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Asylum
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Genre: Adventure, Horror
Platforms: PC, Mac, Linux
Players: Single-player
Posted:
Updated:
Sep 13, 2012 @ 6:28am
Aug 6, 2013 @ 5:27am
In 2 collections by AgustinCordes
Adventure Games In The Green
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The Green Reaper
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Recent Announcements View All (6)
Announcing H. P. Lovecraft’s The Case of Charles Dexter Ward
Update: Let's Catch Up
Description
Release date: TBA 2015
A Psychological Horror Adventure Inspired By H. P. Lovecraft.

Decay surrounds you, dread around every corner. You feel imprisoned while traversing the endless corridors... Asylum is a chilling journey through the intricate floors of the Hanwell Mental Institute, in which unimaginable atrocities have occurred in the past. Over four years in production, this horror adventure aims to marry cutting edge visuals with thrilling storytelling to give you the ultimate experience in fear. From the designer of the award-winning and cult sleeper hit Scratches.

Some Key Features
  • A mature and disturbing horror storyline that will haunt you for years to come
  • High definition graphics that remain sharp on the largest monitors
  • One of the biggest virtual buildings ever created for a game
  • Around 100 rooms to explore in breathtaking detail
  • Featuring the voice of industry veteran Josh Mandel
  • Over 15 hours of gameplay estimated

What The Press Is Saying About The Interactive Teaser
'This building is the most miserable godd**n place on Earth, and Asylum goes to incredibly admirable lengths to drive that point home.' - Rock, Paper, Shotgun

'The atmosphere alone was enough to create a definite impression.' - Adventure Gamers

'One of its scares honestly got to me.' - Rely on Horror

'I'm suitably impressed by the atmosphere they've created with the engine. It's Lovecraftian through and through.' - DIYGamer

'Asylum looks to have created an atmosphere many AAA studios aim for, but seldom reach.' - Greenlit Gaming

'Asylum is the kind of horror we're after. It's smart and sophisticated and knows exactly how to tantalize players with every step they make.' - Indie Statik

And What The Fans Are Saying
'ERMAHGERD' - Trickslot

'I was sold the moment I looked at the screenshot with the wheelchair.' - Sati44

'D**N! I got nightmares by watching the trailer…' - Blutrausch

'You had me at Iä! Iä!' - Killface

'Fhtagn... this looks great.' - Don Juan de Austria

'Oh hell... that one looks legen... wait... creepy! Legencreepy.' - »♥♥♥♥♥♥♥«

'I would love to watch the trailer but it's hard to see from under my covers...' - JohhnyTopside

'So much for sleeping tonight.' - Iam94

'I watched the trailer, changed my pants, and gave it an up vote. This is AWUSHUM.' - Pixels

'I'm already afraid.' - Психоборода

Socialize With Us!
Facebook: http://www.facebook.com/Senscape
Twitter: @Senscape
YouTube: http://www.youtube.com/Senscape

Related Websites
http://www.Senscape.net
http://www.FaceTheHorror.com
Popular Discussions View All (11)
10
Nov 28 @ 6:57am
Would you play the game on Early Access?
AgustinCordes
74
Feb 3 @ 8:15am
Discusión sobre Asylum en español
AgustinCordes
38
Nov 14 @ 12:30pm
WHen is this out?
你妈卖批 干你娘的屁眼
1,753 Comments
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Reidar_ 14 hours ago 
I would really like to know if the finnished game will be point and click?
AgustinCordes  [author] Dec 17 @ 3:19am 
@Gregory: Yes, this is faithful summary of the situation, as you have eloquently put it. Also, we haven't taken any money from you, but feel free to spread the hatred!
g1xsaa Dec 17 @ 2:17am 
Asylum is TBA 2015. (c) AgustinCordes.
am i getting it wrong: tba = to be announced?? so we are into a long-long run guys. keep your belts fastened
Gregory Polyanque Dec 17 @ 1:55am 
Asylum is TBA 2093. We achieved major bla-bla-bla, we'd like to take as much as we one can from our customers and gamers that don't understand shit. Continue to pay from your wallet for a never-releasing project we work on so-called so hard! GIVE YOUR FUCKING MONEY OR GETTA HELL OUTTA HERE
AgustinCordes  [author] Nov 28 @ 7:14am 
Asylum is TBA 2015. I'm really sorry, but we're still painstakingly working on the game as usual. We achieved major breakthroughs in the project this year, such as a novel interface, beautifully animated NPCs, and jaw-dropping, moody visual effects -- the kind of stuff that we wanted to include in the game since it was initially conceived.

We're not going to say anything about its release date until we're 100% sure that we can meet the deadline, but Asylum is coming, and it will absolutely deliver on its promises. Stay tuned, and thank you for your patience!
AgustinCordes  [author] Nov 28 @ 7:03am 
@RonaldPalmer: Thank you for the comments. Certainly, we don't intend to rush anything and ruin a long 5-years hard work. We're currently adding lots of things to do and see in the game, and we'll start beta testing when we're ready. We're slowly entering in crunch mode, hoping we don't lose our minds in the process :D
RonaldPalmer Nov 24 @ 11:05am 
Keep up the good work, I'd rather for you to spend extra time in Alpha rather than rushing towards Beta.
Pren Nov 22 @ 1:11pm 
still tba 2014?
Zombie Nr.183 Nov 18 @ 1:17pm 
Change Please the Name of this game. It exist 1 Asyulm.
VasXXX Nov 1 @ 7:55am 
Я так понимаю что она выйдет в 2015 году?