The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

222 ratings
Knights of an fallen Empire (with craftable Blades Armor, WIP, required Dawnguard), forever free
File Size
0.939 MB
Sep 7, 2012 @ 7:51am
Oct 12, 2013 @ 11:56pm
32 Change Notes ( view )
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Knights of an fallen Empire (with craftable Blades Armor, WIP, required Dawnguard), forever free

The Elder Scrolls V Skyrim: Knights of an fallen Empire
by Legion1995ME


"Each event is preceded by Prophecy. But without the hero, there is no Event." - Zurin Arctus, the Underking


With my mod, I want to revive the old Order of the Blades. In my oppinion the Blades of Skyrim are too few to become a real threat for the Thalmor. So I want to make such a project, which enhanced this organization. But please read the DESCRIPTION and my at notes first.

Version 0.5
This mod adds 7 new Blades in a better Sky Haven Temple.
The improved Skyhaven Temple has now a forge, a workbench, a smelting plant and a grindstone.
Also it has an Arcane Enchanter and an alchemylab.
The new Blades consit of 5 male Nords (Atular, Roalder, Henk, Gunnar and Tulvar), a male Argonian (Fight-Many-Battles) and a female Imperial (Freyda).
Further you can marry Freyda and Gunnar.

Update to Version 0.6
I added 4 Merchants for Food, for Weapons and Armors, for books and for Miscs and a bard. Further I added a prison with Thalmors, where you can find the "Sacrifice for Boethiah" a follower which you can use for the Daedra-quest for Boethiah.

I add new rooms and merchants to the Last Sanctuary and place a journal of Wilbart. Besides I "bring" some Baldes and Akaviri artifacts from Oblivion to Sykrim and enchant them with there Oblivion-enchantings.
The Blades Armor and the Blades Sword is now smithable. But "Talos and Blades Monument" is not ready yet and the Blades would not train in the "Training Room".

The Baldes Agents are coming! They are stronger then the normal Blades, but be careful. They will protect their idendity, cost what it wants. So when you are a enemy of the faction, these agents will be your enenmy! You find the first Agents in Jorrvaskr, in the Guardhouse of Whiterun, in the college of Winterhold.
As well in the Cistern of the Thieves Guild and in the Blue Palace. Besides threre is now a new Agent in the The Winking Skeever. A agent names Groar, a Barbarian.
With the time other agents will follow.
You find Screenshots of them at the end of the Gallery.

I will expand the underground complex after time, add new Blade-members and I will make a questline.

I hope you like my mod and you could understand the letters which you can find in this mod.
Please rate it and share this mod.

Renmiri, for testing my mod
Swag Masta Matt to help me to translate some texts
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kingofjohn85 Sep 16 @ 10:21am 
xbox one??
Legion1995ME  [author] Dec 18, 2016 @ 2:49pm 
write me if you want to join
Legion1995ME  [author] Dec 18, 2016 @ 2:19pm 
For experienced and ambitious Mod Creators who wants to join my team to create this mod.
Legion1995ME  [author] Sep 13, 2016 @ 7:15am 
klar bleib ich das, danke
^1Exe^2Cute Sep 13, 2016 @ 6:12am 
Bleib aufjedenfall dran, ich schaue mir jede neue Version an und gebe dir feedback.
Legion1995ME  [author] Sep 12, 2016 @ 9:23am 
Danke für die Anregungen und es freut mich, dass dir der Mod gefällt :)
Zur zeit hab ich den Architekturstil umgestellt, bis auf die beiden Haupthallen, wurde alles umgebaut, es sind nun weniger räume, dafür wurden diese jedoch besser gemacht und mit mehr Liebe fürs Detail. Außerdem hab ich jz lange Gänge vermieden und alles kompakter gemacht. Ich werde tatsächlich die Zahl der Mitglieder im Tempel reduzieren auf 4-5 Klingen reduzieren.
^1Exe^2Cute Sep 12, 2016 @ 6:14am 
Nice, aber ich muss sagen, ich find die Klingenmitglieder und die Base im Sanctuary Inn ein bisschen zu übertrieben.

Ich fänd, persönlich, es schöner wenn der SkyHaven Temple besser ausgebaut wird, mit mehr Licht, 3-4 mehr Mitgliedern, ein paar Klingen-Banner.

Vielleicht nimmst du hiervon ja einen teil als Anregung für eine weitere Mod^^.

Deine Arbeit ist aber trotzdem Klasse, ich wünscht ich könnt das auch.
Legion1995ME  [author] Sep 11, 2016 @ 10:23am 
der neue mod wird dann wahrscheinlich auch für Skyrim Nexus erscheinen
^1Exe^2Cute Sep 10, 2016 @ 2:48pm 
Hey Legion, gibts deinen Mod auch auf Skyrim Nexus, oder nur im Steam Workshop ?
Cheesychicken Aug 21, 2016 @ 11:54am 
can u fix the wierd language on castle Dour,bannered mare,palace of kings? and others etc