This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Zombie Grinder
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Posted:
Updated:
Aug 30, 2012 @ 10:53am
Dec 4, 2013 @ 11:25am
Recent Announcements View All (1)
Greenlit
Description
Release date: Available now
Description
Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning.

It's a multi-platform (windows, mac, Linux!) (Also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth.

The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.

The game is currently in alpha, and still heavily in development, we frequently release builds for the public to play and test.

Where To Play
The latest builds can be found either on Desura or from our website ZombieGrinder.com

System Requirements
Game should run on most macos/linux/windows systems that support OpenGL 2.1+, have a moderately recent CPU and about a gig of ram (game runs roughly about ~150MB of RAM, double when running as a server).

If you have an integrated graphics card or something that dosen't support OpenGL 2.1+ then the game will attempt to compensate, likely heavily reducing graphical effects (explosion ripples, black/white when close to death, etc), but should work.
498 Comments
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(/◕ヮ◕)/ ಠ_ಠ Jul 19 @ 9:52am 
I wish that more people would play this game, I played it on desura but I stopped playing because not many updates were coming to the game. Maybe being greenlit will give this game the attention it deserves.
NanRguez Jul 15 @ 5:44am 
So nice :D
azure Jul 7 @ 12:34am 
Congats on being greenlit. I played at desura, you have a solid & enjoyable game.
Loulou Jul 3 @ 2:01pm 
nice :D
Infinitus  [author] Jul 3 @ 1:01pm 
@Loulou We're going to try a transfer system so hopefully yes.
Loulou Jul 3 @ 12:10am 
@infinitus can we connect existing account on ZG steam version ? ?
Infinitus  [author] Jun 11 @ 10:59am 
@MiguelASO123: A few months probably. We're rewriting the game at the moment for the steam release.
MiguelASO123 Jun 10 @ 7:32pm 
When is this being released in steam?
Infinitus  [author] May 26 @ 2:33pm 
@rhetoricmonkey: Heh, need to fix that ...
rhetoricmonkey May 26 @ 2:11pm 
@Infinitus ↓↓↓