The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

33 ratings
Invisible Crafted Helmets
File Size
0.024 MB
Feb 10, 2012 @ 3:26am
Mar 5, 2012 @ 3:14pm
3 Change Notes ( view )

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Invisible Crafted Helmets

This mod introduces invisible variants of all craftable helms, (e.g. you can wear a dragonscale helmet, but it'll still show your face, which makes it an alternative to not wearing a helmet and still keeping the perks). The mod does not modify any existing templates and the armor is only available from smithing. The helmets can be tempered as per normal.

Bug fixes in this version:
Khajit open-faced (dragonscale, dragonplate, etc) invisible helmets should no longer still be visible.

It is no longer possible to stack invisible helmets with other invisible helmets.
WARNING: It is possible to stack invisible helmets with normal helmets and circlets. This is not only an exploit to a very large degree, but may cause some unusual behaviors with the graphics (such as your head disappearing, or bald heads). It is my recommendation that you do not use this exploit with any other helmets, and you remove your invisible helmet before wearing a non-invisible one. I have not noticed any unusual behaviors stacking with circlets, but whether or not you cheat doesn't matter to me. The bug in which the invisible helmets used to stack with other invisible helmets has been addressed.

WARNING: To maintain the perk benefits you must not wear more than one helmet. So while you could wear two, you will lose perk benefits. This does not apply to circlets which have no armor value (Diadem of the Savant will break your perks, but the others are probably okay).
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Lajos  [author] Dec 1, 2012 @ 5:50pm 
It could be done theoretically by adding them into some of the levelled loot lists probably.
shogun 65 Dec 1, 2012 @ 9:08am 
love this but I dont have an perks in smithing :( is there no way to make blacksmiths sell these?
Breton Warrior Mar 22, 2012 @ 1:28am 
Going to give this a try as I love the idea, I looked at the other "no Helmet" Mods but they made all helmets invisable
Lajos  [author] Mar 7, 2012 @ 11:47pm 
Or was it the archmage armor and the dragon priest helms, I can't remember anymore.
Lajos  [author] Mar 7, 2012 @ 11:27pm 
I didn't alter the Dark Brotherhood's shroud. If you are referring to stacking an invisible helm with their helmet, then this is likely the problem. When you stack helms with other helms, funny stuff happens. A legit example is the archmage's armor and the falmer helmet. I don't know exactly why, and I couldn't tell you either. But I'd bet it has to do with the renderer being confused as to what to render. This mod works by using an unused slot within the renderer. Meaning that it "shouldn't" render itself, largely because the slot is unused. Using other helmets however forces the game to render something and possibly corrects my unused slot abuse. I haven't noticed any problems with "circlets" but more visible helms are likely to encounter problems. I highly recommend you do not stack helmets.
Johnny Mar 7, 2012 @ 11:02pm 
Nevermind, I guess it does work but it's really buggy, it only showed up after I reloaded my save. Might just be a game bug.
Johnny Mar 7, 2012 @ 9:30pm 
Not quite sure if this is due to this mod, but the Dark Brotherhood shroud is invisible and takes off my Argonian's feathers. Didn't o do this for my human or Argonian follower.
ga19 Mar 6, 2012 @ 11:50am 
Okay, just back and will check it out.... thanks Lajos
Lajos  [author] Mar 5, 2012 @ 3:28pm 
Well I think I fixed it with a side benefit of no longer allowing invisible helmets to stack with each other. They still stack with other helmets though; I really don't recommend doing that though.
Lajos  [author] Mar 5, 2012 @ 2:42pm 
It *is* a khajit thing, probably something to do with their ears. Tempting to make another mod just for the khajit, because it is common across the open-faced helms. I'll see what I can do with it though. Check back tomorrow, or at least in a few hours.