Portal 2

Portal 2

3306 ratings
Upstairs Downstairs
File Size
24.752 MB
Aug 16, 2012 @ 3:56pm
1 Change Note ( view )

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Upstairs Downstairs

A co-operative map featuring four puzzles, set in an abandoned Old Aperture test sphere. The puzzles get progressively more difficult. None of them require ninja moves or reflexes - you simply need to have a good think together! The map is meant to be hard, forcing players to think and act collaboratively. Feedback is, as always, very welcome.

Originally tested and released on ThinkingWithPortals ( http://forums.thinkingwithportals.com/topic5606.html )

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macko68 Dec 1, 2015 @ 2:41pm 
Great map. Amazing last part
Spaceminnow Aug 14, 2015 @ 4:40pm 
The water effects look very cool. There are places where the characters can get trapped. We got seperated trying to go around the timed switch room that didn't seem to work. We threw the switches in order and nothing happend...we tried to go around and got trapped in seperate areas...
Fry40 Apr 8, 2015 @ 3:56pm 
I may have beaten your map in about 45 seconds with a little more direct approach.
Who needs portals anyway?

Thanks for making the map
execute Apr 3, 2015 @ 2:21pm 
Hard map (that means good), but is boring. 8/10 from me.
akross.cs Mar 4, 2015 @ 3:59pm 
So cool man!
Afterglow Dec 25, 2014 @ 10:48pm 
We have no idea how to solve the room with the goo, that second one. But (after using an exploit), we cleared the rest of the chambers.
dr777099 Oct 6, 2014 @ 10:49pm 
Dangerous Beans Sep 23, 2014 @ 4:06pm 
Out of the 200+ co-op map I've played so far this one was definitely the most challenging. The third test really had us pulling our hair. ;-) Fantastic work, thank you very much!
{λ²} How2sTrafe? Aug 13, 2014 @ 9:30am 
Overall it requires both logic and imagination (which most maps don't).Spent hours. Great job.Oh TWP.I am on the forum too ^^
{λ²} How2sTrafe? Aug 13, 2014 @ 9:29am 
The level isn't as fancy as the Aperture Valentine (Which is also my favorite),but it sure got the best structure,the most excellent layout.There are rarely maps containing 3 or more puzzles.Here you got 3 chambers seperately laid in a circular way,and 1 test combining them all.The best feeling is about when we're at the 3rd part,and I accidentally saw the laser receiver at the other end,close to the exit.I start to wonder what is this about.It just creates perfect experience.