Company of Heroes 2

Company of Heroes 2

42 ratings
Coh2 Realism Mod Normandy 44/Kursk 43
 
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Item Type: Tuning
File Size
Posted
Updated
17.887 MB
Apr 13 @ 8:05am
Nov 18 @ 2:16pm
159 Change Notes ( view )
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Coh2 Realism Mod Normandy 44/Kursk 43

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Description
THIS MOD IS ONLY PLAYABLE IN THIS WAY:
- OKW VS USA/BRITISH
- WEHRMACHT VS SOVIET
OTHER OPTIONS CAN CRASH THE GAME, WILL NOT BE BALANCED AND HORRIBLE TO PLAY.

Changes:
- Includes only historical skins and blocks manga+liberal fictional♥♥♥♥♥♥
- Adds only realistic units wich were used in this timelines
- Adds enhanced realistic damage and range system
- Adds lots of new criticals and realistic damage animations
- Adds several new Commander abilities
- Involves a better balancing and gameplay
- Adds about 10 new sorts of emplacements and diverse defence options

This mod can be played on western front in mid 1944 or at eastern front in mid till late 1944.
OKW vs soviets is frobidden and not balanced
Wehrmacht vs USA and Britisch is forbidden and not balanced.
People who ask is usa vs soviet allowed??? PLS shut up, stop playing and stop asking ♥♥♥♥ing♥♥♥♥♥♥
Realism fans be welcome give me your sainfull suggests and have a good time with this.

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34 Comments
JSHALO2025 Nov 1 @ 3:57pm 
I like this mod, please update
Draco100000 Oct 30 @ 3:32pm 
Could I ask why is so unbalanced to play with antihistorical matchups? I have been playing a bit with all of them in mixed matches, and the only thing I could remark was how strong the british starting infantry is. Other than that nothing else I could detect, yet Im somewhat new to this game and therefore unable to detect this disbalance you warn us so much.
TooMan164RuS Oct 29 @ 1:24pm 
And if that 1943 (Kursk) why elephant have mg?
TooMan164RuS Oct 29 @ 11:14am 
Hi again! Interesting changes have come! But i have 2 problems - maxim icon is mg42 team icon and partizan troops need molotov from hq, hq havent upgrade molotov. Wat im do not right? Sorry for my Engrish xD
Trapper(MM)  [author] Oct 19 @ 12:49pm 
Blitzmensch yes cuz usa and british were invaders
soviet will get su-152 arty ability and defensive emplacements cuz in kursk they defended in most parts...
Blitzmensch Oct 19 @ 8:42am 
Only have new emplacements only for Axis forces? Thanks and have a good day!
STUG Sep 28 @ 8:54am 
it makes it more tactical and i dont know if you noticed but real life people associat emoney with everything, and people these days are usually broke, not only that but in major wars like ww2, resources were so low people were asked to ration even rubber tires. and also how can you not like more tactical and more infantry fights and when a tank shows up its more of a surprise
Stellebork Sep 27 @ 9:25am 
Why? Just curious. But the mod is awesome and great fun to play. The only thing i can complain about is the low resources
Trapper(MM)  [author] Sep 26 @ 1:06pm 
Stellebork
yes
Stellebork Sep 26 @ 11:39am 
Is it made on purpose to have the resources at 1 munitions and 1 fuel on all points?