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Nan Madol Wonder
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0.282 MB
Sep 9, 2012 @ 11:40am
May 25, 2013 @ 1:32am
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In 1 collection by Pouakai
Wonders of the World
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Description
Nan Madol is the site of an ancient city built on and offshore on the island of Pohnpei, in the Federated States of Micronesia. It served as the capital of the Saudeleur dynasty of Micronesia for approximately 400 years, during which time food and water were brought by boat from other islands to sustain the populace. The most notable feature of Nan Madol is the various canals which run throughout the site. Ingame, Nan Madol provides +1 Food, +1 Gold and +1 Production from Sea tiles. It has to be built on the coast, and requires Civil Service.
15 Comments
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completely op man. Just the +1 gold OR +1 production OR +1 food would be very limit op and you put all 3 on the same wonder O_0

I became as powerfull as 4 capital under 4 turn wtf, the game was over.
[WBC]Coyote-Alyfox Oct 4 @ 8:25pm 
BNW compatible?

Pouakai  [author] May 25, 2013 @ 1:54am 
v2 released - Fix for incorect Flavour attribute causing issues with GEM
Pouakai  [author] May 15, 2013 @ 3:02am 
Whoops, thanks for the heads up. Should be able to fix that soon
donquiche May 14, 2013 @ 9:46pm 
Hello Pouakai, there is a bug in the flavors declaration: you did use FLAVOR_FOOD instead of FLAVOR_GROWTH. Besides of expected consequences, this causes a bug with CivUp + GEM's tool tips and prevents IGE to start when used with those ones.
hambil Mar 29, 2013 @ 12:59pm 
Yeah, a lot of things are supposed to be done certain ways it seems. Not a fan of that so far. But that is off topic. I love this wonder, and Grand, and played with them a lot. I look forward to whatever you do, or do not do, with them.
Pouakai  [author] Mar 29, 2013 @ 12:52pm 
The costs are supposed to be uniform for all wonders based on tech level - late game wonders are all 1250, for example.
hambil Mar 29, 2013 @ 12:50pm 
True, but most of those wonders add only one type of production, and cost more. I hand moded my two wonders in the game to have Nan give food only, and Grand give gold only, and I about doubled the cost of each. That seems to have helped balance things out a bit for me.
Pouakai  [author] Mar 29, 2013 @ 12:44pm 
Of course not, I understand completely. Desert tiles get OP too when enough wonders are built there, especially Oases and Stone tiles. The Grand Canal will most likely be updated with the new expansion, given that trade is such a large feature of it, so at that point maybe Nan madol won't be as OP?
hambil Mar 29, 2013 @ 11:55am 
I am not trying to be disagreeable :) That is just not what I am seeing happen in game. The tile yeilds are increased, and any tile in range is workable, it doesn't have to have a sea resource. They get worked, and combined with Grand Canal it is amazingly powerful. I can post screen shots of city screens showing the sea tiles with assigned workers if you'd like?