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Kenshi
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Genre: Strategy, RPG
Platforms: PC
Languages: English
Players: Single-player
Posted:
Updated:
Aug 30, 2012 @ 11:52am
Mar 20, 2013 @ 1:18pm

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Update 0.40, really soon-ish.
Status Report
Electricity
Certain buildings need power to operate, and this is supplied by your generators. In 0.40 there will be simple generators but in later updates they will consume fuel, which you will either import from other towns or mine it yourself. There will also be an alternative option of building wind turbines instead. This will give you the option of 2 alternative research paths. Wind generators will be less powerful and a less reliable source so you will also need to build batteries to smooth out your supply, but the plus side is you don't have the dependance on fuel supplies.

Generators can break down or be sabotaged, leaving a town more vulnerable to assaults. When I eventually add sneaking to the game, this will give you a good approach for attacking bases.

Shopping
The AI traders and civilians now actually shop around to buy food and drink in the towns. You can set your own town to be open to traders who will come by and buy stuff.
Also you can buy a building in an existing town now, and open a shop there, or just use it as a safehouse.

Starting Situations
When you start a new game now you will have a choice of starting situations. You can start as a retired soldier, who has decent combat skills but is enemies with the Holy Empire, meaning he has to watch his back and protect his teammates.
You can also start with a group of characters and a supply of building materials. This sets you up to start with a base right off the bat, if you prefer the RTS side more. It still won't be easy mind.You can also mod your own in quite easily. Later on I will be adding lots more starting options, like a farming village in the grip of bandits, a slave, a farmer, a group of refugees, fun things like that.

Shadows
Finally the game will have a proper shadowing system.

ART
And of course, all the new artwork is still coming along, although only the buildings will be in the 0.40 update. Here's a new WIP shot:




I'm sure you all want an estimated release date, but I'm not sure. It depends how much I want to add in before release, I know people like the regular updates but I work very fast when I take the time out to do a bigger one like this. I would guess around 2-3 weeks from now. I will release a test version first on my forums, which I will call 0.39, and then that will probably give me another weeks worth of bugs and fine-tuning to do.

Description
Release date: 2014?
A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

http://www.lofigames.com
  • Freeform gameplay in a seamless game world stretching over 400 square kilometers. The game will never seek to limit you or restrict your personal play style.
  • Custom design as many characters as you want and build up a whole squad to fight for you.
  • Original take on the RTS-RPG hybrid genre. No "hero" characters with artificially stronger stats than everybody else- Every character and NPC you meet is potentially an equal, and has a name, a life.
  • You are not the chosen one. You're not great and powerful. You don't have more 'hitpoints' than everyone else. You are not the center of the universe, and you are not special. Unless you work for it.
  • Variation and possibilities of gameplay. Be good, be evil, be a business man, be a thief, live in a town, live in the desert, join the army, fight the army, travel alone, travel in hordes, build a fortress, raze a city.
  • Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business.
  • Carry your wounded squad mates to safety and get them all home alive.
  • Dynamic, ever changing world. Support or hinder whoever you wish, or keep to yourself, the world won't stop moving. This is not just a "game", you are living and surviving in a simulated world.
  • Absolutely no Level-scaling. The world does not level up along with you, and the shops don't change their inventory to only items matching your level. At the start of the game almost everyone will be stronger than you, and survival will always be a struggle.
  • Realistic medical system that affects gameplay. A character with a wounded leg will limp or crawl and slow the party down, wounded arms means you must use your sword one-handed or not at all. Lose an eye and it will affect your field of vision. Blood loss means you can pass out, and the blood will attract predators. Exhaustion affects performance and is increased by equipment weight, weather, blood loss and thirst. Severed limbs will need expensive robotic replacements.
  • Intelligent AI that allows for characters to reason and work towards long-term goals and desires. Squads work together and carry their wounded to safety. Characters can be setup to take care of micromanagement for you.
  • Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert.
  • Independently developed with no design influences, or alterations dictated by men in gray suits who have never played a game before in their lives.
  • Original game world. There are no fantasy-knock-off cliches. No magic.
  • Realistic physics simulation. PhysX Technology provided under license from NVIDIA Corporation. © 2002-2011 NVIDIA Corporation. All rights reserved.
NOTE: Kenshi is currently in alpha state. The game is still in development and won't be on Steam until its fully finished. Its currently available at a reduced price until then at http://www.lofigames.com


Free demo downloadable from http://www.indiedb.com/games/kenshi/downloads

NOTE: Regarding people who already purchased the game, I don't know until I get on steam if its compatible with my current keycode system or not, but I will do my best to make all existing game keys steam-compatible if it allows me to.
Popular Discussions View All (23)
43
Feb 11 @ 7:25pm
Horrible Graphics?
emptycalm
39
Jun 24, 2013 @ 8:21am
Multiplayer?
Elite
38
May 28, 2013 @ 9:13pm
is it vor free and wen is it coming on steam
۩͇̿V͇̿I͇̿P͇̿۩mark۩͇̿V͇̿I͇̿P͇̿۩
2,466 Comments
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halafradrimx Jul 28 @ 10:59am 
I bought this game. I really don't like the idea of early-access games, but this one made me break this rule of mine.

YOU BETTER FINISH THIS GAME, MOFO!

Good luck, Captain Deathbeard.
Be2maru248 Jul 27 @ 4:07pm 
I want a Japanese language implementation.
When will that be implemented?
snuggle Jun 21 @ 5:11pm 
cool looking game. nice idea
R. Lott May 23 @ 3:28pm 
Stick a fork in it frank, she's dead.
Be2maru248 Feb 22 @ 2:15am 
I am a Japanese. Please support Japanese.
Slayer Mark Jan 7 @ 11:33pm 
maybe
Asmodeus Dec 12, 2013 @ 9:54am 
Awesome game!
caveman8 Oct 18, 2013 @ 11:40am 
This game is super awesome if it reaches the vision of near completion. It could use some background music and sound effects. I believe that would immediately bring some of my fellow players' attention back.
Pixel Lover Oct 15, 2013 @ 11:08pm 
kinda like mount and blade but you get to control multiple people
Pixel Lover Oct 15, 2013 @ 11:04pm 
looks really badass ninjas