Portal 2

Portal 2

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flying tonight
 
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Description
fun / flying / red herrings / puzzle's
no death traps or turrets.
(though death is possible by laser field or goo)
update: moved fizzler to stop skiping of chamber.
altered panels, to avoid getting traped,
due to fizzler.
added sphere cube to replace franking cube in hidden chamber. added light bridges
updated further to stop 2 unintended sollutions found by toncica. thankyou toncica.
increased the effect of the chamber with the cubes & goo.
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63 Comments
mood3rd  [author] Aug 12, 2016 @ 4:13pm 
correct: their is no funel needed, for franken.
thankyou again, for your comments.
glad you enjoyed yourself :)
Zoraya Aug 12, 2016 @ 11:26am 
Aha, I was unsure about the puzzles because I thought there were one or more missing steps... I didn´t manage to find a way to deactivate the upper fizzler in order to funnel the cube against the wall button. So I suppose that wasn´t neccessary?
Anyway, I enjoyed the creativity again!
mood3rd  [author] Aug 11, 2016 @ 4:33am 
hi Zoraya
thankyou for playing.
I just had a look at the exit connection.
yes, that should not be possible ?
the exit is only connected to the wall button.
& it is a direct connection.
however, this glitch only happens, when the player has solved the puzzle.
so although this glitch should not happen.
the player has earn't the right to exit.
in testing today:
when the franken hit the wall button.
the panel moved & the franken funeled upwards ?
again another glitch.
but the exit glitch, stops the panel glitch, making this map unsolvable.
so I am afraid to republish, in case the exit glich is resolved, but the panel glitch remains.
ps. the wall button also activates another light bridge.
if the player wants some reflector cake. (from the franken room)
glad you enjoyed it (dispite the glitch's)
Zoraya Aug 6, 2016 @ 3:06pm 
Nice chamber, I liked the floating and flying through the lasers.
I´m not sure about the solution. I had the cc and the franken only touched once the button at the wall and the exit door was open: http://steamcommunity.com/sharedfiles/filedetails/?id=738952957?
I was surprised because that seemed illogical to me ...
mood3rd  [author] Aug 22, 2014 @ 3:25pm 
kimist108
thankyou
try cooking them 1st :)
kimist108 Aug 21, 2014 @ 5:22pm 
That was very different. Thumbs up;! But red herring taste really bad.
mood3rd  [author] Jul 22, 2014 @ 8:28am 
mrsumo
thankyou very much.
glad you enjoyed playing.
mrsumo Jul 21, 2014 @ 8:43pm 
well it was koool looking, thumbs up, the hidden chamber 2 thumbs up, i don't read description until after i finish a map so the hidden chamber was a nice surprise
mood3rd  [author] Oct 18, 2013 @ 2:36pm 
chrishrly
thankyou for your positive feedback.
I have subscribed to your map.
thankyou for the credit & link to my map.
I use the turret machanic in my new map.
but I don't let the player kill them.
& they guard the exit
Traveler807 Oct 18, 2013 @ 6:31am 
Nice work, I was chasing the red herring for a while, not even realising the exit was open :)
I made a map using one of your turret tricks if your interested. It was just so cool I had to do my own take.
http://steamcommunity.com/sharedfiles/filedetails/?id=185078457