Portal 2

Portal 2

179 ratings

Subscribe to download

In 1 collection by Jimmy T. Malice
Logic Tests
20 items
Two fairly simple logic puzzles.
< >
plixplax... FC Nov 21, 2016 @ 10:49am 
Haha, that of the las cube was well. It wasn't necesary to throw there in the high floor.
Petutski Oct 26, 2016 @ 7:34am 
Interesting map. It would have been more challenging and fun if you needed to put a cube on a receptical to open the exit!
Chelliste Oct 31, 2014 @ 5:55am 
To make it a bit more challenging I played again without the help of the cube or light bridge at the end. As noted below, they aren't needed if you fire quick and accurately. And use quick-save a few times. :D As for the cube fling at the beginning, I'm no good at tossing so I had to use it.
darkestshade18 May 6, 2013 @ 7:55am 
The second half of the puzzle seems like it requires no 'puzzle-ing' ... By that I mean, all you have to do after being flung by the aerial faith plate is hit two portals on the two angled panels and they shoot you right over to the exit (which is already open).

I imagine the pressure pad was there just to make the timing easier while in the air.

On the first half of the puzzle, during my first attempt, I just stood on the pressure plate and TOSSED the cube back over to the starting area manually (by swinging my mouse and letting go [E] ) rather than emancipate it :D Interesting workaround that takes just slightly less time.
stormsend Sep 18, 2012 @ 3:24am 
Very nice logical map. Not toohard. Not too easy. Everything needed is right where you can see it. I Especially like having to retrace your steps in order to complete it. There are several maps in my workshop that bring you 'round again' I call it. #F4F
1980 Aug 19, 2012 @ 4:39am 
I like this :)
怒迫鵰!逗奶?無乳~麟脾... Aug 19, 2012 @ 1:02am 
Have a quick pass mode~
imsanian Aug 17, 2012 @ 10:24pm 
The solution required an unusual step, having to destroy a cube to advance the puzzle - usually you only destroy a cube if you have already done something wrong. I like that - it made use of a mechanic that the player has always been aware of in a new and interesting way.
Mr Fraggle (UK) Aug 16, 2012 @ 8:08am 
Very nice.Thanks.