The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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A Blacksmith in Winterhold
 
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Aug 18, 2012 @ 9:14am
Nov 12, 2012 @ 8:26am
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A Blacksmith in Winterhold

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In 1 collection by ThePhoenix
A Few More Features in Winterhold
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Description
Adds a blacksmith called Fenlok to the city of Winterhold. He lives in a small ice cave down the path between Birna's Oddments and the Jarl's Longhouse. You can visit at any time to use his smithing equipment, consisting of a smelter, forge, grindstone, workbench and tanning rack.

Fenlok is a man of few words, but will trade with you if you see him in his cave. He gets up every day at 5:30am and does stuff around the cave until 9pm, when he goes to The Frozen Hearth for a few hours before bed.

He is protected, meaning you can kill him but he shouldn't ever be eaten by a dragon on the way to the inn. He is a Nord and wears a 50% frost resistance amulet, so he is almost completely resistant to frost magic (Frostbite doesn't seem to have any effect but Icy Spear can still hurt him sometimes). The story of the day he acquired the amulet is recorded in his journal.

Important note for Hearthfire users:
The door to Fenlok's Cave is in the same place as a stone quarry added by Hearthfire. This can be solved with an additional mod I have made, A Blacksmith in Winterhold - Hearthfire Compatibility. Alternatively, if you don't want to load an additional mod, you could open the console, click on the stone quarry, and type 'disable' then press enter.
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36 Comments
paulwoodland Jun 5, 2013 @ 12:05pm 
cool mod good work
[BBz]madd_larkin Apr 10, 2013 @ 7:49pm 
I've got to say I'm really looking foward to seeing what Fenlock has found in the cave, having had this mod for quite a while its been great to see his excavations steadily increase and the new diary entries, really been brilliant for the immersion :-)
jjb-54 Feb 27, 2013 @ 7:30pm 
Then if you would like, I would be seriously honored to help out. I'm sending a friend request now.
ThePhoenix  [author] Feb 27, 2013 @ 6:47pm 
As in, on the "created by" thing in the workshop, and credited in the description.
ThePhoenix  [author] Feb 27, 2013 @ 6:46pm 
Ah. Right, I wasn't sure. The main reason I said about not wanting to collaborate was the hastle of sending files back and forth, changes overlapping, etc. A writing collaboration would be cool, as it would not need so much back and forth sending of mod files. I would be happy to chat about ideas for the mod. If we were to decide to use any of your ideas then I could put you as a co-author.
jjb-54 Feb 27, 2013 @ 6:33pm 
Cool - I'm not a "mod creator" - I am a writer ... nothing more. (at the moment). But totally understand and respect where you are coming from. Excellent mod and it is great that you saw this need and 'went for it'.
ThePhoenix  [author] Feb 27, 2013 @ 5:59pm 
I am currently working on the ice dungeon below Fenlok's place, in which the player will be able to fight frost atronachs and uncover the source of the frost atronach infestation, possibly as a sidequest or misc objective.

For now I don't really want to collaborate with other modders, at least not on my existing projects.
jjb-54 Feb 27, 2013 @ 4:38pm 
Is there any chance w/your schedule we could make a mini-quest with him? I have a couple of ideas if you want?
goliath001 Feb 19, 2013 @ 12:37pm 
Thank you for the mod!
Colton147 Dec 17, 2012 @ 4:48pm 
Excellent Blacksmith. He must be freezing in that cave... xD