Help this game get on Steam!

Take a look around and learn about this game. If this is something you'd like to see available on Steam, you can help by rating it up using the buttons below. Click here to learn more about this process.

Platforms: PC
Languages: English, French
Players: Single-player
Aug 31, 2012 @ 6:59am
May 17, 2013 @ 1:33pm

Would you buy this game if it were available in Steam?

No thanks /
Not interested
Ask me
again later
Recent Announcements View All (4)
Exodus is available !
Exodus: Playable demo and Pre-purchase available !
Release date: 05/31/2013
UPDATE #5 : Pre-purchase and playable demo for Exodus available now !!

Hey all !

Exodus is now available for pre-purchase, with -15% before the final release for 31/05/2013 !

You can try the playable demo (760 Mo), which contain the first region (hub) of the game, with some modification on it (adding Grapnel and Distant Blast) :

We hope you will enjoy the demo, and please leave feedbacks about it !

Main Features

-Metroidvania mechanics : Platformer control ( jump, crouch, sneaking, attack, etc... ), and in our case a big part for exploration.

-Unique visual style.

-Skills evolution with skill-trees, using evolution points ( Vital energy in the game ) that can be found in the environment or by killing monsters.

-Collected evolution points are lost on death ( but they can be recovered if you can reach them without dying again ), but activated mechanism are not reseted on death.

Game Content

-2 playable characters (Zoulux et LySax)

-Full 2D color, HD native resolution

-4 saving slots

-More than 550 screens to discover

-Multi-path Hubs connected each other

-14 monsters and 4 Bosses

-15 skills with their respective upgrades

-Fully functionnal Sub-menu System

-Metroid like graphical World Map and Save Point Teleportation (for fast travel in the vast world of Exodus)

-30 Avent Pages to discover more about the background (written by Yohan Robson)

-Sfx and Musics by Yann Van Der Cruyssen aka Morusque (28 tracks)



In Exodus, you follow a part of the story of an alien civilisation who were forced to leave their native planet due to an abusive exploitation of its natural resources. They travelled many years in their flying city Exodus, looking for a new home.

They finally discovered a suitable planet, but some time later, and as things never goes as excepted, they had involuntarily triggered a cataclysm.

As Exodus was unable to fly, their tried as a last hope to put the whole people into a stasis state. Many years has passed since this, and the city remains quiet. But one day, a stasis capsule unhooks from its support and falls on the planet...


About the game

Exodus is a 2D Plateform/Exploration (metroidvania) game for Windows, with oldschool gameplay mechanics, and HD native resolution (1920*1200). Musics are made by Yann Van Der Cruyssen (Saira, Block That Matter).

You can choose between a male character, Zoulux, or his girlfriend, Ly'sax, depending on your favorite alien (or gender).
The choosen character will get out of his capsule, in a wild and a somewhat hostile environment.
Soon enough, a leader of Exodus will contact you from his capsule, asking you to help Exodus' inhabitants.
And you'll be on your way.


About the Devs

We are a little frenchie indie game studio, Galhmac Game Studio. The core team is composed of 3 guys with their own specialities :

-Graphist / Designer

-Real time 3D Animations


We have created the game and level design together, and we have been helped by Johan Robson ( KGB Conspiracy, Atlantis ) for the story.

We also get some help from interns during the summer holidays.

Follow us on Facebook :

And visite our official web site :
Popular Discussions View All (1)
Oct 27, 2013 @ 4:04pm
i like it
< >
ionutudor2012 Apr 16 @ 5:23am 
♥Mmmmmmmmmmmmm丶 Feb 28 @ 1:14am 
road to 25 mmr Feb 8 @ 11:45am 
Murilo Jan 28 @ 5:04pm 
I've played the demo and it's quite good! Hope it gets greenlit soon.
Stressthesky Jan 21 @ 4:34pm 
I can't believe this has not been greenlit yet.
ShizZ Jan 15 @ 9:45pm 
no linux version --> no greenlight support.
afrobeer Dec 23, 2013 @ 7:22am 
SFML power =)
KiruB  [author] Oct 24, 2013 @ 11:35am 
Thanks for all your comments :)
Indeed, the trailer wasn't made by a native english speaker, we've done what we could in the time and with our own limited funds and skills... Maybe it worth improving it.
Tactical_Tom Oct 3, 2013 @ 1:00am 
I really dig this art style. And animations were fluid, as well as it was packaged with a story seemingly worth following. You have my Vote.
GoodbyeKitty Sep 27, 2013 @ 7:29am 
We can feel the French Touch : seems very poetic, it deserve to be avaliable on Steam.
"Bonne Chance"