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Pinball Arcade
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Posted:
Updated:
Sep 13, 2012 @ 7:10pm
Nov 4, 2013 @ 1:15pm

View Pinball Arcade in the store

Store page
Description
The Pinball Arcade features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball®, and Gottlieb® together in one game. Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail!


Here’s what the gaming press has to say about the Pinball Arcade:

“FarSight Studios has been making digital pinball for nearly a decade, and Pinball Arcade is the culmination of that effort and experience… a must-own” -IGN

“An impressive title, and one that is bound to please pinball fans” -148 Apps

“As close to the pinball experience as you will ever get in the palm of your hand” –Pocket Gamer

“This game is superb along with great presentation” –Inentertainment

“Authenticity is the name of the game here, and Farsight has absolutely nailed it” –GameLive.TV

“Pinball doesn’t get any more real or fun” –Gamezebo

“Simply one of the best pinball games I’ve ever played” –Touch Arcade


The process of digitizing these tables is very complex. We first acquire the actual physical pinball table we want to digitize. We want our videogame version to play exactly the same as the table played when it was new, so we start with a thorough restoration of the table. We then strip the table down to the bare wood playfield and take high-resolution digital photographs of every part. We use these to create three-dimensional computer models of each of the components on the playfield. When the modeling is complete we export the data into our graphics engine, which displays the table on each of our target platforms.

Next we implement the table logic and sound. We do this by emulating the electronics in the original pinball table. Most complex tables were controlled by what are by modern standards primitive computers. We’ve created ROM-emulation technology that allows the same program which controlled the original table to run on our target devices. This means that every rule, sound effect, and light sequence is exactly correct in our digital version.

The last step in digitizing a table involves tuning the pinball physics. We’ve continuously improved our pinball physics engine for the last seven years and we’re very proud of it. We can individually control reflection angles and physics parameters for every section of any component on the playfield. We use the original table as reference when doing this to ensure accuracy. Finally the table goes through a review process where it’s critiqued by pinball experts and approved by the table manufacturer. The end result of this painstaking process is an exact digital recreation of the pinball table that you can play on your computer.

Our goal is for the Pinball Arcade to become the most realistic and comprehensive pinball game ever created. Please support us in our efforts to bring the Pinball Arcade to Steam and join the indelible part of Americana that is pinball!


Follow us
Web: pinballarcade.com
YouTube: youtube.com/user/ThePinballArcade
Facebook: facebook.com/pinballarcade
Kickstarter: kickstarter.com/projects/1067367405/pinball-arcade-star-trek-the-next-generation
Popular Discussions View All (35)
103
Dec 21, 2013 @ 11:01am
Update on 1st November release moved to some time next week
12db State Variable Filter
219
Oct 2, 2013 @ 8:25pm
What tables do you wish were on TPA?
Dabeavis
54
Oct 25, 2013 @ 6:13pm
Why no release?
hairypothead
1,465 Comments
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Wilmad83 Feb 9 @ 8:29am 
супер
maybe as well
Slayer Mark Jan 7 @ 11:21pm 
maybe
JulienGamer32 Nov 6, 2013 @ 1:21pm 
Cool ! Finally available ! I long for the download to complete to finally see this merveillle PC !
HJHanson Nov 4, 2013 @ 11:11pm 
Finally
12db State Variable Filter Nov 4, 2013 @ 1:14pm 
it's Out use the search box
Spynghotoh Nov 4, 2013 @ 11:40am 
Valve told the Farsight devs a few hours, lets hope they don't mean valve time
Dr. Anomaly Nov 1, 2013 @ 7:13pm 
move along, nothing to see here.
malienvictor2004 Nov 1, 2013 @ 5:05pm 
After what was described of the snafu that blew up in everyone's faces. This could severly cost Farsight in this venture, at least we heard it from Farsight themselves even though the lack of communication that has transpired for months. Valve needs to step up along with Farsight to rectify the situation. And so far, not a single word from Valve on this matter. Maybe I am wrong, but I hardly noticed any of the Valve team in direct communication with the community.
Anyways...I have been looking forward for TPA despite the lack of transparency of progress for the PC version. Untill Monday then.
Scarpia911 Nov 1, 2013 @ 1:08pm 
I would add this to my library for sure.