This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Racing Glider
 
 
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Genre: Racing, Arcade
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Apr 27 @ 8:10am
May 23 @ 7:43am
Recent Announcements View All (1)
Greenlighted!
Description
Release date: 2017
Racing Glider reinvents old classics of futuristic racing games by offering rally type circuits in natural and fantastic environments.
You will need to master the inertia and physics of the hovercraft you will control to beat the times set and grab all medals.
Racing Glider offers a gameplay between speed and control that will make you discover a new kind of hovercraft.


Content planned during the early access:

- Career mode "Time Attack". You will win medals to unlock other tracks.

- Always more tracks throughout the development.

- Addition of game modes such as a mode "survival" and "endurance".

- Possible addition of other types of vehicles.

- Addition of challenges to unlock.

- Addition and improvement of "in-air" gameplay phase .

- And many more if you support us.
Popular Discussions View All (2)
4
May 13 @ 10:06am
Suggestions and ideas box
merhunes
0
Apr 27 @ 10:54am
Trailer?
lukaFX
< >
55 Comments
¡Klumb3r! Sep 21 @ 7:23am 
merhunes, can I help translate the game into Spanish?
M4A1ASAD May 22 @ 4:43am 
Good graphics, and nice models
Ise "RoseCat" Axon May 20 @ 9:50am 
Jesus this is a huge step-up
julesRdP May 18 @ 9:08am 
It look very nice and very fun.I love the graphics. Is it possible to have a key to try it.
jackiedogs May 17 @ 4:44pm 
I think this game would be amazing and you should make it on steam. I love cars but futruristic rocket cars, YES FOR ME
Heimerdinger May 17 @ 12:46am 
Hey Dev,

Thank you for answering my questions, I'll give you a yes for being honest with me.
merhunes  [author] May 16 @ 11:35am 
Thank you for all your feedback today! :)

Currently there is no AI or any other player.
However I keep in mind to add a local multiplayer during the development.

Another type of vehicle is already in design. It is about adding other types of circuits for each new vehicle. This takes time and does not have to be done without being well studied and fun to play.

The game is planned as an Early acces, so I work primarily on the essential aspect of the gameplay. Then come new types of vehicle and new game-mode.

My priorities are:

-Provide players with a well configured and fun to play vehicle.

-A sufficient number of circuits to allow players to discover different aspects of racing and different universes.

-A "Time attack" mode: A way I think is effective in involving the community in the development of levels and difficulty.
Heimerdinger May 16 @ 10:53am 
Do you only have one type of "hovercraft"?

Can you race AI or ther players?

Are there power ups or other skills to learn? (Like drifting) or is it just driving around a track with your brain turned off?
FlareFlo May 16 @ 10:02am 
good raphics for a racing game
Teradron May 16 @ 8:38am 
Very nice!