This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Electric Sheep
 
 
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Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Aug 30, 2012 @ 4:07pm
Sep 16, 2015 @ 2:59pm
Description
Suddenly, you wake up. Who are you? What is this place? More importantly, what is that robot nearby? It seems so familiar. You must solve devious puzzles and guide yourself and the robot through over 100 levels over 5 worlds to discover who you are and what your connection is to the mysterious Shepherd Company. Along the way, you'll have to use your wits as you learn to program the robot using a simple circuitry interface to solve ever more difficult puzzles in this side-scrolling puzzle platformer.

Things start simple: you have levers and pressure sensitive buttons that can toggle doors to control the robot's path to get it to the exit of each level while avoiding deadly spikes. However, things start to ramp up when you learn you can program the robot. An early example of a program would connect a "Facing Right" condition chip to a "Climb Ladders" behavior chip; now, instead of ignoring ladders, the robot will go up or down any, but only while facing right. Things get trickier as you find more conditions, like "Hitting Laser," then combine them with chips like "and," "or," and "not," then count them with counter chips and basic numeric chips (e.g., only climb the first ladder you reach when facing left), then connect them to new behaviors, like "Push Blocks" and "Use Teleporters." While Electric Sheep does use programming concepts, you don't need to be a programmer to enjoy the game, in the same way you don't need to be a physicist to enjoy Portal.

The lead level designer for Electric Sheep is Ben Bryant, a.k.a. Mevious. Mevious is well-known in the Portal community as being the only mapper spotlighted by Valve through their "Aperture Employee of the Moment" award. He is also known for his Portal mods Portal Pro and Rexaura, the latter of which RockPaperShogun described as "utterly delightful, probably the best chunk of non-Valve Portal modding I’ve played." Mevious is also known for his tough, but fair puzzling style that leaves you scratching your head before eventually coming up with a glorious "Aha!" moment.


Features:
  • Over 100 level of mind-bending puzzling across 5 worlds means many hours of play time!
  • Smooth and simple controls that don't get in your way, so you can focus on the intense puzzling. Use an Xbox controller or keyboard and mouse!
  • Find hint wrenches in each level and spend them whenever you need a hint. Spend more if you need an even bigger hint!
  • Optional extra-difficult levels for those who really want to give their brain a beating!
  • Lead yourself and your robot to the exit of each level using levers, pressure-sensitive buttons, toggle-able doors and trap doors, filters that only the player or robot can go through, pushable blocks, lasers and laser sensors, teleporters and more!
  • Enemy robots to avoid, including ones that copy your robot's program to help or hinder you!
  • Over 15 programming chips to combine in exciting and unexpected ways. No programming experience necessary, just an eagerness for difficult puzzles!


Please note that all art and UI currently in the game is for demonstration purposes and will be completely redone before the game launches.
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151 Comments
Gamer#1 Aug 22 @ 3:41pm 
What game engine does this use?
[BEE2] The Reviewer x( May 8 @ 11:09pm 
Great Job Mevious :3
Microsoft Excel Feb 15 @ 3:25pm 
Are you a dreaming android?
AD_79 Dec 4, 2015 @ 7:13pm 
hot damn i just noticed this got greenlit
BeeBlood Aug 25, 2015 @ 8:41am 
Thats look good
🎃 PumpkinHead1009 🎃 Feb 17, 2015 @ 3:01pm 
Looks awsome! i'd love to try this!
gaussmania Jan 31, 2015 @ 10:13am 
Looks very charming and clever. Loved your Portal 2 maps, can't wait for this!
Mevious  [author] Jan 4, 2015 @ 2:43pm 
JaysPlays, it has native support for xbox 360 controllers.
Sacatuki Jan 4, 2015 @ 2:25pm 
Controller support?
purplepotato711 Nov 10, 2014 @ 5:01pm 
This looks like so much fun.