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Extraction v1.2
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Extraction v1.2

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Description
My entry to the Portal2Cast Monday Madness competition, it was made in about 3 hours after I got home from an activity weekend/team building thingamabobity. So it's not as good as if i'd spent an entire weekend on it, but I still think it's good. Hope you enjoy it too. (Note: Just because it was made for a competition doesn't mean it's not a great chamber in its own right. It just has a lot more turrets than i'd usually use...)
Update: Made a minor adjustment to fix a massive bug in the puzzle. 3 Hours really isn't enough time to playtest a map :/
Update 2: Made some minor tweaks and improvements
118 Comments
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Scoundrel Nov 13, 2014 @ 12:33pm 
I also snaked the legs out from under the turrets at the entrance/exit. First order of business upon entering any chamber with turrets is to try and kill them before proceeding, duh.
Didn't get stuck like some others, but now I am standing at the exit door wishing there was some way to go back and kill the turrets in the funnel room. Seemed like there was no point to them other than to prevent people from portaling in there to grab the laser cube which was totally unnecessary due to the funnel being there. Actually several design elements felt like there was no point. Why leave the emancipation grid on for a long countdown timer when it fizzles the turrets instantly? Good for a 3-hour effort, I guess, but left me wanting.
vioray Aug 15, 2014 @ 7:04pm 
nice puzzles, had to do a bit of thinking to get past some of them. good use of emancipation grids and glass walls too
ghostyman719 Apr 23, 2014 @ 10:01pm 
The only change I would have made is making some of the turrets a bit harder to kill. 50/65 Puzzle + 30/35 Style = 80/100.
Petutski Apr 1, 2014 @ 11:06am 
Excellent test chamber. EVERY element had a use to logically solve the puzzle without any tricks or cheats.
slackjumper Dec 15, 2013 @ 8:54am 
I also crouched and grabbed the turrets by the exit and killed them. Then I pulled two under and placed them by the wall and jumped on their heads, then jumped over the light bridge (trick is to hit jump on the bridge edge too).
Richard L Nov 14, 2013 @ 3:40pm 
nice
david92506 Oct 11, 2013 @ 4:57pm 
I don't know if this is the intention or not, but right when I entered the test chamber I went up to the three torrents by the exit and "crouched." I then grabbed a hold of one and smashed it into the others.
wo-wo Oct 9, 2013 @ 9:31am 
I'm stuck. All stairs are down and the cube up on the button that turns the piece of wall.
I made a screenshot. I have nothing to interrupt the laser beam.
BUG Aug 30, 2013 @ 4:40pm 
Fun map,not to hard.Thanks.
David Slaughter OBE Aug 11, 2013 @ 5:24pm 
Decent map.