107 ratings
Mobile Suit Gundam Ships
File Size
461.488 MB
Apr 4, 2017 @ 7:00pm
Feb 23 @ 9:14pm
13 Change Notes ( view )

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Mobile Suit Gundam Ships

In 1 collection by Not Paladin
Recommended Mods
7 items
This mod is just all the ships from MSG: Stellaris. Use this if you want all the ships without any of the other content. This mod is NSC compatible and also includes the Zeon namelist. There are no Mobile Suits in this mod.

You do not need this to run MSG: Stellaris

This mod includes:

10 Zeon Ships, the Pazock, Papua, Jicco, Gagaul, Musai, Chivvay, Chivvay Kai, Rewloola, Gwazine, and Dolos.
12 EFSF Ships, the Lepanto, Salamis, Salamis Kai, Nelson, Magellan (Origin, Green, Blue, White), Ananke, Trafalgar, and Antietam.
O'Neil Cylinder Habitat model for both shipsets.
Zeon Namelist.

Link to main mod:
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Ulrich_Rüstungsjäger Feb 20 @ 2:05pm 
after DLing the mod i must say the fact that you have a Gagual-class makes me extremely happy, although i do recomend lowering the bridge on the Pazock-class and making it smaller to bring it more into scale.
Not Paladin  [author] Jan 13 @ 9:02pm 
@jtbush00 - I don't have any for them, so they use the Mammalian ones.

@eaglegundam - They are the same ones as in the main mod.

@OneManArmy - Adds more.
SpaceDundee Jan 13 @ 1:15pm 
will this mod overwrite the vanilla ships or will it add more ?
eaglegundam Jan 6 @ 5:51pm 
are all of these ships in the main mod??
jtbush00 Jan 5 @ 3:02pm 
Where are the federation strike craft?
Sarkin Nov 22, 2017 @ 8:16am 
slight suggest - if possible you should change the fighters that come out of carriers to look like mobile suites.
Not Paladin  [author] Sep 28, 2017 @ 2:35pm 
⟐ ΔŁǤØŁ ⟐ Sep 28, 2017 @ 12:21pm 
That, that is one way to put it. Well, I hope one day makes it happen. Homeworld models in Stellaris. Anywho, thanks
Not Paladin  [author] Sep 28, 2017 @ 11:47am 
If you have them in .dae format, as well as separate diffuse, normal, and specular textures, easy. Otherwise, it's impossible.
⟐ ΔŁǤØŁ ⟐ Sep 28, 2017 @ 11:34am 
Quick question author (because you actually communicate); How possible is it to port models from other games into stellaris? Like Homeworld Models