Dungeons of Dredmor

Dungeons of Dredmor

210 ratings
Krong Hall
 
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Tags: Rooms
File Size
Posted
Updated
0.001 MB
Aug 15, 2012 @ 5:33am
Aug 15, 2012 @ 3:49pm
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Description
This mod adds a room of 28 Krong anvils. It is great for having fun with massively overpowered stacks of enchantments on gear.
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69 Comments
Prustan Jan 4 @ 9:18am 
Fun, and interesting to see what sort of a monster your item will end up being, but given that it seems that enhancements will not be used to cancel a debuff, you could end up severely screwing youself over if you're unlucky. Found two of these rooms, and I ended up with -2 to sight and trap sight, so I have a 2 square sight radius and no chance of spotting traps before I walk into them. Sure, all the other bonuses are great, but I seriously can't see anything.

If you could remove the chance of a debuff, or even reduce it to 5 or 10%, then it would be OP.
witherkingbrony Nov 20, 2015 @ 5:56pm 
Is their a way to make all the krong's in the room give blessings instead of curses? Because if it's based off of luck or is a 50/50 chance... I'm one unlucky person during certain days.
wilnt8onc05ma0a0i5ana5h013 Oct 17, 2015 @ 10:48am 
NOT ACTUALLY OP COS U ARE LIKLEY TO GET 8 DEBUFFS PER ROOM
Judgment Fish Dec 16, 2014 @ 3:47am 
This is fantastic! I was lucky enough to have my first floor contain literally five of these krong rooms! Lets just say my rogue is quite the stabber.
Henryhouse Oct 25, 2014 @ 2:46pm 
nice! :)
Doovoodoo Oct 13, 2013 @ 1:29am 
awesome
rawrloldave Sep 29, 2013 @ 9:13am 
Great mod. Adds an interesting way to play your dungeon.
intok Sep 19, 2013 @ 9:03pm 
@ dsobrien72 Mods don't take effect on existing saves, you have to start a new game.
Billy Sep 3, 2013 @ 10:16am 
srry cps
Billy Sep 3, 2013 @ 10:16am 
WERE IS THE ROOM