The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

926 ratings
Quest: Into the Depths
File Size
18.548 MB
Aug 20, 2012 @ 1:12pm
1 Change Note ( view )

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Quest: Into the Depths

The Silverfall mine is located at the south of Riverwood. Although closed for decades, the residents of Riverwood hear strange noises at night and hikers report of unusual lights. It is time that a brave hero explores the depths of the mine to break the curse of it...


The quest will start automatically when you travel to Riverwood.


Nexus Version:

Leave behind all your companions, for example Lydia ... In the course of the quest, you will be teleported to different places, waht can lead to complications, even after completely navmeshed dungeons


Possible Problems:

While sneaking, not a single monster will attack:

To every enemy in this mod, a script has been added, which ensures that after spawning, the enemy prospect the player. However, it may happen that your sneak skill is so high, that the enemy does not see you and will not even attack. For an authentic game experience, I recommended, not to use the sneak mode


My other Mod

The Fifth Gate []


I appreciate for any feedback. So please help, to improve the style of my work in further projects. For suggestions, ideas and other support, I'm always open-minded


This is the English translation of the German mod "In der Tiefe"

Version: 1.3 Patch



Thanks to LernToFilm for providing and editing the sound effects ...

A big thank to pvcwurst for the english translation of this mod!


If you enjoyed Into the Depths, please make a small donation via PayPal to help me continue to make new mods in the future.
Any small contribution is welcome. Thankyou.

Donate []
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FoxCalibur Feb 9 @ 8:31am 
This was good at the start but the plot sucked (it was basicly non-existant) and towards the end it just got really cheesy, though this mod definetly has potential it just needs work.
Anax of Rhodes Feb 6 @ 1:34pm 
Superb quest! Several terrifying moments! Shouldn't have played this at night!
Kurama Jan 16 @ 3:57pm 
it started out really good and scary but then when the door scares started happening it went downhill from there. the mansion should haven't been a thing and the stone seemed a pretty lazy cop-out to end the story? idk i was scared big time but then it just got, bad.
a.elfwind Jan 14 @ 12:30pm 
creepy as fuck! but i enjoyed it nontheles.
btw, ťe moving manequins, was that originally in a movie or a game? cant seem to recall. nor do i recall the name so if anyone could enliğten me?

also, i was expecting to be instakilled at least a dozen times...
RazorEight Jan 1 @ 9:03am 
Seems interesting
why not? Nov 20, 2016 @ 3:19pm 
So I started this, confusing it with the Daedra Realms quest. The depth was amazing- new areas, twists I never saw coming, (I'm looking at you, broken bridge) and an amazing final fight. I genuinely strugged with it as an archer, and it was truly something.
My biggest issue is that Silverfall Mine has the "mine" lowercased. No, really, that's it.

Would play again.
chrisjrogers2000 Nov 11, 2016 @ 1:21am 
Will you be making a Skyrim SE version?
samuelddragon Oct 28, 2016 @ 4:52pm 
This mod seems to have made it where i cannot start Skyrim, it will crash before i even get to the title screen. Any advice on how to fix this?
Sicnizzle Aug 30, 2016 @ 7:56pm 
this mod made me scared for the first time ever playing skyrim and ive been looking for mods with good quest lines this one takes the cake. nice work
miraak Aug 2, 2016 @ 4:50am 
i tought this would be a cool adventure cave mod but its a horror mod i hate horror so ye