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No Kill Moves
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0.040 MB
Feb 10, 2012 @ 1:20am
Mar 22, 2012 @ 12:39pm
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No Kill Moves

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Description
Note: Kill Moves will be off by default with this loaded. To toggle 'em on/off in game, equip the above pictured apparel item to prompt the menu.

Toggles kill moves entirely by setting KillMove [GLOB:00100F19] to 0.

Note: When deactivated, the modified global will automatically revert, re-enabling kill moves.

Note: This will also cover the new Kill Moves from the 1.5 patch.
28 Comments
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Cardgamer Mar 28 @ 4:56am 
Yeah, the moves casting too long. As Assassin you need to kill the enemies fast and quick or as warrior you need the time to block an attack. The kill moves would be nice, if they would only able on the last enemy.
Soulgriffon Mar 24 @ 12:38am 
You lose alot of experience opportunitys with killmoves aswell, Does this disable decapitation to?.
sapienta Aug 13, 2014 @ 11:03pm 
This is exactly what I was looking for! The killcam is a nice idea, in theory, but it's way too buggy. The fact that the option to turn it off is not available in the vanilla game is just stupid. Thanks again for the awesome mod.
Repeatable Dec 15, 2013 @ 10:25am 
@ c.dowd, the finishing moves are cool and all, but for those of us who might fight down to our last touch of health in the heavier difficulty modes and prefer not to continually slug down or use potions constantly it can be a real pain when control is pulled from the player when taking on multiple foes. I can't even keep track of the number of times I've been brought down by a foe from behind while the freakin' kill move cinematic played. If I would have had control of my character in each and every one of those instances I would not have been brought down - it's very frustrating. Just my opinion and experiences...
Wolf Sep 27, 2013 @ 4:50pm 
sorry i thought you would not be able to turn it again. my bad :(
Wolf Sep 27, 2013 @ 4:48pm 
i love finishing moves so why have no finishing moves why not just remove all of the slow motion so no waiting is implied?
onealone Jan 23, 2013 @ 10:55pm 
deargahdinheaven, thank you. bout to drive me nuts with the constant pseudo-cutscene crap. esp. since you could be attacked while waiting for kill scene to end.
The Cupcake KING [The Combine] Dec 6, 2012 @ 10:22am 
ty justin
JustinOther  [author] Dec 4, 2012 @ 4:15pm 
Sure. The FormID is XX0012C6
The Cupcake KING [The Combine] Dec 4, 2012 @ 4:03pm 
one of my mods removes my inventory at the start of the game before i get my class items so the inventory isnt cluttered, When this happens i loose the all powerful skull. Could you please give us the skulls item number so i can add another one to my inventory?