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AQUA KITTY - Milk Mine Defender
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Platforms: PC
Languages: English
Posted:
Updated:
Sep 1, 2012 @ 6:18am
Feb 3 @ 10:04am

View AQUA KITTY - Milk Mine Defender in the store

Store page
Recent Announcements View All (9)
AQUA KITTY has been GREENLIT!
Releasing on GOG and DESURA on 28th Oct 2013
Description
Release date: 28th October 2013
Do you like retro games / pixel art / cats / Amiga / PC Engine / Chiptunes / SHMUPS ? Of course you do!
Please help us Greenlight this game so the kitties can get their milk.

BACKSTORY

Due to a sudden shortage of milk, cats around the world are forced to seek out new sources to get their fix.
You and your team of milk mining kittens have overcome a fear of water to drill down under the ocean seabed and begin extracting vast reserves of what seems to be naturally forming full-fat milk.

Get ready for fast paced submarine action, defending the kittens from disruptive mechanical sea creatures.
THE MILK MUST FLOW!


CRITICAL RESPONSE

AquaKitty has been released on Xbox Indies and Sony PlayStation Vita (PSMobile) - and has reviewed really well scoring an average of 8+ out of 10 or better.

POCKET GAMER 8/10
Originally posted by author:
The presentation and gameplay come together in near-perfect harmony, creating an experience that's as challenging as it is enjoyable.


PSN STORES 5/5
Originally posted by author:
Aqua Kitty should be occupying space on everyone's Vita. There's no reason not to have it.

PUSHSQUARE 8/10
Originally posted by author:
Aqua Kitty: Milk Mine Defender is a fantastic launch title for the PlayStation Mobile platform.


And to summarise some more:
INDIEGAMEMAG - 86%
GODISAGEEK - 9/10
PSPMINIS - 9/10
EVERYEYE - 8.5/10
BIGREDBARREL - 5/5
NEXTGENGAMINGBLOG - 8/10
SHOGUNGAMER - 8/10
THEGAMEJAR - 8/10
RETROSPIRITGAMES - 8/10
INDIEGAMERCHICK - APPROVED!!!

KEY FEATURES

  • Play with a friend - optional 2 Player Local CO-OP.
  • Fast paced horizontally scrolling looping underwater levels.
  • Optional easy mode campaign if you prefer an easier pace of gameplay.
  • Branching map progression of levels.
  • Varying sea depths per level that affect gameplay.
  • A dual firing submarine with a rechargeable secondary weapon that needs to manage carefully (upgrades through the game).
  • A variety of mechanical enemies to encounter each with differing behaviours.
  • Chain kill combo system allowing the more skilled player to maximise score.
  • Depth based power-up system that gives partial control on the type and location of the power-ups created (allowing tactical advantage).
  • Hand drawn 16bit era styled pixel art graphics, displayed at a crisp 720p.
  • Awesome chiptune music for each sea area taking inspiration from the best of the C64 and Amiga days.

SOUNDTRACK

Like the soundtrack? You can get it online now,direct from the musician. It can be found at the following stores:

Bandcamp: http://store.steampowered.com
iTunes: http://store.steampowered.com
Amazon: http://store.steampowered.com


FURTHER READING...


Game webpage - http://store.steampowered.com

The game is being developed by a 2 person team of experienced developers:
Art by Dugan (the artist for games such as `Stealth Inc`/Stealth Bast**d Deluxe, `Gravity Crash PS3` and `Rock Boshers`).
Code by Gabor.

Features amazing audio by http://store.steampowered.com

Here you can read more about the evolution of the game on Tigsource:
http://store.steampowered.com
Popular Discussions View All (1)
9
Jan 31 @ 3:05pm
Who else cant wait for this gem of a game to get released on Steam?
Severd_Nerv
293 Comments
< >
zelgaris[CZ] Feb 4 @ 2:01am 
Any chance for demo version?
Tikipod  [author] Feb 3 @ 2:51pm 
Hey all - thanks again for your support - the game is now available on steam to BUY - with online leaderboards, achievements, trading cards and new weapons and arcade mode!
zelgaris[CZ] Jan 17 @ 3:28am 
Hey, Tikipod, I may have an interesting offer for you, so confirm my invitation and or send me an email to zlg@isthereanydeal.com ;)
Tikipod  [author] Jan 16 @ 3:10pm 
quick update - release is now penned in for 3rd Feb! We have added more to the game like steam leaderboards, achievements, extra weapons and a super DOOPA new arcade mode that plays like a mashup of gradius and defender :P
cdoublejj Jan 16 @ 2:38pm 
@Tikipod so glad to hear that !!!!
GTi_bel Jan 7 @ 11:58pm 
cool
v3ntry Jan 3 @ 10:45pm 
100% buy it!
Tikipod  [author] Jan 1 @ 2:40am 
hi cdoublejj - no we are fully GREENLIT! release due around end of January 2014
cdoublejj Dec 31, 2013 @ 7:55pm 
AK still only 60% of the way to a greenlight?
░▒∷ Ֆнιη๏вι ∷▒░ Dec 30, 2013 @ 8:06am 
I'm sure it could be an attainable design goal, bearing in mind what I said, it really would bump your sweet game up in sales when released on Steam :D, this has all the style and panache (and gameplay.. AND CATS) to be one of those little hits on Steam when it launches; hit Steam people up for some support integrating it into Steamworks :D