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Saturday Morning RPG
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Genre: Adventure, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Aug 30, 2012 @ 10:53am

Would you buy this game if it were available in Steam?

Yes
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Not interested
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Description
Saturday Morning RPG is an episodic role-playing game set in world heavily inspired
by 1980s Saturday morning cartoons. Players take the role of Martin "Marty" Michael
Hall, an average high-school student who has just been granted an incredible power.
This power leads him to attract the ire of the world's most notorious villain, Commander
Hood.

Tech Specs:
  • Episodic Gameplay: The story and gameplay of Saturday Morning RPG takes
    place across several episodes, each of which tells a complete self-contained story.
    Players can play any episode in any order, at any time! All of your stats and items
    carry between episodes. It’s a unique spin on the tried and true New Game Plus
    mode. On top of that, small decisions made in some episodes will carry forth into
    others – adding a layer of replay to each episode.

  • Active Turn-Based Combat: Saturday Morning RPG draws quite a bit of
    inspiration of games like Nintendo’s Paper Mario series. Battles in the game are
    turn-based, but the player is always participating by actively defending against
    attacks and completing reflex tests to power up their own assaults.

  • Defeat Enemies With Regular Stuff: Marty fights all his battles in the game
    by channeling magic through everyday objects. Use a pack of striped gum to
    summon rainbow zebras that trample your foes – or call upon a transforming
    action figure to morph you into a semi-truck!

  • Nostalgia Fueled Everything: Everything in Saturday Morning RPG centers on
    nostalgia. Marty receives his magical abilities thanks to a certain kind of garish
    plastic notebook, he can equip scratch ‘n sniff stickers to get statistical boosts, and
    he’ll traverse worlds inspired by the entire gamut of Saturday morning cartoons.

  • Endless Battle Mode: Take on wave after wave of enemies in an endless survival
    mode where resource management becomes everything!

  • Quests: Each episode of the game features several optional side-quests that the
    player can complete to earn extra items and experience.

  • Radical Soundtrack: Saturday Morning RPG features a full soundtrack from
    legendary composers Vince DiCola (Rocky IV, Transformers: The Movie) and
    Kenny Meriedeth (contributor for Duck Tales, Power Rangers, X-Men, and
    more).

  • Built For PC: The version of Saturday Morning RPG that hits Steam will
    embrace the platform completely! Players can pick between three control
    methods: keyboard, mouse, or controller (or a combination of any of those).
    We’ve built the controls to be intuitive for each choice – everything from the
    touch screen version of the game will be completely controllable through any
    of those methods. This is not a lazy iOS port – we’re gamers ourselves and we
    pride ourselves on releasing quality games!

  • Steamworks Integration: Unlock over 60 different Steam achievements!


QUOTES:
Touch Arcade Review 4/5 Touch Arcade Forums Game of the Week
“Saturday Morning RPG is as close to a physical manifestation of my childhood as I am
going to find, without a truckload of Pixiesticks.”

Gamezebo 4.5/5
“Finding all of the references is certain to be a favorite talking point for gamers
too. Mighty Rabbit did an excellent job working in tributes to all kinds of intellectual
properties from the 80s. It’s a satirical take, for sure, but one that has players laughing
along with their childhood memories, not at them.”

Pocket Gamer Review 9/10 Gold Award
“A heart-felt love letter to Japanese role-playing games and ’80s popular culture,
Saturday Morning RPG is likely to prove irresistible to anyone over the age of 30.”

Screw Attack
“This is seriously the coolest RPG that you need to pay attention to!”
“It will completely change your mind about mobile gaming as a platform.”

EDGE Magazine 7/10
“If you’re the right age to appreciate the irony of an over-powered Care Bear attack,
Saturday Morning RPG is going to take you right back to your distant past.”

USA Today – Portable Picks: ‘Saturday Morning RPG’
“The combat feels real good. Attacks are easy to execute, and the game provides plenty
of power-ups and magic spells to mix up the action.”

Eurogamer
“The real joy, though, is that undiluted hit of nostalgia. Even without official cartoon
licences, Saturday Morning RPG captures the spirit of school-free mornings spent in
Turtles pyjamas nursing a bowl of Coco Pops and basking in the glow of the TV.”

The Guardian
“Drawing inspiration from pretty much the full gamut of 80s, children's entertainment,
Saturday Morning RPG is a pixellated nostalgia trip for players of a certain age.”

FOLLOW US:

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If you don’t hate iOS and have a device, download that version of the game for free here
(please note, while the iOS version is free to play – the PC version will have all content
included with the initial purchase):

http://itunes.apple.com/us/app/saturday-morning-rpg/id512545512?mt=8

Try it out and let us know what you think!
Popular Discussions View All (2)
0
Oct 30, 2012 @ 7:22am
GameCatVurt
0
Apr 24, 2013 @ 2:07pm
PhyreMatrix
255 Comments
< >
Coder JMC 14 hours ago 
I up-voted this project; I saw this at PAX East and loved it (to be honest, totally forgot to vote earlier).

Unfortunately, it's one of the cases of the public opinion being fickle; as you said, other iOS games have done great through the Greenlight process (and some outside of it as well, Sword & Sworcery comes to mind).

As many can often see, once the right flags have been thrown, potential users turn into slobbering trolls within seconds (because, you know, they're deep and understand things... they just make instant decisions concerning games/concepts based on a 5-second skim and other opinions).

I couldn't tell you what the flags even this week are, however, it's possible the game is just awesome so of course it's cool to hate.
Mighty Rabbit Studios  [author] May 17, 2013 @ 8:44am 
Just a heads up to all of you who are keeping up with this, we will be releasing on Desura sometime in the next month. If we ever make it onto Steam we'll be giving everyone who buys the game on Desura a Steam key.

Thanks for the continued support, guys!
BreVaun May 16, 2013 @ 7:07pm 
It's an awesome game. I have it for an iOS device. I also have talked to the developers in person and they are awesome people. They are trying to get people to check it out on steam but it seems like everything just ignores it. Really fun game. I really do recommend this game! :)
fireryone (William) May 10, 2013 @ 3:43am 
I think that as so many horrible looking ios ports and a swamping of "Oh look I can do old skool graffix too, vote for me" games have been added to the steam greanlight process. This has started to generate an instant no on most of the simialr looking games. This looks like it should cross the divide quite well, GL I'll give you a yes :)
Senator Gibbons May 5, 2013 @ 10:42am 
Yes, please don't give up on those of us that really do want the game! So much baseless hate and cruel remarks, hilariously a lot of it is from people that have Steam accounts filled with nothing but cheap bundle games and freebies. It's incredibly depressing to see so much negativity towards something that is honestly fresh and original, I wish people would see past their pointless bias and at least keep an open mind.

.... and hello!? Vince DiFriggin'Cola! He's the 80s wrapped up in a warm, awesome-sounding, bundle.

Either way, GL or not, I'll be buying this from your store/Desura as soon as it's available :)
zeroxxx Apr 22, 2013 @ 7:59pm 
I just upvoted this because there's an idiotic statement of 'iOS game, no Steam for you' below.
Orion Pax */ADV/ Apr 18, 2013 @ 4:34pm 
While I'd love to see this game make an appearance on Steam, I'd pick it up no matter which initial store/bundle you are able to get it placed in :) Please don't give up on selling this game via Steam though! Regardless of the final outcome here, my childhood thanks you for this amazing looking game and homage to such a great era of cartoons.
Mighty Rabbit Studios  [author] Apr 17, 2013 @ 7:00pm 
Hi Phyre,

Thanks for the comments. It's easy to get discouraged when we look at our Greenlight stats, but the game will come out for PC, Mac, and Linux one way or another. We're currently targeting Desura and will likely participate in as many bundles as we can once we've got the game completed. I'm currently looking to finish up the PC version in June, so keep an eye out for it. Maybe our Greenlight can recover once we've made the rounds on other sites. :)
PhyreMatrix Apr 17, 2013 @ 2:18pm 
Yes, you did open the floodgates. Of course those who said no won't ever see your game page again. So I think you might have dodged a bullet there. I wouldn't necessarily call a "no vote" hate.

And believe me, hate votes are usually followed by comments. No is more like "not interested". I wouldn't take it personally. Even more so if you're looking for support I'd say hit up an indie bundle group for support.

Indie Royale
Indie Gala
Groupees

are all popular groups to help get buzz about your game out there, when you finish that PC port. I would say Humble Bundle as they're the most popular but usually they only accept games in their bundles that have Mac and Linux ports. As a fan of your game please don't give up. Even if you don't get Greenlit as quick as you'd like I encourage you guys to sell the game from your website at least, or Desura. People would definitely buy this.
Mighty Rabbit Studios  [author] Apr 17, 2013 @ 11:29am 
And I realize I just opened the floodgates with that comment, but I'd like some honest feedback.