Call of Duty: Black Ops III

Call of Duty: Black Ops III

94 ratings
File Size
1,310.389 MB
May 14 @ 6:55pm
May 21 @ 9:02am
5 Change Notes ( view )

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A civilian shipping pier based on the BO2 map of the same name. A mid sized map with a lot of cover in the containers. Crane is climable. Good for close quarters engagements and verticality

Supports game modes TDM, CTF, FFA[DM], DOM, S&D.

This is a work in progress. All scorestreaks are working on this map.

Please annotate in the comments what you think and if you have any reasonable suggestions to improve it (or note any errors).

Come visit me and our clan if you want to talk or play:
1st Rangers Tactical Batallion -

Check out my other maps: - Terminal Redux - Scrapyard - Silken Road - Silken Night - Noshahr

Also, a special thanks to all those who create great tutorials and the mapping community. Here are just a few, sorry if I miss some: - All those guys are great! - another great mapping site
RaGe's Tutorials - a nice resource - Zeroy's wiki - great skills
and the following channels on YouTube
Wakka -
IceGrenade -
MadGaz -
MelVin -
Hawkside -
M.A.K.E.C.E.N.T.S. -
Jbird362 -
zeroy -
uptownpapi25 -

Thanks to RaGe for the endgame credits
Asset extractor by DTZxPorter - Wraith
maxTextures by Max Boughen -
Logos by Mappers United, CoDUtility, 3dMappers, {OS} Clan, {BB} Clan
Ocean/Buoy sounds by skipjack2001 -
Frontman font - Created in 2015 by LJ Design Studios -
Nero font - Created in 2014 by NAL -
City sounds by janbezouska -
ecodios -
lwdickens -
Music - Labradford - by Chris Johnston, Craig Markva, Jamie Evans,

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NewAgeSoldier(4NAS4) May 23 @ 4:31am 
Zombie version would be fucking dope!
ZombiePanda402 May 22 @ 1:00pm 
I would play a zombies version of this map! Cargo is one of my favorite maps in BO2!
RTB WestyJoe  [author] May 22 @ 7:30am 
Thank you for the feedback 4GivN. I will look into those few items, but glad to hear that it is playable and working. Please let me know of any other issues you find and hopefully in another few weeks I can bring out my new map I am working on (not saying yet what it will be, but if it works out, it's a completely different direction than my last few - and definitely no more shipping containers for a while - lol)
4GivN May 22 @ 6:57am 
That was the ticket Joe. The only two remaining clean up items are 1) I would put that same invisible wall up over by the fence barricades where the wrecked truck is. That keeps the bots from even trying to get over there. 2) the Domination area markers are up offf the ground a few feet. Not sure what would make that happen.

All that said Domination is still playable like it is and the map is great. CTF plays nice on this map as well so many thanks putting in all game types. Outsatnding job here and appreciate your willingness to update.
RTB WestyJoe  [author] May 22 @ 4:11am 
DEVILSG and ms-fanto - No idea why it wouldn't work. May need to contact Steam support to see why. Looks like it works for about 3k others. I have no control over how the workshop functions, that's a Steam thing. It's set to public access with no blocks. Good luck.
[YOLO] DEVILSG May 22 @ 2:20am 
this map isn't in my custom map selection (unsubscribe and subscribe don't work)
RTB WestyJoe  [author] May 20 @ 8:07pm 
Just updated with some tweaks that will (hopefully) keep the bots in the playing area.
GuerillaExpress May 20 @ 11:53am 
That looks great. Thumbs up.
ms-fanto May 20 @ 11:34am 
this map isn't in my custom map selection (unsubscribe and subscribe don't work)
DiamondHawk17 May 20 @ 10:49am 
Could you possibly make "Highrise" from MW2 for multiplayer? Or know where to download it if someone already made it?