Call of Duty: Black Ops III

Call of Duty: Black Ops III

131 ratings
File Size
1,323.491 MB
May 14 @ 6:55pm
May 26 @ 8:13pm
6 Change Notes ( view )

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A civilian shipping pier based on the BO2 map of the same name. A mid sized map with a lot of cover in the containers. Crane is climable. Good for close quarters engagements and verticality

Supports game modes TDM, CTF, FFA[DM], DOM, S&D.

This is a work in progress. All scorestreaks are working on this map.

Please annotate in the comments what you think and if you have any reasonable suggestions to improve it (or note any errors).

Come visit me and our clan if you want to talk or play:
1st Rangers Tactical Batallion -

Check out my other maps: - Terminal Redux - Scrapyard - Silken Road - Silken Night - Noshahr - Castle Black

Also, a special thanks to all those who create great tutorials and the mapping community. Here are just a few, sorry if I miss some: - All those guys are great! - another great mapping site
RaGe's Tutorials - a nice resource - Zeroy's wiki - great skills
and the following channels on YouTube
Wakka -
IceGrenade -
MadGaz -
MelVin -
Hawkside -
M.A.K.E.C.E.N.T.S. -
Jbird362 -
zeroy -
uptownpapi25 -

Thanks to RaGe for the endgame credits
Asset extractor by DTZxPorter - Wraith
maxTextures by Max Boughen -
Logos by Mappers United, CoDUtility, 3dMappers, {OS} Clan, {BB} Clan
Ocean/Buoy sounds by skipjack2001 -
Frontman font - Created in 2015 by LJ Design Studios -
Nero font - Created in 2014 by NAL -
City sounds by janbezouska -
ecodios -
lwdickens -
Music - Labradford - by Chris Johnston, Craig Markva, Jamie Evans,

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Voldemar Aug 22 @ 7:15am 
very Sterile
Mist_Ninja Aug 19 @ 6:14pm 
omg from b02 the memorys
ChopoChopo98 Jul 3 @ 3:11am 
Wow, very nice.
NewAgeSoldier(4NAS4) =D3S= Jun 27 @ 8:09pm 
I remember one thing when it comes to map making, you can make points to where something should go, point A/1 and Point B/2, then up and down at same points, the thing there it is hard to find the right mechanism for it, I tried over 50 tools to make that mechanism in HL2DM for a map, it took me 6 weeks till I gave it up and trashed the project, but, if there is any luck for you, the tool is out there!
RTB WestyJoe  [author] Jun 27 @ 6:05pm 
I appreciate the idea, however I don't play zombies and have never made a zombie map (and thus don't know how to configure it). If one of the experienced zombie mappers wanted to collaborate, that might work, but otherwise I will continue working on MP maps.
Hyperion Jun 27 @ 5:21pm 
Back in WaW, someone made this a custom zombie map. Easily one of my favorite customs. I was thinking about playing it again, and the next day I saw this. I was pretty sad it was for Multiplayer. I just thought I'd say I'd love to see you take this and remake that custom map from WaW. Not sure who made it but it should be easy to find. It'd be an instant favorite of mine.
RTB WestyJoe  [author] Jun 27 @ 2:19pm 
Unfortunately, no. Haven't figured out how to make it move yet except for it to go round and round (like a fan, which doesn't make sense to me).
Eggually Faggot Jun 26 @ 5:13pm 
does the crane move?
Cyrzen Jun 5 @ 3:45am 
Très bonne map zombie
NewAgeSoldier(4NAS4) =D3S= May 23 @ 4:31am 
Zombie version would be fucking dope!