This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Swords and Sorcery - Underworld
Genre: RPG
Platforms: PC
Languages: English
Players: Single-player
Aug 31, 2012 @ 11:18am
Dec 30, 2014 @ 10:23am
In 1 collection by OlderBytes
"Have a Blast" Indie RPGs
17 items
Recent Announcements View All (4)
Upgrading to the sequel's new engine
Release date: Now Available on

Demo link -

Swords and Sorcery - Underworld Gold is a throwback to the 80s dungeon crawler: 1st person, turn-based, step-based and party-based. Note that the Gold version is still undergoing the final stages of testing and should be released in the coming days.

Abstract yet deeply tactical combat, with distance and timing management.

Six classes: Knight, Paladin, Archer, Rogue, Priest and Sorcerer.
Four races: Human, Elf, Dwarf and Gnome.

Characters will develop a variety of abilities and strengths that depend on these choices. Knights, for instance, learn Ambidextria, Powerhouse and Berserk as they earn higher levels.

40 spells (Priest and Sorcerer, outdoor and indoor, combat and non-combat).

100 illustrated enemies, many of which have one or two special abilities that offer varied challenges. Some, for instance will summon new enemies. Some will throw bombs, turn characters to stone or lock them in an inferno until the battle ends... If they survive that long...

250 items, many with magical or otherwise valuable properties.

Three towns to discover and travel back to for food, equipment, healing and other services offered by NPCs.

Many unique NPCs that will offer quests, help your party gain in strength, guide you or deceive you.

Traps, puzzles, slides and teleports add a variety of non-combat challenges. Puzzles are largely integrated in your interaction with the game world.

Dynamic world map illustrates 20 levels as they are discovered.

40 fullscreen story illustrations.

Optional automap.

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OlderBytes  [author] Dec 12, 2014 @ 12:24pm 
You can all dwarf. It is much harder to not diversify classes than races. Races get resist bonuses mostly (dwarves resist sleep).
Dwarfurious Nov 8, 2014 @ 10:41pm 
Are there class/race restrictions or can i all dwarf?
OlderBytes  [author] Sep 20, 2014 @ 9:33am 
kanda of Normandy Sep 20, 2014 @ 6:36am 
Can't wait to play it on steam!
Good luck!
Vork Jul 19, 2014 @ 5:50pm 
Like Wizardry! Upvoted
Rad Dad Redemption Jul 4, 2014 @ 11:27am 
I bought this from the developer a while back, and it is a much better Might and Magic game than the new one that came out recently. Unfortunately, I rarely play it because it's not on Steam, and I am a tremendously lazy jerk. Vote for this so I can be validated!
Melix Jun 15, 2014 @ 3:42pm 
[Xfire] WonderGamer Mar 21, 2014 @ 10:35am 
Good to hear. I purchase from GamersGate pretty often after this crapshot with Steam (used to purchase primarily from Steam, but they destroyed my trust in them, so that's no longer the case), as well as a number of other sites, so I'll reinstate my upvote at this time. Thank you for getting back to me on this.
OlderBytes  [author] Mar 21, 2014 @ 2:27am 
@WonderGamer It is currently available on the OlderBytes site and Gamersgate. I don't have a problem giving Steam activation keys if Steam allows it. Sorry about your mishap with them - I hope it works out and thanks for inquiring :)
[Xfire] WonderGamer Mar 19, 2014 @ 10:47pm 
I am going through a list of Greenlight items that I have upvoted based on a decision made by Steam to reject a refund request on a defective purchase. At this point I am removing my upvotes until I get some answers to some questions:
- Will it be available for purchase through other sites?
- Will people purchasing through other sites get a Steam key?

Whether I purchase it at all will be dependent on whether it will be available for purchase through other digital distributors. Whether I will upvote this or not will be dependent on whether purchases from other sites will require Steam activation or if we will be provided with Steam keys from those purchases once it passes Greenlight. I don't have a problem with Steam activation if it's a must, but I won't purchase new games directly from them anymore.