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Galactose
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Platforms: PC
Languages: English
Players: Single-player
Posted:
Updated:
Aug 30, 2012 @ 2:53pm
Aug 25 @ 11:31am

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Recent Announcements View All (10)
The Crispy Noodle reviews Galactose
New Build! And Thanks
Description
Galactose is a space combat/tactical RTS hybrid, which pits hundreds of ships against each other in the age-old war between dinner and dessert. Your sweet, delicious homeland needs YOU to defend it against the evils of dinner. Will you heed its call?

This is still a work in progress, but we have a very playable build.

DEMO Build 07 (alpha): https://docs.google.com/file/d/0B5dgEX-02k69a0U0NW5WY2laOFU/

Our Dev Blog is at http://blog.galactosegame.com/

Galactose is a fast-paced space combat which melds fast paced space combat with tactical RTS strategy. In this game, you control various types of dessert drones - cupcakes fighters, pie bombers and ice cream scramblers, along with Ice Cream Sundae Guided Missile Cruisers and Birthday Cake Carriers as you fight against the evils of dinner.

Reviews
  • The Crispy Noodle - http://thecrispynoodle.com/?p=2761
  • Ordinary Gamer - http://ordinarygamer.co.uk/2013/08/01/help-it-get-greenlit-galactose-pastries-in-space/
  • Space Game Junkies - http://www.spacegamejunkie.com/previews/galactose-sweet-sweet-potential/
  • Space Game Junkies - (developer interview) - http://www.spacegamejunkie.com/featured/sgj-podcast-18-eating-galactose-and-sweet-stuff/
  • Indie Statik - http://indiestatik.com/2013/02/13/galactose-pastries-in-space-is-the-biggest-food-fight-youll-partake-in/

Features
  • Fly around in six degrees of freedom
  • Combines space shooter and RTS elements
  • Supports mouse and keyboard or XBox 360 Gamepad
  • Support for custom mission scripts

New Features
  • Playtest Build 0004
  • Massive performance improvements for low end hardware
  • New Glow Effects, greatly enhancing the visual impact of most of the effects
  • Playtest Build 0003
  • Cruisers and Heavy Missiles

Upcoming Features
  • A revamped orders system
  • Occulus Rift support (Status: Early Prototype coming in next build)

Planned Features
  • Steam Workshop support for custom maps and skins, etc.

Tentative Minimum System Requirements:
  • Mobile Intel(R) 4 Series Express Chipset Family
  • 1.6Ghz Intel CPU or equivalent
  • Windows Vista or newer
  • DirectX 10.0
Tentative Recommended System Requirements:
  • A good DirectX 11 Capable Graphics Card (GTX 580M, AMD 6570, etc)
  • i7 Processor
  • Windows 7 / Windows 8
  • DirectX 11.0
System Requirements Subject to change as development continues

Tentative Pricing: Less than $10 USD (We plan to decide on price after we get approved)
Popular Discussions View All (3)
14
Jan 24, 2013 @ 9:07pm
Playtest feedback - playtest build 0002b
Shiroe
10
Jan 8 @ 5:59am
Playtest feedback - playtest build 0003a
Shiroe
5
Jan 21, 2013 @ 5:20pm
DEMO (Alpha)
Shiroe
380 Comments
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[L0NK]Carnage Street Sep 27 @ 3:07pm 
Spacetries
Everything_Is_A_Game Aug 17 @ 4:52pm 
For some reason a game called Worms comes to mind : )
GrayStone Aug 11 @ 3:55am 
Funny Game
A Tall Glass of Iced Tea Jul 28 @ 12:15pm 
But how will the bread rise in space?
Wraith Jul 15 @ 10:20am 
You had me at cupcakes.
Shiroe  [author] Jul 11 @ 11:10pm 
@DeathXion666 - Thanks for trying it!
[AOD] DeathXion666 Jul 11 @ 9:47am 
Played this game at the toomanygames Expo I enjoyed the game so much!
tahrox Jul 8 @ 11:31pm 
Hahaha, it was a polandball joke, carry on, man, the game looks amazing.
Shiroe  [author] Jul 8 @ 5:37pm 
@[TAW]tah;rox - not in the cards to remove the cupcake from the premise. You'll be able to mod the game however you like though(if people make mods for it ^ ^)
tahrox Jul 8 @ 4:10am 
Remove Cupcake from the premises!