This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Malevolence: The Sword of Ahkranox
Genre: Action, Adventure, RPG
Platforms: PC
Languages: English
Players: Single-player
Aug 31, 2012 @ 2:42am
Dec 4, 2013 @ 11:25am
Recent Announcements View All (10)
Coming Soon page is up!
A small plug for a good friend.
Release date: Christmas 2013

If you're just having a quick look, here are the key things that make this game what it is:

- An open-ended, procedurally generated, infinite, persistent world
- The largest first-person roguelike ever created!
- Inspired by RPG classics such as Might & Magic, Wizardry and Dungeon Master
- The world is filled with an infinite number dungeons, crypts, forests, cities, vast oceans and more
- Though infinite, the world is NOT randomly generated, so you can return to anywhere you've been!
- Items, weapons, quests, locations, maps, NPCs, even dialogue are generated procedurally by the game
- Even some graphics such as weapon images are generated procedurally for millions of combinations!

Still here? Awesome!

Malevolence: The Sword of Ahkranox is a first person Roguelike RPG for the PC aimed at all those fans of old-school RPG gaming. The movement is grid-based, but also turn-based, bringing back that old strategising element of games such as Might & Magic.

There are an infinite number of items and weapons and armor to find, and an infinite number of quests to go on, however, the aim of this game's existence isn't to have a game you can play forever, but instead to create an RPG roguelike experience that you can play for as long or as little as you want, and always have new people, places and loot to find.

Best of all, the in-game world is also persistent, so if you find something cool, you can share its location with your friends and they'll be able to find it, too, and any place that you find can be visited again by you or anyone else told where to find it.

Want to find out more? Join our forum at or leave a message for us below. We'd love to hear from you!
Popular Discussions View All (1)
Nov 8, 2013 @ 3:47am
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CumQuaT  [author] Apr 22, 2014 @ 8:14pm 
I know, right?? Took us bloody long enough hahaha
Rurori Apr 22, 2014 @ 11:48am 
The long years of waiting for steam release is at end! Huzzah!
CumQuaT  [author] Apr 22, 2014 @ 8:13am 
Also, we're hoping to go live this week - depending on how long Valve takes to approve the build.
CumQuaT  [author] Apr 22, 2014 @ 8:12am 
The Steam build actually takes care of all that :) The installer is all handled via Steam itself, so it's nice and neat!
revjwh Apr 22, 2014 @ 8:00am 
I will buy when it has a self-extractor that sets up game without a headache. It looks good to me but I want to be able to buy, install, play without figuring out how to 'tweak' my system to do so.... any idea when that will be a reality?
warthurton Apr 6, 2014 @ 5:46am 
I've been playing off and on since the first beta sent to Kickstarter backers. I've had a ton of fun and it reminds me of the (good) pain of early Apple II RPGs.
CumQuaT  [author] Mar 29, 2014 @ 11:22pm 
Thank you, Exalic! As an indie dev it means a great deal to hear that from you!
Exalic Mar 29, 2014 @ 4:01am 
Can't wait for this game, it looks amazing!
CumQuaT  [author] Mar 24, 2014 @ 8:04am 
Thanks syky_finisher :) We'll have it up here on Steam very soon! Just putting some last-minute polish onto it before uploading it to the Steam Early Access program. Most of the text in the game is generated dynamically, however, which makes other languages difficult. We're looking into it, though!
syky_finisher Mar 23, 2014 @ 10:07am 
Awesome game!!! I hope, that more languages are supported after the game release!