1618 ratings
The Elder Scrolls Civilization Pack (G&K)
Rate  
Favorite
Favorited
Unfavorite
File Size:
Posted:
Updated:
9.547 MB
Aug 30, 2012 @ 7:18pm
Jul 25, 2013 @ 5:28pm
18 change notes ( view )

Subscribe to download The Elder Scrolls Civilization Pack (G&K)

Subscribed
Unsubscribe
In 1 collection by kingchris20
The Elder Scrolls in Civilization V
18 items
Description
Click here for the Brave New World Version!

Update July 25, 2013 Fixed an issue that would prevent barbarians from spawning on the included maps when the scenario was enabled.

As always: If you like the mod, **please rate it up**!

Updated July 8, 2013! One more update before BNW, I felt that Skyrim really needed some help starting off, so part of their Unique Ability now allows Solitude to work tundra and snow tiles for food and gold, but only Solitude. Also I felt like Argonia and Valenwood were too strong, so I took the added culture from forest and jungle tiles away from Valenwood (still keeping the added faith bonus) and I took the added faith from marshes away from Argonia (still keeping the added culture bonus). Also, the Imperial Legionnaires look more like Imperial Legionnaires :).

July 3 Update - New Leaders by popular demand! New and highly IMPROVED Leader Icons (spent 2 whole days creating them!), and some new leader screens for the new leaders. (Also updated High Rock’s colors to look less like the Inca, and because High King Emeric is in charge of High Rock now, the capital has been changed from Daggerfall to Wayrest.)

This mod adds several elements from the Elder Scrolls Universe, 12 Civilizations, 11 Religions, Numerous Pantheon, Follower, Founder, and Enhancer Beliefs, 24 City-States, Natural Wonders, Dwemer Ruins, TES Resources, TES Eras, and a huge Tamriel Map with True Start Locations (one for Standard game speed and one for Marathon game speed)! (Updated July 3, 2013)

Looking for the Vanilla Version?

Download Instructions
- Up at the top of the page, (under the screenshots), look for the green subscribe button, click it. Then open up Civilization V, click on Mods, Click Accept, now wait for a second and then look for The Elder Scrolls Civilization Pack to appear, click on the check mark next to it and make sure it lights up green to enable the mod, look at the bottom and click next. Now you will see it under Mods In Use, click Single Player (at top), Click Set Up game (at top), choose a civ, and click Start Game***

If the mod won't download, try:
  • Opening the game
  • go to Mods and then Get Mods
  • Find this mod
  • Unsubscribe and then re-subscribe to this mod, and it should start downloading the files (please be patient, it is a large mod and could take some time to download)

Note: It may crash to desktop (harmless) the first time because it has to recreate that missing file. If it does, just rerun it a second time.

You must start a new game after updating - You likely will not be able to load your old save with the new version of the mod. So if you want to finish the game you are currently in, wait to update until after you are done and are ready to start a new game

Civilizations
  • King Dumac (Dwemereth)
  • High King Emeric (High Rock)
  • Gortwog gro-Nagorm (Orsinium)
  • Mehrunes Dagon (Oblivion)
  • An-Xileel (Argonia/Black Marsh)
  • Keirgo (Elsweyr)
  • Cyrus (Hammerfell)
  • Ysgramor (Skyrim)
  • Haymon Camoran (Valenwood)
  • Hlaalu Helseth (Morrowind)
  • Queen Ayrenn (Summerset Isles)
  • Tiber Septim (Cyrodiil)


Requires the Gods and Kings expansion
- due to the unique units, buildings, traits, promotions, religions, city-states, resources and wonders in this civilization pack

How to use A Tamriel TES CIV V Map AND A Tamriel Marathon Map with true start locations
1)Mods, 2)Accept, 3)Next, 4)Single Player, 5)Set Up Game, 6)Map Type, 7)A Tamriel TES CIV V Map OR A Tamriel Marathon Map, 8) Click Load Scenario (make sure the check mark appears), 9)Start Game.

After clicking on Load Scenario (found just below the name of the map) **Advanced Setup will darken, as this is supposed to happen.

~~Special thanks to Jediravenclaw for creating some much nicer leader screens and Dawn of Man screens for Elsweyr, Orisinium, Morrowind, Valnewood, and High Rock!
Popular Discussions View All (1)
29
Oct 28, 2013 @ 3:04pm
Discuss The Elder Scrolls Civ Packs (BNW, G&K, and Vanilla Versions)
kingchris20
965 Comments
< >
Keiya 23 hours ago 
kingchris20: Byzantines from the Byzantine Empire never called it Byzantium though, is my point. Applying that same perspective, it could go either way. ("Argonia" does sound better, so just make sure "The Black Marsh" is in their 'stand the test of time' screen to disambiguate for those less invested?)
Dr. G Apr 19 @ 1:28pm 
Nice mod though, I like to play as Skyrim and go to war with the Orcs. I always name the most militaristic city Helm's Deep.
kingchris20  [author] Apr 19 @ 1:26pm 
Dr. G you are right about Orcish, that should be the adjective instead of Orsimer.
kingchris20  [author] Apr 19 @ 1:23pm 
"The "Black Marsh" was the name given to the portion of Argonia that was conquered by the Imperial Empire in the First Era. Like Morrowind, it was "never successfully invaded, but instead, peacefully incorporated"." http : //elderscrolls . wikia . com/wiki/Argonian
Dr. G Apr 19 @ 1:21pm 
But I did notice the the Orsimer adjective is Orsimer. You can't really dispute that it should be Orcish if the game uses Orcish to describe weapons and armor.
kingchris20  [author] Apr 19 @ 1:19pm 
Keiya, Argonia is still called Argonia by Argonians from Argonia, they do not call their own land Black Marsh
Keiya Apr 18 @ 8:42pm 
On the other hand, all the base civs are called what they are called now, not what they called themselves. By that logic it probably SHOULD be 'Black Marsh'.
Dr. G Apr 16 @ 6:05pm 
I won't argue with that, I'm sure you looked through a lot of lore in the wiki so you could make this add on.
kingchris20  [author] Apr 16 @ 4:13pm 
To the large majority of the Elder Scrolls fan base, yes. But those of us who really get into the lore of the Elder Scrolls knows that Argonia is the true original name. When the Imperials began conquesting down through southeastern Tamriel, they encountered treachorous, swampy terrain, and locals who looked like giant reptiles. They despised the land and called it Black Marsh.......since the Imperials began spreading their culture outward from Argonia, it became a widely used misnomer to refer to Argonia as Black Marsh. Even further....most of the maps that we the players see were inked by Imperials, and therefore refer to Argonia as Black Marsh as well....
Dr. G Apr 16 @ 3:26pm 
Isn't the land of the Argonians known as Black Marsh?