Portal 2

Portal 2

Not enough ratings
Jealousy
 
Rate  
Favorite
Favorited
Unfavorite

Subscribe to download
Jealousy

Subscribed
Unsubscribe
Description
This test chamber is quite challenging, although no ninja skills are required. A sharp mind is the only tool you'll need. Well... that, a portal gun, and two cubes.
< >
18 Comments
jandlml Jun 2 @ 4:41pm 
wow needed lots of help on this one. thumbs up
Seraus Mar 21 @ 9:08am 
Good map, although there are several possible solutions, some of which don't use several things you need for the official solution to work. I had to get a quick look at the solution for the trick though.
N Twirl Mar 18 @ 2:13pm 
I'd like to note that Toncica solution is still possible, although more difficult to execute :
1. you can still fling from the entrance to get the companion cube.
2. you can fling from the entrance area onto the pedestal button on the left. From there you portal the C Cube to you and leave with the funnel.
It's all about flinging^^. I can record a vid if you don't see it (but it should hopefully be clear).
N Twirl Mar 18 @ 1:26pm 
You can go to the exit area with a bit of strafing using a funnel and the deployed piston. I was quite irritated since the solution is much more elegant. I didn't read the description too carefully ("sharp mind is all you need") so I thought I had it and watched the walkthrough. Can it be fixed ?
Also, I never used the part of the puzzle on your left when you enter the map (to get the Companion Cube, I flung from the entrance).
Other than that, congratulations for this great map !
mood3rd Sep 22, 2013 @ 9:51am 
good map
after completing it, I watched your video.
I did not do it the same way.
I never used the piston or area behind it, to solve the puzzle.
I was having a terible problem, with my malfunctioning mouse.
which often refused to turn me.
so frustrated by that, not by your puzzle.
the gist of how I did it:
I used the funel, to go to the upper grating.
then went around it & jumped to the upper cube.
then leaving the funel there, destroyed the cube.
it respawned & went above the exit.
I then used the funel to destroy the 1st cube.
then crossed the light bridge & repeated the placement of the cube,
onto the funel button.
then funeled back & around the grating.
fired a portal / funel past the upper cube dropper.
then funeled to above exit area.
used funel to destroy cube on button.
grabed the other & used portals to retrieve othe cube in original funel.
put them on buttons & exited.
Copper Leaf  [author] Aug 3, 2013 @ 11:32am 
Hello cracked_magnet,
thank you for your feedback!
I have corrected the geometry error that allowed this kind of solution where you could just float everywhere around.
The thing with the cubes... I don't mind so much. From a logics standpoint, the sulotion is essentially the same, just a bit less convenient, so I think I'll let that one be. I could prevent it, but that would introduce unnecessary clutter.

I have uploaded a new iteration of the chamber that should fix the aforementioned issue. Anyways, thanks a lot! :)
cracked_magnet Jul 13, 2013 @ 1:07pm 
Got this one from toncica's favourites list. Firstly, I must say what a great map this is. There are so many angles you can look a the problem from. After solving it (I've actually got 2 solutions, but one of them is difficult to do consistantly so I'm not really counting that one) I had a look at the video (kind of wish I hadn't) and it turns out my solution is different in one key aspect. Anyway here's the solution demo https://docs.google.com/file/d/0BwZDK17g89yUMjEtbzlvandmZVE/edit?usp=sharing
I've also got a blind demo of my first impressions and inital solution if you want it.
Copper Leaf  [author] Apr 18, 2013 @ 1:27am 
Thank you toncica and Old Git, your videos were most helpful to me.
I have addressed these unexpected methods by adding a slight delay to the funnel; this should prevent the previous exploits without altering the overall experience of the map :)
I also changed the wall pattern a bit; this should prevent flinging.

I didn't stop making maps; I am just very busy with work at the moment, which is why I have only time to fix up my older maps. I may return one day!
toncica Apr 17, 2013 @ 7:17am 
Solution without using the laser connected funnel: http://youtu.be/JWsmFW9p0Co

Finally went back to this excellent map. I admit I had to peak at the solution video to get the trick, very clever. After that the first time I completed the puzzle was done in a quite convoluted way, bringing the standard cube over with the funnel to block the laser and then catching the respawning companion cube with the other funnel to get it out of its glass cage.
Old Git Apr 16, 2013 @ 12:44pm 
Great map, had me stumped for a good while. I did it rather differently from your solution: http://youtu.be/M4kdCk3kEzY