ARK: Survival Evolved

ARK: Survival Evolved

63 ratings
Better Dinos
Content Types: Creatures, Rebalancing
File Size
134.407 MB
May 10, 2017 @ 7:56am
Feb 15 @ 1:54pm
47 Change Notes ( view )

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Better Dinos

Mod ID # 923001797

Hello, and welcome to Better Dinos.

This mod aims to improve vanilla dino utility, and improve quality of life for all of our favourite dino friends.

On installing this mod you will immediately notice various changes take effect on vanilla dinos, some may be small tweaks, some may be complete overhauls, but all are done with the intention of improving the vanilla-ish gameplay experience. By and large base dino stats will not be effected unless specified. The aim is not to make OP dinos, but to make dinos that are either nicer to use, or are brought more in line with how they were described in the dossiers.

Will this mod effect my already tamed dinos?

Yes, most definitely it will. This mod uses a mixture of remapping, additional buffs and dynamic casting to make changes to vanilla dinos. The changes will take effect immediately when installing the mod, and if you remove it for any reason your dinos will simply revert to being completely vanilla once more, making it completely clean. All changes take effect on server start, and then thereafter to save server performance checks and changes are applied every few minutes depending on what the change is, so if for example you tame a Basilosaurus and it doesn't immediately start producing Basilo Oil, just wait a few minutes and the changes should come into effect.

What dinos does this mod affect

A full list of all current and current future planned changes can be found here:

Dinos Affected By This Mod

This list will be updated as I make more changes, and come up with more ideas.

Can you please do such and such, please, please, pretty please???

This mod will be developed along my own particular vision of what can be done to make dinos better, however please do not be afraid to make suggestions, all I ask is that you make them in this thread here:


I won't be bending over backwards to incorporate every suggestion made, but a good idea is always welcome.

Will you be bombarding my server with constant updates?

Hopefully not. If I do then it means that something has gone terribly wrong and gotten broken, in which case I apologise in advance. Barring catastrophe, I aim to only update no more than once or twice a week. Updates will happen on Wednesdays or Sundays, and will be in the evening of BST/GMT. Nothing will be updated until it has been thoroughly tested on both my SP instance and server.

Does this mod need to be first in my load order?

Nope. I would recommend having it fairly high up your load order, but there is no definitive need to have it in first place. It does remap some dinos, so if you have other mods that remap those same dinos make sure you have the one whose changes you'd prefer higher up the load order for their changes to take priority.

Will this mod affect my Alpha Primeaval Super Elemental Giga Dodorex from X Mod?

No. This mod will only affect vanilla dinos and will not make any changes to dinos introduced by other mods.

Will this mod revert the flyer nerf?

Short answer, no, no it won't. Couple of reasons for this, the main one being because I am actually in favour of the flyer nerf (yes, yes, I know, burn me at the stake!) That's not to say that somewhere down the line I won't be making changes to flyers, but those changes will be in line with the vanilla flyer experience, and some things that I would have done WC have already gone ahead and done for me.

This mod is completely clean and stackable and of course I shall endeavour to ensure that it remains so. If you have any issues with using this mod, please let me know here:

Bug Reports

I will update the first post there with known issues, so please check to see if your problem is already known of before reposting.

Many thanks for taking a look at and subscribing to this mod, if you like it don't forget to give that Like button a good ol' clicking, and as always, the utmost thanks and appreciation to the awesome peeps over at the Ark Modding Discord


Patch Notes

Current Version 2.6

Better Dimetrodon

Better Pegomastax

Valyrian Reins now work on all flying dinos except Tapejara with various effects

Re-added Better Gigatnopithicus with some tweaks

See Change notes or Dinos Affected By This Mod for full details

Next Version 2.7, ETA Wednesday 21st Feb

Better Piranha, Coelocanth, Meganeura and Salmon
Eel will be able to transported by Fish Basket.
Trilobites will be properly able to be tamed via Basket and will provide Pearls and Oil when on wander
Eurypterids will be able to be tamed by Basket and will passivle produce Black Pearls
Better Phiomia will now provide Swineflesh, high health providing, low cooldown meat, can be cured into Bacon as a faster Jerky alternative

Check out my other mods too!

Better Liopleurodon Not required if you posess this mod already
Ol' Jebs Desert Survival Helper
Mini Manticores
Additional Desert Dinos 2.0
Deathworms Drop PSX
Kraken Stacks
Better Herbi and Carno Island Spawns
Popular Discussions View All (6)
Feb 19 @ 1:07pm
PINNED: Suggestions
Feb 15 @ 8:18pm
PINNED: Bug Reports
Jan 17 @ 5:53pm
Worlks local but not on dedi server with existing mods, help please!
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Lycanshifter 11 hours ago 
Sorry If it's been mentioned but any chance to give the parasaurs stego and trike a work over?

Also maybe a faster Carno
Cosmic Glowsticks 20 hours ago 
I haven't checked, but when I spawn them in they're new model
Kraken:1  [author] 22 hours ago 
Hey Cosmic, I've removed the Better Direwolf completely from the mod until such a time as the Dev Kit updates and I'm able to make changes to the new one. Is it definitely the Better Wolf that's spawning (saddle slot, extended howls, wolf head symbol for the pack leader) or the new wolves with the old model? On all my test servers I'm seeing nothing but new wolves, tamed and wild.
Cosmic Glowsticks Feb 17 @ 10:23am 
Hey, the direwolf model isn't updating, it only works for wolves I spawn in. It might be this mod. So can you possibly check to see if you switched the model yet or if this is what's causing it?
Kraken:1  [author] Feb 17 @ 7:45am 
It's just the link to the Dinos affected by this mod discussion
The Cold One Feb 17 @ 4:37am 
Link broke
Kraken:1  [author] Feb 16 @ 11:50am 
Yeah, Giganto is old model for now, I can't reference the new one until it's actually in the kit, used to be able to but can't anymore. Spawn command for the items, saddles and whatnot can be found here, second post for items steam://openurl/
Dr. Wallace Feb 16 @ 11:46am 
Any chance you could add a discussion with the spawn commands and whatnot? I lost some of my critters and items in the Pegomastax fiasco.
(Also, is the Giganto meant to be using the old model?)
Kraken:1  [author] Feb 15 @ 2:09pm 
Sorry for that second update gang, with all the hoo ha with the Pegos, I'd completely forgotten about the recurrance of the invisible Yutys bug, which doesn't happen with the test mod, so had to get that sorted out before I forgot again. They're back and raring to go again.
Kraken:1  [author] Feb 15 @ 11:26am 
Ok guys, update is in, everything all fixed up and working as it should. Thankyou all for your patience and once more apologies for the balls up.