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Tl;dr: The map has some design issues, and I'd recommend classifying the map as an Alpha build until further feedback.
-Snipers have a massive sightline within the big staircase towers, allowing them to shoot directly at spawn.
-Spawn is rather cramped, making it difficult to push out
-The roof with the medium health pack feels rather unfair, due to the limited amount of classes that can naturally access it. (It’s also rather difficult to notice, as the health pack is nearly invisible from all angles.)
-One of the two spawn staircases isn’t actually making contact with the ground (The Right Doorway), noticed a few crates share this issue as well.
-The wooden spiky fences near spawn lack a floor brush, making the void visible.
-Invisible walls need work, as several points of the rocks near spawn can be stood on. (This could allow easy spawn camping in its current state.)
▂▄▅█████████▅▄▃▂ ...\☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ Defeat Greedy Valve Employees!!!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... / \