Sid Meier's Civilization V

178 ratings
Empire State Building Wonder
 
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0.264 MB
Aug 16, 2012 @ 10:17pm
Oct 10, 2013 @ 6:28pm
2 Change Notes ( view )

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Empire State Building Wonder

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In 1 collection by Pouakai
Wonders of the World
82 items
Description
Long New York's tallest building, the Empire State Building was constructed over eighty years ago during a competition with two other New York skyscrapers, The Chrysler Building and 40 Wall Street, for the title of New York's tallest building, a title which the Empire State Building won. The building took place in the midst of the Great Depression, and became a sign of hope for the city. It also featured a spire which was originally intended to be used as a mooring for Airships, however this was scrapped as it was impossible for the craft to sucessfully dock. Ingame, the Empire State Building provides +35% Gold from City Connections, and +8 Gold upon discovering Flight, while it requires Electronics.

Requires the Brave New World expansion pack, and credit to co-author Sukritact for the icon
39 Comments
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root Jan 16 @ 4:01pm 
Thank-you
mathew.pederson Feb 17, 2014 @ 2:21pm 
You do realize that Flight is required to get Electronics, right?
Pouakai  [author] Feb 12, 2014 @ 2:11pm 
Nope, this won't work for G&K
Civitar Feb 12, 2014 @ 12:28pm 
Does this work for G&K?
venusaisha Jan 9, 2014 @ 6:56pm 
yet they get bigger in future & taller " the giants of tomorrow" , future of buildings is mega building with alot of sky bridging
mathew.pederson Nov 15, 2013 @ 8:29pm 
Flight is still required to get electronics...
❦Xeonzsღ Oct 15, 2013 @ 5:25am 
Oh, awesome, thanks for the update, I'll install it again and include it in my workshop :)
Pouakai  [author] Oct 14, 2013 @ 8:51pm 
Whoops, sorry - this has been updated for BNW already, and there isn't a need for any XML changes to get it to work
❦Xeonzsღ Oct 14, 2013 @ 4:41pm 
Which xml?
rphelps Oct 3, 2013 @ 11:02am 
For anyone else like me who likes this mod but is running BNW, it really is a simple fix to make it work: in the XML, just change <TradeRouteModifier> to <CityConnectionTradeRouteModifier>.