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Huntsman:The Orphanage
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Genre: Action, Horror
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted:
Updated:
Aug 30, 2012 @ 1:44pm
Jun 8, 2013 @ 4:23pm
Recent Announcements View All (46)
HUNTSMAN: THE ORPHANAGE PRE-ORDER IS "#1 PC GAME BEST SELLER" ON AMAZON!
AUDITION RESULTS ARE IN!
Description
Release date: September 2013
THIS COULD BE THE FUTURE OF GAMING... A HYBRID OF HORROR-SURVIVAL AND CREEPYPASTA
This is an indie horror-survival game that replaces blood and violence with the subtlety of the fear that springs from your own imagination. Only through empathy for the plight of the orphans, and through pro-actively responding to their pleas, can you successfully complete the game. Blend all this with creepypasta-style dialogue and stir your imagination!


AS DARKNESS CONCEALS, SO LIGHT REVEALS – AND YOU MAY NOT LIKE WHAT YOU SEE...
The human fear of the dark is innate within us all; we may conquer it to a certain degree, but never fully suppress the chill of unease it harbours. For millennia our ancestors have gathered around the flickering light of the fire, seeking succour from its warmth and the wisdom of insight offered by the multitude of visions of wild game, predators, allies, enemies and creatures with no name at all writhing within the shapes cast by the dancing flames; light has always been a portal to other dimensions, beyond these earthly realms.
But place your faith in the light at your own peril, for just as darkness conceals, so light reveals - and in the portal between those two worlds, lives... The Huntsman.

The Huntsman thrives in the darkness, effortlessly weaving and unravelling space and time through all the centuries, seeking the lost and the lonely, the orphaned and the bereft. Some say he came to be in our particular thread of reality in the 14th century, attracted by the misery wrought by the Black Plague of Europe and clad in the black-leather guise of a Plague Doctor... come face to face with him in the here and now at your own risk – he hunts within the half-light, the world his unsuspecting prey blindly see as safe, only to secret his victims within the realm he most adores – the blackness.

Grimhaven Orphanage, Illinois, USA... the place where you come face to face with your past, your fears, your future - and the legendary Huntsman! Here one fateful night, way back on June 17th 1898, a dozen children disappeared... seemingly without a trace. Yet, traces do remain.

Back in the present day, here you are - visiting the crumbling overgrown edifice of that same orphanage, urged on by your curiosity and the rising swell of cries for hard evidence that The Huntsman may actually exist. Even as you explore the abandoned buildings and investigate the truth behind the tragedy, you risk becoming a victim of The Huntsman yourself - he still stalks the paths and hallways, and his embrace is inescapable.

Clamber over the overgrown hedges one moonlit night, tentatively step inside through the broken front doors, flick on your phone’s torch app so you can see where you're going. Shine it around the aging brick walls... the orphanage has obviously been deserted for many years, yet, something in the air is changing – there is a stirring, you can feel it.

Exploring the crumbling rooms, casting your light over the disused pots and pans in the scullery, looking out from the dirty windows over the back yards, the rambling old memorial hedge maze and its 'hanging tree', the old chapel. In the murky back corner of what must have been the music room rests an old German piano, dusty, crooked, neglected for so long. Listen - can you hear those distant yet clear notes of music - it's altogether complex, plaintive, haunting - an eerie expression of the grief and misery of a young orphan lost in time?

Climb the rickety stairs to the rows of cots lining the low-ceiling dormitories, a pair of iron scissors dangling above each little bed to guard the infants from the changling-maker fairies... a child's toy rolls across the floor to your feet and as you go to pick it up, your phone crackles to life - an image is trying to form on the screen... someone is trying to communicate... there are cries for help through the white noise - is that a child's face... from another time, but perhaps, the very same place?

Could there be a deeper set of motivations, personal discoveries, twists and turns to this journey through the dank, cramped brick-walled rooms of the abandoned Grimhaven Orphanage? Will your discoveries reveal more than you bargained for, as the layers of time and space are peeled back one by one? Are there unknown links between you and the faint sounds of those lost children’s voices, their half-seen faces straining and struggling to communicate to you through the electronically-sensitive medium of your own phone, and can you save them all from another 100 years of darkness and solitude?

It seems that parallel to your search for the truth, you must also save the soul of your own ancestor, the missing orphan Charley - or you may cease to exist yourself. Twists in time and tears in the fabric of space provide glimpses of the terrifying events of that night, and as you piece together the stories behind the disappearances and the rumours of The Huntsman, you learn of shocking connections to the haunted young Charley.

Follow the clues, do as Charley asks you, find him, bring him back, or cease to exist yourself!

---

OFFICIAL SITE:
www.shadowshifters.com

FACEBOOK:
http://www.facebook.com/pages/Shadowshifters/282964538470278

TWITTER:
https://twitter.com/shadow_shifters

YOUTUBE:
http://www.youtube.com/user/ShadowShiftersGames

---

About Shadowshifters:
We're a bootstrapped indie start-up in the rainforest mountains of the Australian Hinterland.

MEET THE TEAM (so far!)
DENE WARING - Director/Producer
PAMELA WARING - Story Advisor, Character Scripting
MACKENZIE WARING - Story Advisor, 3D Props
TOBIAS WARING - Story Advisor, Music

3D, PROGRAMMING AND ART:
JON TILLER - Unity Dev
DALE MACKIE - Creature Design - Ex 'I, Frankenstein'
SALONI KOBER - Creature Animation
SEB CORSON – 3D and Textures
OLIVER COOK - Ex 'L.A. Noire'
EVAN HSU - Ex 'Silent Hill'
TOM BANWELL – Creature Mask Design – ‘Ichabod, the Plague Doctor’
GRAEME CALLANDER – Concept Artist – Ex ‘Sanctum’, ‘Red Dwarf’, ‘House of Wax’, ‘Ghost Ship’
WALTER PULLEN - Maze Designer Extraordinaire!
HENRIK ASKANIUS - Architecture
ANTHONY ADDATI - Props

ACTORS:
CHUCK HUBER - Voice 'Taubin Thackery'
DAN BULL - Voice 'Priest'
RAYCHUL MOORE - Voice 'Female Narrator'
CODY DINGFIELD - Voice 'Narrator'
GERRY HAGGERTY - Voice 'The Caretaker'
TOBIAS – ‘Charley’
CHLOE - 'Rose'
POLLY - 'Dorothy'
HATTERGAL - Voice 'Dorothy'
PURITYSIN - Voice 'Hattie'

PROJECT MENTORS
MORGAN JAFFIT – ‘Heroes Call’, http://defiantdev.com/
ANTONY REED - GDAA

DEVELOPMENT FUNDING
SCREEN QUEENSLAND

KOTAKU.COM:
"Ooo... creepy! ...Rose, who begs you to help her find her ribbon... My guess? She's gonna eat your face. Don't find her that ribbon."

IGM:
"...a whole new take on the horror genre... "

DAJAY:
"...may become something along the lines of Resident Evil 4 for the new generation of gamers, and truly innovate what is becoming a dying genre..."

JAYISGAMES:
"The new design looks fan-freakin'-tastic, and to see the developers rally to the creative challenge instead of rolling over is really inspiring"

GAMERSYNDROME.COM
"...has a lot more substance than anything else I’ve seen... the plot about saving a young boy’s spirit is rather brilliant... branching out into the domain of true story telling."

UNREALITYMAG.COM:
"It’s hard not to be impressed..."

COSYGAMING:
"...features a much greater emphasis on plot and back story than any of the games I’ve mentioned... I think this could be a dark horse..."

CASUALGAMEPLAY:
"...looks like it's going to be a deliciously spooky adventure. Keep your eyes peeled, and the lights on."
Popular Discussions View All (10)
37
May 29, 2013 @ 5:08am
ShadowShifters
24
Nov 7, 2012 @ 5:16am
ShadowShifters
17
Mar 24, 2013 @ 8:55pm
ghastlyMeme//The Batter
2,185 Comments
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Mr po po Jun 16, 2013 @ 12:22pm 
i bet u guys could make your own creepy pastas it would be awesome if u guys made a game where u randomly spawn the world in a house and u r a troubled person who is toremented by horrorble daemons and some creepy pastas and u have to survive by avoiding the horrors that stalk u and listen 4 your steps thats a basic idea but u guys could tweak it i u guys took the idea
enjoiDeBacon Jun 16, 2013 @ 9:34am 
NO! THANK YOU!
ShadowShifters  [author] Jun 16, 2013 @ 1:39am 
THANK YOU THANK YOU THANK YOU!
enjoiDeBacon Jun 15, 2013 @ 6:55pm 
I WOULD BUY THIS FOR SURE!
Just bought it on Amazon. Shame that it's only release in september tho xD
SaNNtos.- Jun 13, 2013 @ 3:24pm 
se vee muy bueno :3
I_AM_THE_MOOSE Jun 12, 2013 @ 11:01am 
Im just thankful you choosen to create a original charater.
CHiDvD Jun 10, 2013 @ 11:15pm 
It Cost 5 USD on AMAZON.com ...BUY it NOW !!!
ShadowShifters  [author] Jun 10, 2013 @ 3:40pm 
@grynn - Thank you for choosing Huntsman: The Orphanage!
ShadowShifters  [author] Jun 10, 2013 @ 3:39pm 
@RPGmaster211 & @I_AM_THE_MOOSE Indeed we are planning more creepypasta-style games, and yes it is also correct that we will be creating original characters and plotlines for them. Besides wanting to offer fresh games, we are also not wanting to encroach on other people's rights to their creations - we do hope to create equally compelling realities for you all to enjoy! :)