This game has been Greenlit by the Community!

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Guy Vs. The Wicked and Nefarious Land
 
 
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Genre: Action, Adventure, RPG
Platforms: PC, Mac
Players: Single-player
Posted
Updated
Aug 30, 2012 @ 11:29am
Jan 22, 2015 @ 5:10pm
Recent Announcements View All (2)
We are alive!
Graphical Rework
Making up our minds for an aesthetic wasn’t easy. We actually needed something that was fast, pretty and allowed us to update our designs. At first we thought about pixel art, but, considering how much content we had, that was a no go. Then we thought about 3d pre-rendering, but that would lack a je ne sais quoi. Hand drawn art had the potential to be really pretty but, just like pixel art, it would take forever. So we came up with a blend between modeling and vector art and it looks pretty, really pretty. Most of Guy’s animations are done and it already sums up 250 meaty frames. But he is not the only one receiving a rework.



Monsters Overhaul
We’ve came up with not only design rework, but mechanics rework. People who played the game before Greenlight will be surprised to see how some old faces got very different. We are also adding new challengers to the mix, we assure that they will spice up the competition. But fear not, true believer, Guy will be able to pack a punch in this new version.



Shiny New Toys
Guy’s armory will be, at least, doubled. We already settled for a target number of swords, axes and spears. Those weapons have been tweaked to offer a more diversified gameplay than before. Axes will hit even harder with a larger area, but much slower. Spears will still do their trick of being really fast, but with a skinny hit box. Swords will be jacks of all trades. The dagger, Guy’s long companion, will now be a permanent subweapon instead of something you drop after the first dungeon. It won’t do much damage, but will be great to get rid of something with really low health or to destroy a projectile mid air. We are currently studying new weapons with very distinct hit areas and speeds, but we are still doing our experimentations.



Keep Your Focus
This mechanic is new to the game. Instead of having to wait for skills to cool down, Guy will now have a Focus bar that fills up a little bit every time he lands a successful hit. The little dude can then use his Focus to unleash powerful attacks in the form of Skills. Focus will slowly drop as Guy stirs away from combat and if he dies it goes back to nothing, but fret not! We’ve added a new ability for our hero, which will help him move away from danger or shorten the gap between him and a fleeing enemy. Guy can now freely roll on the floor in order to quickly cover some ground. That simple movement will add a lot to the gameplay, allowing faster paced battles whilst removing the frustration of not being able to dodge just in time.



More Power To The People
Some people said that Guy didn’t feel that much powerful. Well, we are fixing that. With the addition of the rolling movement we’ve decided about removing the Sprint skill, it wasn’t that great. We’ve also buffed Guy’s Shout, it will really make a bang now. Guy’s Whirlwind will now be sustainable at the cost of more Focus, becoming a real threat to the army of monsters. And to top all of that, our little friend will be able to release a long ranged straight line of sheer destruction in the form of a crippling shockwave. Beat that, baddies!



Too Stronk Pls Nerf
Some people found Guy’s learning curve too steep, so we’ve made it smoother. However, with the addition of those new mechanics, we are also adding some more difficulty to the high end. We are looking to create a healthy amount of challenge, while keeping the game from becoming frustrating. We are still focusing on high skill gameplay; however, it won’t be impossible to someone unskilled to beat the game, it will just take pratice and a smoother curve will make the game more welcoming for new players.



Why Are There All Those Characters?
We are also improving the story. There is a lot being added. While we don’t want to add extensive cutscenes that don’t let you play, we also want to tell a bit more of each character and their role in the game events. We’ve not only added a few more lines, but we’ve improved the characters backgrounds. While still focusing on the action element, we still want to tell a story.

But Wait, There Is More
So far we’ve spoken about what is certain, now we gonna give a few words on what might come. We are currently studying ways of making the gameplay more rewarding for those who keep a fast pace while fighting, dodge on time and keep wrecking havok on the enemy lines. That means, in fewer words, the better you play, the better you will play. We have a few ideas on how to make that, but we still need to test a few of them. We are also adding new rewards for the Relics, but some of them aren’t certain yet, thus we are not mentioning every single one of them now. Relics felt a bit out of place, so we’ve made them really rewarding for the player, directly affecting the gameplay.

Guess Who’s Got A New Logo?
It is pretty, ain’t it?

Let us shed some (Green)light
Description
Release date: July 2012
"No more wannabes" - Indie Game Magazine

" I’ve got to say that I’m pretty impressed with it. Also: It is hard. Basically, Guy vs the Wicked and Nefarious Land is game that has a lot in common with The Binding of Isaac. It’s not the same, of course, with Guy versus the Wicked and Nefarious Land concentrating much more on fighting waves of enemies, but the Zelda-inspired dungeons and the Roguelike inspirations certainly make for some comparisons. - Futile Position

"Para todos aqueles que gostam de rpg’s de ação 2D com muito humor, masmorras e monstros à mistura, Guy Vs. The Wicked and Nefarious Land é um jogo em que vale a pena dar uma vista de olhos. Mas preparem-se porque ele é hardcore e só os mais persistentes conseguirão sair vitoriosos." - Gaming Portugal

3.5/5 "Challenging top-down action game provides a test of finger speed, and occasionally, brain power too. Legitimately funny writing works well with the anime-influenced art style. Simple controls are effective in handling waves of enemies." - GameZebo

You're not on your typical dungeon crawler anymore. Guy vs. The Wicked and Nefarious Land comes to put up a challenge to the most skilled players. With a top down view and fast paced action, you must guide Guy through 5 dungeons filled with evil creatures, traps and pop culture references. But fear not! While on Guy's shoes you will count with a handful of weapons, items and skills to be successful on your journey. But don't think it will be easy: To be the guy you must deserve it.

  • 5 dungeons to explore and overcome
  • 2 game modes to take your skills to the limit
  • 3 possible endings
  • 3 types of weapons with particular gameplay styles, totaling nine usable weapons
  • 3 powerful skills to help you on your journey
  • 21 types of monsters to be defeated with different strategies
  • 5 bosses who demand the best of your abilities
  • 4 bonus stages to test your skills
  • Over 50 achievements, between medals and trophies
  • Funny and charismatic characters
  • Hours of hardcore gameplay
  • and...
  • One Guy

Check more about Guy on http://www.cogmonkeys.com/GuyVsTheWickedAndNefariousLand/
And check out the demo:(WIN) http://www.cogmonkeys.com/GuyVsTheWickedAndNefariousLand/guyDemoV1/GuyV1.20_DEMO_EXE.zip
(MAC) http://www.cogmonkeys.com/GuyVsTheWickedAndNefariousLand/guyDemoV1/GuyV1.20_DEMO_MAC_DMG.zip

Twitter: https://twitter.com/CogMonkeys
Facebook: http://www.facebook.com/GuyVsTheWickedAndNefariousLand

Minimum Requirements:
OS - Windows XP SP2/Vista/7 - Mac OS X 10.6
Resolution - 1024x768
Processor - Dual Core 1.7 GHz
Memory - 1GB
Video - 32MB
Free Space - 100 MB
Popular Discussions View All (2)
2
Sep 11, 2014 @ 3:00am
Reviews and Stuff!
jerky
2
Jan 8 @ 9:24am
Steam key for early purchasers?
ncpereira.
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254 Comments
Cakekarottcake  [author] Mar 3 @ 3:15pm 
Hey there guys! :) We still don't have a date for release, we are still working on reviewing a lot of stuff, we apologize for that. We will release the (revamped) game for early access as soon as the first dungeon come together, since your input will be of great value in order to refine the experience. But we do promise that your wait will be worthwhile, we are really excited how things are coming together, this revamp will bring a new life to the game! Thanks for your patience and support, it is amazing. Stay tunned for more news and announcements!
fjmac65 Mar 3 @ 12:46pm 
Any details on an impending Steam release?
ncpereira. Jan 8 @ 1:19pm 
How long until the game is on the store??
Bruno Vinicius Jan 16, 2015 @ 7:45am 
gostei do jogo espero que entre i que der keys para quem votou :)
Matheus Jan 15, 2015 @ 10:45am 
Divertido! Espero que entre!
xSMWHOREx Dec 13, 2014 @ 9:56pm 
voted yes. Good luck
midovnyu Nov 2, 2014 @ 3:45am 
I voted yes
Marcelo Neri[METAL] Sep 30, 2014 @ 12:24pm 
Esse jogo me lembra The Legend of Zelda A Link to the Past, um dos meus favoritos!
All Sep 29, 2014 @ 8:08pm 
Voted
motomoto0519 Sep 12, 2014 @ 7:40pm 
Voted nice game!