This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Platforms: PC
Languages: English
Aug 28, 2012 @ 10:13pm
Nov 26, 2013 @ 1:31pm
Recent Announcements View All (3)
NEStalgia is now on Steam!
v1.67.3 Patch and More Steam News
Release date: Already released
NEStalgia is already online and playable! Find it on our homepage:

NEStalgia[] is an original MORPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming.

About the game:
  • Wage classic turn based battles in multiplayer parties. Players who who prefer to go solo can recruit almost any monster in the game to fight alongside them.
  • Eight unique classes, including the Warlock that casts spells using his own HP, and the Ninja who overwhelms enemies with fast and furious attacks.
  • Plenty of modern MMO trappings, including a full-featured Quest system, Guilds, and a central Auction House for buying and selling rare loot from other players.
  • An ever-expanding story, with new (free!) content expansions on the way.
Please see our NEStalgia Steam campaign headquarters at ( ). There you'll find answers to most questions about how NEStalgia could work on Steam. Our lead developer also did an interview with Indie Game Mag about the Steam Greenlight effort! ( )

What other people are saying about NEStalgia:
  • PC Gamer: A "New Indie Hero", one of the best games in the 2012 Independent Games Festival
  • Kotaku: "NEStalgia Takes The MMO Beautifully Back To 1987"
  • The Escapist: "With a ton of content and a charming 8-bit world, you just can't go wrong."
  • "NEStalgia is exactly what you'd expect if the original Final Fantasy and Dragon Warrior games were shared worlds. Fantastic."
Popular Discussions View All (4)
Apr 9 @ 8:34am
When is this game actually coming to Steam?
Apr 14 @ 7:38pm
no mac support?
the big blue
Feb 10 @ 12:36pm
imagine a SNEStalgia
[Poke☆] Tommy
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Three-Quarters Badger{EMC} Apr 15 @ 4:59pm 
Thank you - that's exactly what I was waiting to here. Looking forward to playing this again.
Silk Games  [author] Apr 15 @ 2:24pm 
We transitioned away from the Free to Play model, so none of the previous subscription restrictions are relevant anymore. You only have to purchase NEStalgia one time in order to open up the full game. There are no other restrictions or micro-transactions.
Three-Quarters Badger{EMC} Apr 15 @ 2:10pm 
I couldn't find confirmation of this one way or the other... if you buy the game outright on Steam, do you still have to maintain a subscription to play half of the classes?
Silk Games  [author] Apr 11 @ 7:35pm 
NEStalgia will finally be launching on Steam next Tuesday, April 15th. We'll have a launch discount of 25%, and will hopefully be offering discounted 3-packs for sale as well. A blog post with many more details is on the way soon.

Thank you so much to everyone who helped us get Greenlit!
Jay The Wolfman Apr 10 @ 6:38pm 
I've been waiting for this to come to steam :D I played it on byond. I can't wait for the actual steam release! I know I can buy it now but I'd rather wait.
Gore-Porn Drawtard Apr 10 @ 5:34pm 

The main storyline isnt even close to finished. They have only finished a short part of it.

I think this game is great
Benji0nics` Apr 5 @ 10:06pm 
the pre-expansion update 1.68 was released today. Steam still hasn't gone live yet, but this was an enormous foundational update.
bobbyroylee; Rarien Mar 26 @ 5:43pm 
This game is so short.. you guys need to add in this supposed update before it's added to Steam.. At the moment it'd be considered alpha.
LastChime Mar 21 @ 6:21am 
Game is still great, love the new companion system and looking forward to Key of the Exiles. Also got the g/f into it this go round (she's a big pokemon red fan) and it's really enjoyable to duo. The storyline is at least on par with any of the NES Dragon Warrior/Final Fantasy games, with a fair measure more humor in it.

Props to Silk and team for keeping the lights on long enough to get the green, this game really deserves the increased exposure it's going to get.