This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Toad On Fire
 
 
Favorite
Favorited
Unfavorite
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Jun 2, 2017 @ 2:34pm
Jun 7, 2017 @ 3:44pm
Recent Announcements View All (1)
Core Gameplay and Power-Ups
Power upgrade (yeah it's kinda sorta like a rocket launcher)



So I call it a "power" upgrade, because everything fired from the flamethrower should be a form of fire. Instead of a rocket, I'm trying to go for a feel of a powerful, condensed, explosive, fireball.

That red flame above the toad's head is a timer. The flame appears when you acquire a power-up and will diminish when the time is up. The flame will shrink when you have ten seconds left, a visible warning to the player that their time with the power-up is almost over.

Spread (triple-fire) upgrade



I tried a spray first, where it fires both straight and diagonally, but for some reason that didn't feel right. It was also a bit off-putting. Instead, I went with what you see above. It's more like a triple-fire power-up. It's looks great, feels powerful, and is also much more fun than the old spray-like version.

Rapid-fire-power-triple-thingamajig (and fire shield)



Yep. Probably the best power-up you can get. It's the power upgrade plus triple-spread-fire. Total carnage!

Also in that gif, you might notice a bunch of fireballs circling around the player. That's another power-up, the fire-shield power-up. It will damage any trees or enemies that come in contact with it.

Bringing it all together

Now I just need to implement these into the levels in an ideal way. In some cases, it'll require modifying the levels to allow for more space to wreak havoc, which I think is a good thing. I'm hoping it'll allow for a more engaging experience.

Description
Release date: Early 2018
Equipped with a flamethrower, progress many levels as you explore lands, torch trees to the ground, surf on lily pads, and set your enemies ablaze. Collect gems, purchase upgrades, discover secrets and characters on your journey across the world of Toad On Fire.

An army of frogs is relentlessly teleporting down from space onto the planet's surface. Their motives are unclear, but something sinister is driving them to wreak havoc upon the population of toads that live nearby. Smokey, a fellow toad who has a taste for pyrotechnics, grabs his trusty flamethrower and heads out to destroy the teleporter beacons that allow the frogs access to different points on the planet's surface. As he continues on, he is faced with greater dangers that lead him to the source of the chaos, something that threatens the entire toad population.

One player. Gamepad supported.
< >
36 Comments
grasshoppersunshine  [author] Sep 14, 2017 @ 8:51am 
@>THE_KICK_CARD< I'm still working on the game. I've been hoping to have a demo out soon, but it's a ways out still--shooting for October/November.
MIKE ZIROER Sep 7, 2017 @ 12:33am 
How to play?
ChriSSH Jul 14, 2017 @ 4:40pm 
Nice game
Lochok Jul 2, 2017 @ 5:51am 
охрененая игра , просто пиздец
grasshoppersunshine  [author] Jun 26, 2017 @ 12:06pm 
Thanks for the comments, everybody! I just posted an announcement/dev-blog. Still working to have a demo out by July. It'll cover most/all of World 1 (the overworld I have in one of the screenshots, says "palace" at the bottom).
{Sqiinz}-{Rose} Jun 13, 2017 @ 4:08am 
great game
tosac Jun 12, 2017 @ 8:00am 
Hey Joe
I am adding you since, I would like to translate your game into Danish.
I am willing to do it for a very low price or free, depending on how big of a project it is.
I just finished a translation for Trojan inc. and are about to translate two more games.
Feel free to add me
Lochok Jun 12, 2017 @ 6:24am 
хуйня
ntays Jun 12, 2017 @ 3:41am 
great game
Alan Garmer Jun 10, 2017 @ 5:26pm 
nice game