This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: Action, RPG, Shooter
Platforms: PC, Mac, Linux
Languages: English
Mar 18 @ 5:01pm
Mar 30 @ 9:08am
Recent Announcements View All (3)
Hey everyone! Working on textures and map generator.
Mercwaste has been Greenlit!
Mercwaste is PvP (you can also play offline with bots) multiplayer FPS with fully destructible map and lots of unique or very rare features such as:

1) RPG style character creation with stats that really affects gameplay.
2) Armor that would never be penetrated by weapons with lower penetration power.
3) Ability to dual wield any two one handed items or weapons. (You can also just take one handed weapon in two hands to increase stability)
4) Ability to fold/unfold stock any moment.
5) Wounds system, including bleedings, arterial bleedings, fractures, contusion.
6) In-server economy (all weapons and items unlocked from start, however you need to earn money by winning rounds to buy things. You can't move money to the next server).
7) Weapon inertia based on it's weight and point of balance. Always wanted to know why SWAT guys prefer SMGs over assault rifles in close combat? You'll see why. ;)
8) Realistic weapon stats where all weapons has their role and there are no "cheap weapons that are bad". You can master anything you want.
9) 100% correct hitreg.
10) Very good optimization, you could start it on very old PC with stable 60 FPS.
11) Linux and Mac OS support.
12) Smart netcode system that minimizes possibilities for hacks. (We would upgrade it even more)
13) Poise system. Characters can fall to the ground when alive.
14) Easy mod support. (You can very easily replace models, sounds and textures, if there would be any)
15) Not so easy map editor.
16) Over 100 weapons.

And much, much more.

The game is made on our own engine that was in development for 3 years.
All in-game content was created by us.

Plans for future.
* More maps.
* More gear such as rocket launchers, bulletproof shields, landmines, crowbars etc.
* More sounds.
* More visual effects.
* Light/Shadows or textures.
Popular Discussions View All (1)
May 14 @ 6:48pm
Features requests
💙 Furry Favkis Nexerade 💙
< >
💙 Furry Favkis Nexerade 💙  [author] May 18 @ 1:25pm 
We don't know yet. Still working. Much hard work here. :)
TROLOLO May 18 @ 12:47pm 
When will the game be released??
💙 Furry Favkis Nexerade 💙  [author] May 6 @ 1:00am 
You can't yet. :)
Lean$$$PurpleStuff$$$Lean May 5 @ 11:32pm 
How do i play this, lol im new to this
sha Apr 29 @ 9:19pm 
💙 Furry Favkis Nexerade 💙  [author] Apr 20 @ 2:34pm 
We don't know about release date yet. Many things need to be done. We would like to have a workshop, but we don't know steam requirements for workshop yet.
Mecha2019 Apr 20 @ 12:03pm 
I know i got a lot of questions.. lol.. but anyway.. will there be a workshop for this game? now im really curious..
Mecha2019 Apr 20 @ 12:02pm 
Not gonna lie. This game is great! will it come out on August?
💙 Furry Favkis Nexerade 💙  [author] Apr 18 @ 1:29pm 
We're working on UI and steam integration. We would inform everyone here when there would be early access/demo or beta.
Mecha2019 Apr 18 @ 11:44am 
is there a early access mabye? cause i can tell you if there is glitches or anything.