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Malevolence: The Sword of Ahkranox
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Genre: Action, Adventure, RPG
Platforms: PC
Languages: English
Players: Single-player
Posted:
Updated:
Aug 31, 2012 @ 2:42am
Dec 31, 2012 @ 5:28am

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Description
Release date: First quarter 2013
CHECK OUT OUR NEW WEBSITE! - http://www.malevolencegame.com

If you're just having a quick look, here are the key things that make this game what it is:

- An open-ended, procedurally generated, infinite, persistent world
- Plays in a style similar to classic turn-based, first person RPGs (grid-based and turn-based)
- The world is filled with infinite dungeons, crypts, forests, cities, vast oceans and more
- World is NOT randomly generated, so you can share what you find with friends!
- Though the world is infinite, everything will stay where it is, so you can find it again
- Items, weapons, quests, locations, maps, NPCs, even dialogue are generated infinitely by the game
- Even some graphics such as weapon images are generated procedurally

Still here? Awesome. You have good taste in games.

Malevolence: The Sword of Ahkranox is a first person Roguelike RPG for the PC aimed at all those fans of old-school RPG gaming. The movement is grid-based, but also turn-based, bringing back that old strategising element of games such as Might & Magic, there are an infinite number of items and weapons and armor to find, and an infinite number of quests to go on.
That being said, however, the aim of this game isn't to make a game that you can play forever, that would just be silly. What we're making is a roguelike inspired RPG that you can play for as long or as little as you want, and always have new places to find. Best of all, the in-game world is also persistent, so if you find something cool, you can share its location with your friends and they'll be able to find it, too!
We're currently aiming to release the game at the end of January/early February 2013.

Want to find out more? Follow us at our development blog on IndieDB! http://www.indiedb.com/games/malevolence-the-sword-of-ahkranox
600 Comments
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CumQuaT  [author] May 18, 2013 @ 1:02am 
Thanks OneTrueSaxon :)

berna1111, clearly the game isn't for you. We have plenty of people playing it and loving it. Unfortunately, with video games, it's all a matter of taste and developers can't please everyone at once.
OneTrueSaxon May 17, 2013 @ 4:22pm 
Looks good. Gets my vote.
DarkByNight May 17, 2013 @ 6:04am 
Berna, let me ask you a question.
Have you actually tried the demo before deciding that LoG is better? (It's not better for the record, it's different, which I was trying to tell you. You can't compare them)
Then again, it's easier to look at a video and deciding that Malevolence is a cheap clone, than actually taking the time to download the free demo and forming an opinion based on actual experience.
subsistcyber May 17, 2013 @ 5:26am 
I'm not gunna try to defend Malevolence against LoG. It's a comparison that does not work by the massive volume of differences between the two games. I will say that if you believe the combat in Malevolence is just a mindless exchange of blows, it was your choice to play that way. Malevolence has quite a bit of options in how one deals with combat in the game, and there's been a lot of different character builds that have been used and perfected on the forums.
berna1111 May 17, 2013 @ 4:11am 
@DarkByNight Just pointed it out, it sounded weird to me because of the association it convened. Did not know it was part of a royalty free package, so thanks for sharing that.
About the combat, this game could learn a thing or two from the thinly disguised puzzle game, as combats there is more skill based than bashing your sword against something in the adjacent square - you actually have to move to avoid attacks while also avoiding traps and other pitfalls. You also have kind of the rogue-like aspect as there is finite food and your characters need to eat every then and again. And the workshops make the game as long as you (and others) want.
CumQuaT  [author] May 17, 2013 @ 12:59am 
Thank you :)
History Teacher May 16, 2013 @ 7:08pm 
It looks nice
DarkByNight May 9, 2013 @ 6:19pm 
@berna1111 Ohh look, another kiddie who doesn't know what royalty free means... Or maybe you couldn't be bothered reading that the music that both Spiderweb and Malevolence used was roalty free. I mean, why bother doing research before accusing someone of theft / plagarism right?
Malevolence uses all original music, the royalty free music was only used in that one video.
Also, gameplay? Yeah because thinly disguised puzzle game is the same thing as infinite epic RPG right?
:)
berna1111 May 9, 2013 @ 10:45am 
The music in the first video is from Avadon (http://www.spiderwebsoftware.com/avadon/), as seen here: http://www.youtube.com/watch?v=r49_wtnc2Go
Gameplay looks like Legend of Grimrock, but not as good =o/
So thumbs down...
CumQuaT  [author] May 8, 2013 @ 3:44am