151 ratings
Whiterun Total Overhaul - inside, outside . Total Convert part 1
File Size:
0.195 MB
Aug 15, 2012 @ 1:20pm
Aug 20, 2012 @ 8:34am
8 change notes ( view )
In 2 collections by LordZarmack
Rebirth of Skyrim
95 items
Skyrim Town overhaul colection
16 items
A compleat conversion, Insde has been changed to WhiterunFortified/ WhiterunRevised - and outside, my work, compleatly remaking walls, houses, and style. it really is a total overhaul.

any mod that changes the interior of whiterun will be incompatable most likly, though your brezehome interior mods will be fine, as i use 1 aswell- and it works-

any mod that alters the outside will clip. i will carry this on as whiterun should be the new imperial city to me. not some drivaling place u go at the start to trade, and do a few quests. it should be a "woah" place. not a, "oh thts cool"

anyway this mod will be updated during testing. so download n tell me what you think!,

*update has extended the area by about 200m added farms, cows, chikens, some new npc, inside and out

*update done.* changes- added a large forist around the east. " including a bit of amusement by myself " =p - watch out for wolf packs . small hunter camp somewere in the forist-

the inside whiterun changes is this mod that was not made by me, that i have included http://skyrim.nexusmods.com/mods/15776
the 1 i have here is a old versh. i preferd the old versh, so i use this variant, all credit for whiterun inside goes to the guy who made this mod in the link above-


*http://steamcommunity.com/sharedfiles/filedetails/?id=95521744 -for new town and forist by the burned out tower- burned down town ect-

*http://steamcommunity.com/sharedfiles/filedetails/?id=89168360 - for the other versh of this- get this to make sure no bugs will occur.
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LordZarmack  [author] Nov 14 @ 9:29am 
no idear. i made this mod back a year ++ ago - trial and error m8-
rbull Nov 13 @ 3:49pm 
I have a mod called "Sexy Whiterun" where the streets and buildings get a good cleaning.
I also have "Civil War Clean Up."
Do you have any knowledge with these mods being in conflict with yours?
Respec Jun 6 @ 6:27am 
I see, well part 2 is very enjoyable and seems compatible with more mods anyway.
LordZarmack  [author] May 28 @ 10:22am 
the mod hasent been updated since i last played, so as far as i know worked when i last played. but again- this mod hasent been updated to any changes to whiterun default for over a year -
Respec May 27 @ 10:08am 
Part 1 of this mod deteltes the stairs in whiterun leading up to the market. I have tried it with no other mods installed, and combined with part 2. Not sure what's wrong. For now I can only use part 2
LordZarmack  [author] Aug 22, 2013 @ 9:08am 
i incorperated the mod so it still worked with the werewolf cave- and ive enver heard anyone say it messes up theif guild. youl have to be more detailed
minimantis Aug 22, 2013 @ 5:23am 
One of the mods you have in this overhaul has this bug that makes one of the TG quest impossible to complete for si=ome reason
LordZarmack  [author] Aug 21, 2013 @ 12:53am 
no idear what your on about dude
minimantis Aug 20, 2013 @ 10:16pm 
Have you fixed the broken Thieves guild quest bug with 7K Whiterun?
minimantis Aug 13, 2013 @ 6:54am 
ok, cool whatever. Just wanted to suggest it thats all. Anyway, good mod.