The Elder Scrolls V: Skyrim

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Riverside Lodge with Sauna
 
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Category: Houses
File Size
Posted
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0.409 MB
Sep 11, 2012 @ 11:53pm
Oct 31, 2012 @ 12:06am

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Riverside Lodge with Sauna

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Description
NOW CUSTOMIZABLE: THIS IS THE CURRENT SUPPORTED VERSION
- Identical to Nexus version (http://skyrim.nexusmods.com/mods/14308)

A picturesque and fully equipped player home near Whiterun. This lodge should be fitting setting for a prosperous adventurer - like the player, serving as a comfortable reststop between adventures. I've tried to keep the layout easy enough and the amount of clutter and containers sensible and tried to fit the house seamlessly into the world, not looking out of place. The main building includes the kitchen/living room on top floor and a basement with the weapon/armor/equipment storage and an adjacent underground crafting room. The roomy sidewing includes the sleeping quarters, library and enchanting/alchemy space. There's also a true nordic sauna cabin (complete with a hot tub) and a garden. Automatic item sorter scripts makes storing ingredients and other items into containers easy as a child's play. They can also be turned on and off individually, if you do not want to use them.

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=== UPDATING FROM PREVIOUS VERSION (Only this once) ==
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Take EVERYTHING you want to keep from the old house (including NPC's), travel further away from the house, disable the old mod and activate the new one. As you might have more stuff you can carry once, you can use console command "player.modav carryweight XXXXX" (XXXXX is the number) to increase your carryweight limit. Then after you've moved back in, you can use "player.modav carryweight -XXXXX" to restore the original carryweight limit.

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=== RECOMMENDED MODS ============================
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- Unlimited Bookshelves (Lets you store more books, notes, scrolls etc. in your shelves):
http://skyrim.nexusmods.com/mods/10891
- Spouses Can Live Everywhere (Let's you set the Lodge as the home of your Spouse):
http://skyrim.nexusmods.com/mods/11370
- Ultimate Follower Overhaul "UFO" (enables you to have more than one follower and you can leave them wandering around the house, plus many, many nice extra features):
http://skyrim.nexusmods.com/mods/14037

For textures I use (but you can use whatever you like):
- Skyrim HD - 2K Textures (Lite) - http://skyrim.nexusmods.com/downloads/file.php?id=607
- Sexy Villages and Towns - http://skyrim.nexusmods.com/downloads/file.php?id=7583

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=== FEATURES ======================================
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Location & Key to the house:
By the road between Riverwood and Whiterun. You really can't miss it. It's where the road loops near the waterfalls. The key can be found from the chest outside the house.

Customizing:
Look for a book above the key chest. There you can choose which options you want for the basement layout inside the main building. You have options with and without mannequins.

Features:
- You can customize the basement and choose different layouts.
- Mannequins in a small display area, if you choose armory option.
- Extra book shelves and an office desk if you opt for extra library instead of armory.
- Plenty of storage space (all SAFE and non-respawning, including the outside barrels).
- Fully equipped enchanting and alchemy labs.
- Crafting room with Forge, Workbench, Grindstone, Smelter and Tanning Rack.
- Kitchen with cooking pot and containers for food.
- Working weapon racks and plaques.
- Wood chopping behind the house (for those who need the wood for crafting mods).
- Main library with plenty of shelves for books (very useful with the "Unlimited Bookshelves" mod).
- Player bed with "Well rested" perk (or Lovers Comfort if married).
- Small stable for the horse.
- A nordic sauna and a lovely garden!
- Now also a hot tub and a shower!
- Automatic Item Storage scripts.
- A lever in the basement closet to switch on/off individual auto sorters.
- Outside torches with Automatic Light Switch. (They will burn only at night.)
- Fully navmeshed indoors and exteriors.
- Compatible with "Rayek's End" house mod.
- Includes the Vanilla mannequin script fix within the BSA.

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=== KNOWN ISSUES & FAQ ============================
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- If you have any problems, first thing you might want to try is to move this mod as last in the load order (bottom of the list). And make sure you have the LATEST version of Skyrim installed! Certain older versions could crash the game with any house mods. This mod only adds stuff in the game. Nothing is changed, except the few exterior landscape cells where the house is built. The scripts are mostly unique to this mod, not overwriting anything. And for most people they work flawlessly.

- The problems with weapon racks is usually mutual to all racks in Skyrim. Some weapons have such a bad bounding/activator boxes that they work like crap with racks. They can block the access to racks next to them. The orc axes and most of the bows are a good example of this. Or they just place their own activator somewhere that you cannot reach (so you can't remove the weapon). I use the racks only for swords and staffs, which seem to work just fine.

- Some conflicts with other mods have been reported, but I'll usually try to fix all the reported issues, if there's anything I can do about it. But that's just the way it is with mods. If you report any conflicts, bugs or CTD's, please give me as detailed description as possible, not just "this m0d is br0ke, fix it naw!". Usually any CTD's are caused by some conflicting mods, old Skyrim version or some other custom changes to the particular setup. Also changing any ugrid values in Skyrim .ini files can cause CTD's with custom house mods. Most mods that has been built on the same spot or is located too close by will conflict, including Dovahkiin Retreat and Ranger Ridge.
270 Comments
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Amanda Panda Jul 12 @ 11:36am 
Absolutely beautiful house mod! After looking through many other house mods, this one really stood out to me. From the lovely location, to the convenient stables for my horse, and everything needed for storage and making/fixed items. Simple yet great design. :)

The only problem I have is that some trees are in the way of the pathways; such as a tree sticking through the patio in front of the main door. Not sure if anyone else has this problem.. Perhaps it's just a mod conflicting with it.. xP
But if not, then that is the only thing that needs to be fixed! :)
Kyra_Lothian Jul 9 @ 1:51pm 
It is really nice house! Great job, thank you!
Gooch Jun 21 @ 4:07am 
This is the best house mod for me. Great location, great design and I like the armory/library options too. Great job!
joshi Gaming :D May 22 @ 6:58am 
i cant find it too
Coffee-shop Mosquito May 4 @ 12:24pm 
where is it ?
Its Never Ogre Apr 18 @ 3:45pm 
whars the name of the esp?
Rusty Shaklefort Apr 4 @ 8:38pm 
Need a new home or a cosy shack for your next vacation? Look no more.
oliver_aaberg Apr 4 @ 1:07pm 
it crashes my game...
jacobwilling123 Mar 3 @ 1:57am 
This is exactly what ive been looking for. Other mods usually let me down, but this stands out from the rest. GREAT MOD
Daniella42 Feb 15 @ 11:03am 
Amazing. Best Skyrim house mod I've seen! Not too fancy or bloated, but really nice and has everything you need. Beautiful location too!