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http://www.stimunation.com/previews/knucklesMockup/knuckles_overview_V2.jpg
though i'd like to try to use sticks instead of pads and have two face buttons on the right side of the left stick and two face buttons on the left side of the right stick.
It would be great to streamline button mappings more among VR hardware. I also feel like when two action buttons are on the same side, that's easier to use.
It looks like the system/menu buttons would be difficult to reach, like it could be easier to use if the button on the left side of left touch area/ right side of right touch area would be mapped to the menu/system button functionality. pad or stick: uses for the sticks like in Robo Recall where one can aim the teleporting target and then adjust the landing direction with the stick again are pretty cool and i feel like the pad makes directional input feel less precise than a stick input.
those are of course theoretical thoughts, since i only used the Vive controllers and Rift touch controllers and not the knuckles yet.
I mean, I'm not going to say no to more physical buttons, I just don't feel they're all that necessary... What REALLY needs to happen is the controllers need to get full support in the steam controller configurator. Per Game customization & VR overlay(s) would account for more than just console ports. Everything you get with the Steam Controller in terms of software functionality, you should have for the wands/knuckles. Simple.
they also need backup wrist straps... I don't trust that thing at all... IT looks about as secure as it can be (pretty secure) but until I see some beefcake doing sweaty karate chops, I don't trust it.
Other than that, I'm nothing but stoked.
https://image.ibb.co/mSLjtQ/controller.png