work only once and all players can decide on their own when to look. Here they have to wait for answer hours and sometimes days and weeks. Ergo a lot will just skip asking, deleting the mod and playin another one. But i think you like to play as manyas possible your mod, aren´t you?
2.) The spoiler-hint is just more confusing. Don´t forget many aren´t english mothertongues and a answer/spoiler has to be clear and not like that one you directed me too.
3.) Anyway i have allready left this mod, cause my time is to precious. I have a savegame and if you give the correct answer i may give it a try.
|eG| Sin  [author] Apr 10 @ 2:04pm 
Thanks for the feedback koyangi. At what level did you start running low on food? I can easily add some in if I know roughly where to add it.
Re: "left, two, left, four, etc." riddle. You might be surprised how easy it is. See spoiler zone for an explanation.
I've never been asked for a walkthrough, I'll see what I can do.
koyangi Apr 10 @ 1:20am 
It begins quite promising, but riddles are as often too harsh. No walkthrough and no help (here and in tne www). My crew is shortly before dying on starving (the food amount is a complete joke). Thumbs down and bye ....
koyangi Apr 10 @ 1:08am 
A walkthrough is not availabel?
koyangi Apr 10 @ 12:02am 
Unfortunately you run out of food easily and the riddle "two left, four left ...." ist too harsh to solve. No fun, sry :(
|eG| Sin  [author] Jan 3 @ 3:56pm 
No worries, hope you enjoy.