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Armors of Dawnguard
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0.200 MB
Aug 8, 2012 @ 9:10pm
Nov 27, 2012 @ 7:47pm
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Description
Requires Dawnguard!

Did you buy Dawnguard and notice that several of the armor sets were... unfinished? Maybe you were just ticked that you couldn't enchant that awesome looking Vampire Royal armor or Dawnguard helmet? And, of course, everyone knows that the Ancient Falmer Crown should've been available!

Well, this mod fixes all that! What this mod does is essentially enhance the Dawnguard experience by finishing incomplete armor sets, placing items in leveled lists, and a few other things!

This mod includes:
- New hood: Vampire Hood (Armor). This hood completes the Vampire armor and Vampire Royal armor sets, allowing you to utilize them and get the matching set perk.
- Unenchanted version of the Vampire Royal armor is now available. It can be looted from some vampires and bought from Hestla in Volkihar Castle.
- Unenchanted versions of the Dawnguard helmets and shield are now available. They can be looted from some Dawnguard and they are purchasable from Gunmar in Fort Dawnguard.
- The already existing Vampire armor and cloth pieces that weren't (like the Vampire Hood) added to loot tables have been. For instance, the cloth Vampire hood was only obtainable through a Dawnguard side radiant quest on a random Vampire NPC. This was obviously an oversight in the official game.
- Ancient Falmer crown can now be found on the arm of the throne of the character it could originally be looted from: this way, players who've already finished the quest can still get it.
- Ancient Falmer Crown has been given an armor rating appropriate to the rest of the set, and had all features applied to it that make it work with perks associated with having the full set.

This is a must have for anyone who bought Dawnguard and wants some of that snazzy new armor to be at its full potential!

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Update 1: Fixed a bug where the Ancient Falmer Crown counted as jewelry.
49 Comments
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MoOvy LP Jul 5 @ 11:07am 
A nice idea ;)
madscientist1 Dec 28, 2013 @ 2:10am 
The 25% resistance to vampire attacks message is not arperring on the helmets that should have it, and ignores 50% of armour message is not arperring on the enhanced crossbows.
madscientist1 Dec 15, 2013 @ 7:37am 
Whats the console command for the hood?
CannonBallCurry Dec 12, 2013 @ 3:24pm 
lol I agree with sddvox... ever get sick and tired of getting the sun's effect on you even when none of your skin sees the light, or sometimes just leaving a building at night... makes no sense lol
sddvox Nov 27, 2013 @ 10:34am 
Update the mod so that the hood blocks off the sun's effect on you
STAR_$W@G Jul 11, 2013 @ 9:36am 
can you make this armor craftable in forges and unenchanted when you craft it ?
dc040583 Jul 6, 2013 @ 7:13am 
Oh yeah, and I'd like to combine vampiric drain resist with fortify destruction, which is my usual for helmets. lol
dc040583 Jul 6, 2013 @ 7:12am 
Did you make the pre-enchanted Dawnguard Helmet disenchantable? I'll find out directly in a minute, but If not, would you consider it? It'd be really nice to disenchant the enchanted version and apply an improved version to something else, such as the non-enchanted one. Vampiric Drain is always a pain the neck... pun not intended but certainly worth keeping... as shock, frost and fire resist don't work on it, requiring me to use up ANOTHER enchantment slot for resist magic just to hold it back. This, of course, plays hob with my healing spells too!
s1yx Mar 27, 2013 @ 10:38pm 
would the hoods and circlet mod work with the vampire hood?
Scroll Thief Jan 1, 2013 @ 5:01pm 
The armor match's the Vamp armor in the CK, also the AF. But in game is were it gets kind-of funky... Tried to figure it out, but... Nothing... It might be on my end, maybe...