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Sep 2, 2012 @ 12:03am
Feb 24 @ 6:03pm

Would you buy this game if it were available in Steam?

No thanks /
Not interested
Ask me
again later
Hack. Everybody. Without learning a single line of code, create your own servers, networks, and infrastructures to hack your way to the top of the digital food chain in this hacker simulator game. Play an extremely long single-player campaign and learn all the possible techniques that can be used to help increase your skill set, then move on to multiplayer and go up against anyone by simultaneously defending your system and attacking the opposing forces that bind you to the trade.

Inspired by many hacker simulator games and movies.


We've fused a lot of concepts and meshed them into an easy to use interface.

- Single-Player Campaign
    -- Multiple Endings (The story changes based on the type of person you are)
    -- Move your single-player game over to multi-player (So you don't have to start all over again)
- Multi-Player Online
- Cross-Platform (Windows, Mac, Linux, Android, iOS)
- Minimalistic GUI
    -- Non-cluttered Interface
    -- Everything is touch and go, with the least amount of typing required only when needed
    -- Simple Color Schemes for easy modification
- *FREE* Addons for extra campaigns with different features
    -- Planned Single-Player Addons (2-5 Releases)
    -- Planned Multi-Player Addons (10+)
- Single-Player Leaderboards
- Multi-Player Leaderboards
- In-Game Soundtrack (will also be available separately)
- In-Game Voices

- Live Events
- Hacking Tournaments (Multiplayer only)
- Custom User Themes
- Practical addons for Mobile versions (Android, iOS)
- ANY Suggestions by YOU

- At least a dual core CPU
- 256 MB RAM
- 500 MB+ HDD Space (In-Game Voices & Soundtrack is a little heavy)
- You don't even need a High-end Graphics Card to run Tactile! (Everything is drawn / rendered by the CPU)


If you have any questions or concerns, please use the Discussion tab and create a thread, OR go to the Tactile Forums( for a quicker response.

Join the Steam Group for updates on demos/screenshots!
Tweet me if you have requests: @qberty1337

Follow the development blog of this game here:

Sooner ETA is dependant on how many people want to play this game, otherwise this game isn't highest priority and i'll code it only on my spare time.. Faster the greenlight, the closer i'll try to move the release date.
Popular Discussions View All (3)
Oct 26, 2013 @ 6:03am
Feb 3 @ 9:46am
I'd like this features, if you want...
Jul 29, 2014 @ 3:18pm
French Version ?
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FootsiesPajamies Mar 27 @ 10:59pm 
This dead or?
theclucker Mar 19 @ 3:27pm 
hmmm. intresting.
TheCriticChiken Feb 20 @ 12:57am 
@qberty Well, I guess that's fair enough
qberty  [author] Feb 19 @ 4:04pm 
@TheCriticChiken - Well 10 dollars I figured would be reasonable given how much features this game will have. Fully voiced games usually range around that price. If it gets accepted on Greenlight, i'll offer a preorder/early game access price that everyone get to test it out, and not feel cheated if they don't like it.
TowerFFA Feb 11 @ 3:39pm 
Can't wait for this to come out!
TheCriticChiken Feb 8 @ 2:15pm 
@qberty No problem :3, and no offense to your game, I'm sure it would be worth it, but for me 10-14 dollars is a bit much :/. You see, good sir, I am only 15 and low on cash, so when I can buy a game it's usually for about 4-6 pounds. 9 dollars, yes I would pay (doesn't seem like much of a difference from 10 but it's a lot to me =3)
Zunniyaki Feb 6 @ 5:55am 
Voted! It looks interesting!
qberty  [author] Feb 3 @ 9:44am 
@TheCriticChiken Thank you! I'll putting up a poll somewhere to see what the majority of players would pay for a fully featured game of this sort. I was thinking somewhere between 10-14 dollars.
TheCriticChiken Jan 24 @ 11:34am 
Voted, looks awesome, played Hacker Evolution, Uplink and Onlink and this, although the graphics are minimalistic, that's not the most important thing, gameplay is, so can't say much without playing it for myself but still can't wait! Also, how much do you plan to sell the game for? And lastly, I will share this game everywhere I can to help speed up the Greenlight process. Although I'll try not to attract 7 year old COD players that just want to mess stuff up in multiplayer and make the community bad :)
Medżyk Jan 18 @ 12:32pm 
Voted, I'm waiting, it looks amazing!