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Dark Recall
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Genre: Adventure
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted:
Sep 6, 2012 @ 6:17am

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Recent Announcements View All (1)
Dark Recall Demo Beta 0.4
Description
Release date: Q1/Q2 2013
Dark Recall is a Hybrid Text / Graphic Adventure Game

Combining elements of classic text adventures with more modern graphic adventure games.

  • Main story told gradually via text.
  • Explore additional story elements by clicking on them.
  • Talk to characters and make decisions that affect how the story plays out!
  • Solve the mystery surrounding Amaya and Cal and help them get to safety.
  • Ambient atmosphere added by synchronised backgrounds, music and sound effects.
  • Encourage children to read more by merging reading and gaming!
Background:
"In the year 2176 as mankind's resources dwindled, they began desperately reaching out to the stars in order to find a new home.

Rapid advances in star-drive technology opened the way to the settlement and colonisation of other planets.

Hundreds of worlds were identified as being able to support human life and, as the technology to do so became ever more common place, more and more ordinary people began heading out into the void to find another home for themselves amidst distant stars.

The Hyden star system, on the outer reaches of mankind’s exploratory missions, boasted a single habitable world, rich in rare metals and other mineral wealth, but otherwise unremarkable.

The unofficial colony that sprang up was small, numbering only into the thousands, but over the decades they had managed to build up a modern association of settlements grouped around a single fusion reactor, known as the 'core'.

It seemed like the perfect place to start over, but colonisation of distant worlds is not without its' hazards..."

This game has just started the Beta phase and is expected to be released in Q1 2013, priced at: £4.99 / $8.00

Once the pinnacle of computer gaming, text-based adventure games encouraged a generation of gamers to read and to reason!

Although they have been overtaken by more visual gaming experiences, text-based adventures still encourage players to read, reason and dream.
Popular Discussions View All (1)
3
Nov 7, 2012 @ 5:54pm
TeraBit
145 Comments
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TeraBit  [author] May 2, 2013 @ 4:27pm 
Thanks. I have access to a few artists who are good with hand drawn media. I'll have to give it a whirl and see how it looks. :)
Mandaisy May 2, 2013 @ 1:41pm 
I think you may actually have better luck with traditional art rather than what appears to be 3D computer renders. The renders cheapen the story. Hand-drawn illustrations (includes digital paintings) would certainly work better with text-heavy games.
TeraBit  [author] May 2, 2013 @ 1:37pm 
Thanks for the comment. :)

Fonts are very subjective (you'd be surprised how many arguments people have made for and against almost every font!).

That being said, it is a text-based adventure game, so graphics are inevitably going to take a back seat. It is very much like a book in that respect, I agree.
Mandaisy May 2, 2013 @ 1:09pm 
Unfortunately the images included aren't that exceptional, it may work better as a book than a game. Right now, it looks pretty boring. The font choices are bad, choice of illustrations is bad, you need some better art at least, to match up to the story.
odyssey3 Mar 3, 2013 @ 11:03am 
Would like to have. I like a game with a good story behind it, even if it is text based.
NeweDat Jan 30, 2013 @ 7:22pm 
I agree with you there but just have fullscreen set as default. I like window mode on VN-style games so I can run it on a VNC style program like splashtop, that way I can still play it on my tablet on the lounge or in bed
TeraBit  [author] Jan 29, 2013 @ 7:01am 
>>> windowed mode would be nice
That's fairly easy to do, but I felt went against the atmosphere I wanted to create.

It's hard to imagine yourself on a distant planet in the middle of a thunder storm when you're sat next to Skype and and Mozilla Thunderbird! 8D
NeweDat Jan 29, 2013 @ 4:23am 
windowed mode would be nice
Prof. Dr. Fukowsky Jan 28, 2013 @ 10:57am 
Text adventure with some graphics...
Not enought to me... Sorry.
TeraBit  [author] Jan 21, 2013 @ 1:30am 
>>> I wouldn't read a book on a PC but love reading books on my tablet. Maybe this would be more appealing on that platform.

True. Though I'm not sure that everyone will feel the same about reading on their PC.

You also need to keep in mind that there are a lot of Tablet PCs, convertible laptops etc. on the way, so the two are not actually exclusive.

That being said, I am also in the process of creating a iPad client for this, so as you say, it may end up being be more successful in that space. However, giving people a choice of platform can only be a good thing.

A text focused adventure game, even with bells and whistles is proving to be a hard sell. :)