This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Blackreef Pirates RPG
Genre: Adventure, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Aug 31, 2012 @ 10:35am
Jan 2, 2015 @ 11:04am
Blackreef Pirates is a single player third-person P-RPG (Pirate Role Playing Goodness) developed by indie studio Subvert Games, focusing on a great storyline, deep tactical combat and lots of islands to discover and explore in a lively and fascinating fantasy universe.

Gather a crew to lead, develop your characters and set sail in a world where your choices really matter.

Current features
- Unique and memorable non player characters that remember you and your actions.
- Complex yet immediate dialogue and interaction system.
- Fight alone or with your entire party for more tactical combat with a combination of melee, ranged and vodoo attacks.
- Optional combat AI: select a combat style for your companions or give them direct choose.
- Plenty of loot to use or equip.
- Extensive ability tree
- Arena mini-game with duels and tournaments.
- Cloud savegames: play from desktop or mobile

Planned features
- Trade
- Resource harvesting
- Craft
- Naval battles

Supported platforms
- PC, Mac, Linux with keyboard&mouse and console controller

Finding out more
For more details about the game visit

NOTE: the game is still in ALPHA state and we're near to release a public beta. Help us shaping a better game leaving a comment below
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Skunktaur Jan 15, 2017 @ 9:06am 
I'm interested in the part about NPCs with memories. But on the company's Web site I only see info about some top-down TF2 clone.
AbyssalZombie Jan 5, 2016 @ 6:10pm 
I believe this project is abandon and dead. Well that sucks.
Spoonium May 16, 2013 @ 2:37pm 
Awsome !
ograstamon May 13, 2013 @ 8:27pm 
That battle GUI makes it look like a single-player MMO. Not sure how I feel about that.
Lauridsen May 12, 2013 @ 8:34am 
Hi would you consider a wii u version in the future, now that wii usupports Unity?
Paddy Livenkle Apr 8, 2013 @ 11:56am 
Say, since it's still in ALPHA state, once greenlit, you could release through Early Access
Grognard_87 Apr 8, 2013 @ 5:35am 
The music gives me a monkey-island feel to the theme. Also the game looks very well done and I love the look of combat, especially with the pause screen to double check said abilities in combat. It certainly looks quite impressive and you have done your job in making the game look presentable, especially as it's still in Alpha state which is one hell of a achievement.
Byte01 Apr 1, 2013 @ 1:18am 
Once I have seen sneak previews of the planned naval battles I will review this.
GrokMonkey Mar 30, 2013 @ 7:01pm 
Seems to me to be something like a cross between Sid Meier's Pirates! and KotOR. Defnitely potential there, but whether or not it'd actually be satisfying to play is a whole other matter. If you drop the ball with navigating the overworld, resources, character advancement, or any one central thing, the whole would fall apart.
Lord Farquaad Mar 21, 2013 @ 5:34am 
Let's see, what have we here? Some appealing visuals and the skeleton of a robust combat system. Potential? Certainly. But it's much too early (at least judging by the info we have so far) to tell whether this will be any good.