158 ratings
Whiterun Total Overhaul - inside, outside . Total Convert part 1
Rate  
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
0.195 MB
Aug 15, 2012 @ 1:20pm
Aug 20, 2012 @ 8:34am
8 Change Notes ( view )

Subscribe to download
Whiterun Total Overhaul - inside, outside . Total Convert part 1

Subscribed
Unsubscribe
In 2 collections by LordZarmack
Skyrim Town overhaul colection
16 items
Skyrim Town overhaul colection
16 items
Description
A compleat conversion, Insde has been changed to WhiterunFortified/ WhiterunRevised - and outside, my work, compleatly remaking walls, houses, and style. it really is a total overhaul.

any mod that changes the interior of whiterun will be incompatable most likly, though your brezehome interior mods will be fine, as i use 1 aswell- and it works-

any mod that alters the outside will clip. i will carry this on as whiterun should be the new imperial city to me. not some drivaling place u go at the start to trade, and do a few quests. it should be a "woah" place. not a, "oh thts cool"


anyway this mod will be updated during testing. so download n tell me what you think!,


*update has extended the area by about 200m added farms, cows, chikens, some new npc, inside and out

*update done.* changes- added a large forist around the east. " including a bit of amusement by myself " =p - watch out for wolf packs . small hunter camp somewere in the forist-

the inside whiterun changes is this mod that was not made by me, that i have included http://skyrim.nexusmods.com/mods/15776
the 1 i have here is a old versh. i preferd the old versh, so i use this variant, all credit for whiterun inside goes to the guy who made this mod in the link above-


IMPORTANT COMBINE WITH THESE MODS FOR MAX CHANGE- AND MANLYNESS-

*http://steamcommunity.com/sharedfiles/filedetails/?id=95521744 -for new town and forist by the burned out tower- burned down town ect-

*http://steamcommunity.com/sharedfiles/filedetails/?id=89168360 - for the other versh of this- get this to make sure no bugs will occur.
268 Comments
< >
LordZarmack  [author] Jan 17 @ 11:40am 
was never ment to be more than something to look at- was just to add that city feel, i never got around to scripting each house, and charcters, thats not my thing. building is- but aye i stoped playing years back so- never continued
Enmar Jan 17 @ 10:37am 
I think ya could have added several farms.
there were so many npc standing around in the middle of the night, and multipul 's of the same guy just standing in a group, got 1 n 2 both but, guess it adds more to look at but nothing to interact with or break in and steal from, or sell to. its all pretty hugh tho,
think ill stop there, thanks for the share.
LordZarmack  [author] Nov 14, 2014 @ 9:29am 
no idear. i made this mod back a year ++ ago - trial and error m8-
rbull Nov 13, 2014 @ 3:49pm 
I have a mod called "Sexy Whiterun" where the streets and buildings get a good cleaning.
I also have "Civil War Clean Up."
Do you have any knowledge with these mods being in conflict with yours?
Respec Jun 6, 2014 @ 6:27am 
I see, well part 2 is very enjoyable and seems compatible with more mods anyway.
LordZarmack  [author] May 28, 2014 @ 10:22am 
the mod hasent been updated since i last played, so as far as i know worked when i last played. but again- this mod hasent been updated to any changes to whiterun default for over a year -
Respec May 27, 2014 @ 10:08am 
Part 1 of this mod deteltes the stairs in whiterun leading up to the market. I have tried it with no other mods installed, and combined with part 2. Not sure what's wrong. For now I can only use part 2
LordZarmack  [author] Aug 22, 2013 @ 9:08am 
i incorperated the mod so it still worked with the werewolf cave- and ive enver heard anyone say it messes up theif guild. youl have to be more detailed
minimantis Aug 22, 2013 @ 5:23am 
One of the mods you have in this overhaul has this bug that makes one of the TG quest impossible to complete for si=ome reason
LordZarmack  [author] Aug 21, 2013 @ 12:53am 
no idear what your on about dude