25 ratings
The Calendar's Shrines
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0.034 MB
Aug 15, 2012 @ 7:40am
Aug 16, 2012 @ 2:01am
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Description
Welcome to

the Calendar's Shrines

* OVERVIEW *

This mod adds 12 shrines all around Skyrim:

Morning Star Shrine
Sun's Dawn Shrine
First Seed Shrine
Rain's Hand Shrine
Second Seed Shrine
Mid Year Shrine
Sun's Height Shrine
Last Seed Shrine
Heartfire Shrine
Frostfall Shrine
Sun's Dusk Shrine
Evening Star Shrine

When you discover a new shrine, a marker is added in your map. If you activate all 12 shrines you'll get the Calendar's Shrines Power:

- 25% frost resistant
- 25% fire resistant
- 25% shock resistant
- 25% poison resistant

The effect expires in 12 hours (realtime). After that you have to reactivate all the shrines if you want again the power

Enjoy and explore Skyrim :)

* NOTE FOR WHO ALREADY HAVE THE PREVIOUS VERSION *

If you have already find the shrines, you have just to come back and reactivate them. Don't care about beams.
14 Comments
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Mr. What Zit Tooya May 3, 2013 @ 4:20pm 
I wish it lasted longer, seems too short for the trouble.
MetalBug689 Aug 21, 2012 @ 8:28am 
How about you make a mod like this when each month holds a unique and different blessing lasting the whole month or something.
Larkuo Aug 21, 2012 @ 5:23am 
I am loving this it reminds me of ther wayshrines in oblivion! now we just need doom stones :D
manny_gt  [author] Aug 16, 2012 @ 2:02am 
Hello. New version with more balanced power. Please read the description for more details. Thank you.
anvil2011 Aug 15, 2012 @ 3:12pm 
Way too powerful for me. But I am just a non-cheat type of player.
Akinaba Aug 15, 2012 @ 1:53pm 
if you'll add poison resistance then 15 shrines (3 for each of 5 resistances) will do 15% of every resistance when activated (by 5% for each shrine activated)
Akinaba Aug 15, 2012 @ 1:50pm 
2% of one of resistances for each shrine = 6% elemental resistance when all 4 shrines of certain element are activated
3% of one of resistances for each shrine = 12% for each elemental resistance
4% of one of resistances for each shrine = 16% for each elemental resistance
5% of one of resistances for each shrine = 25% for each elemental resistance

I think 3 or 2 are the best!
Leoxxar Aug 15, 2012 @ 1:48pm 
The 25% sounds finde to me. I also like the poison resistance.
Akinaba Aug 15, 2012 @ 1:46pm 
too strong if 100% 25 is totally okay! Also, it would be nice not to get instant buff, but to get by 5% for each shrine to one of the resistant. (Actually I think that 2% for each is even better, but you can make it various from 5 to 2% depending on hard level of the game maybe)
Carlzilla Aug 15, 2012 @ 1:09pm 
I didn't mind the permanent buff really, just at a lower percentage. I think 25% could be workable.