Arma 3
522 ratings
LYTHIUM
 
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
Updated
1,437.595 MB
Apr 20 @ 1:57pm
Aug 6 @ 3:59am
9 Change Notes ( view )

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LYTHIUM

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Description
-- OFFICIAL VERSION 1.06 --
After 3 years of development, we are pleased to present our beloved map "Lythium".

Description
The map replicate the tribal areas of Afghanistan, crossed by a large valley that runs over the map. You will find two main cities, aside from the villages or smaller towns, both oriented on north and south of the map with their respective airfields. The map name comes from the main route linking those two provinces in which all the operating of the Spanish armed forces in Afghanistan took place between 2002-2015 to secure the route between Badghis and Bala Murghad.

Technical Details
  • GRID: 2048X2048
  • Cell size: 10 Meters
  • Terrain size: 20480x20480 (400 Km²)
  • Sat Mask: 10240x10240
  • Satelital Image resolution: 20480x20480
  • Number of objects: 1.171.028
  • Additional requirements: JBAD buildings

Characteristics
  • Two airports with ther respective bases located at North and South.
  • The main base "Regimiento44" has it's own training camp.
  • Four towns at Northwest, Southeast and South where you can enjoy as well.
  • Five main valleys all around the map.
  • Road network interconnected throughout the map.
  • Three little FOBs located into the North and central zone.
  • Many small rural areas and villages spread over several points of the map.
  • And many things to be discovered...

Author notes
Pay special attention when patrolling in the north of the map, it is quite dangerous ... :)

Credits and Thanks to:
  • Bushlurker for the support (in memmorial), rest in peace bro.
  • Fabio_chavez for his help with the lighting system (I know it was a nightmare...)
  • M1lkm8n & Smokedog for the Jbad Buildings.
FFAA MOD Team :
  • LOBO - 3D MODELER /TEXTURES
  • MICKY -TECHNICAL ARTIST
  • IBAN - 3D MODELER
  • PELOTON- SENIOR PROGRAMMER
  • CROW - PROGRAMMER
  • ABI- ADVANCED PROGRAMMER
  • BENAMAINA -COMMUNITY MANAGER
SUPPORTERS :
  • Romell
  • Vulcan
  • Martin
Popular Discussions View All (4)
4
Jun 29 @ 1:04pm
New Update PBO key/signature ERROR
Spine
8
May 29 @ 11:24pm
PINNED: REPORTE DE INCIDENCIAS // REPORTING ISSUES
FFAA MOD
6
Jun 5 @ 7:56pm
Update on the horizon?
glennog
< >
256 Comments
Doc 16 hours ago 
So I know this needs to go onto the bug tracker, but before I do that I just wanna make sure I'm not an idiot. We are experiencing an issue where building destruction is not syncing to clients... aka I'll be in zeus and bolt a building, but on the players' computers the building will still be there... Simpler example, I'll open a bar gate, and it will stay closed on their screen. This is not a lag issue, it has happened across multiple sessions. Seems to be related to JBAD somehow. Any idea what may be causing this? If we are using the newest jbad (aug6) will that mess with Lythium?
Alwarren Aug 17 @ 3:51pm 
Great map, amazing work!
LTC S. McGarrett [SOTF] Aug 11 @ 9:33pm 
This map is amazing love it my unit uses and loves it
arnaolibredeguripa Aug 11 @ 7:42pm 
se puede jugar solo? quiero decir, puedo reclutar soldados ia? El mod es increible, por cierto, gracias por todo el curro que le habeis puesto, nada mas entrar se nota la dedicacion.
Rebels of Oppression Aug 1 @ 10:58am 
When I downloaded the mod, and I was going to load it, it said it was corrupted. I already tried the repair option, but it hasnt worked yet. What should i do?
OPFOR Jul 31 @ 4:01pm 
Thank You, This is by far the nicest arma 3 map Ive used.
Green_Beret ©FFAAMOD  [author] Jul 31 @ 10:13am 
Soon we update the rocks and buildings¡¡ :)
Scarface Jul 28 @ 11:10am 
Why I'm I getting shot through rocks and buildings?
OPFOR Jul 27 @ 12:00pm 
I don't know if this is a jbad or lythium issue, but getting shot through large rocks sucks.
Santa Muerte Jul 26 @ 2:46am 
Enemies shooting through rocks and buildings.....