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Epic Creatures of Skyrim 2
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1.273 MB
Aug 8, 2012 @ 4:07pm
Apr 6, 2013 @ 8:43am
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Description
The sequel to the popular "Epic Creatures of Skyrim", Epic Creatures of Skyrim 2 contains more gigantic monsters, more awesome spells, kickass armors and is generally better than the original.

Dawnguard is required for this mod now.
If you don't have dawnguard, here is a version very similar to this that has no dawnguard content.
http://steamcommunity.com/sharedfiles/filedetails/?id=80356626

As you level up in Skyrim, the game starts to get boring. You have impenetrable armor, kickass weaponry, overpowered spells... you are completely unstoppable. And everybody knows that the worst part of any game is when you are god.

So, I went and made a mod that laughs at your petty attempts to be unstoppable

This mod adds a bunch of enemies that range from hard to impossible.

Some of the enemies include:
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Black Knight: A very powerful warrior

Dark Knight: I'M BATMAN!

Dark Dreadlord: The most powerful player-sized creature added to the mod.

Arachnophobia: A gigantic frostbite spider.

Zombie: They aren't very strong on their own, but very rarely will you find a zombie without twenty more to back it up.

Wasp: This freaky praying mantis thing.

Draconis Gigantus: An extremely huge and extremely powerful dragon. He's too big to fly, but that only means he has more time to destroy you.

Draconis Colossus: Draconis Colossus spent 20 years trying to lose weight so that he could fly, unlike his brother. Unfortunately, he has considerably less health than Gigantus,

Etc.:That means that there's more, but I don't want to list them all.
Almost all of these can be found in at least one location in Tamriel (examples, Spider-zilla can be found at Bleakwind Basin, a Giant Giant is at sleeping tree camp, etc.), except for the draconis, because they're so huge, and because they're so difficult to kill.

BUT WAIT, THERE'S MORE!


THE GAUNTLET -- WORK IN PROGRESS
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Now that I've had some free time, I've been able to pinpoint what the problems with the Gauntlet were before (I forgot NavMesh). So, now I can say with confidence that the Gauntlet will be making a return soon.
For those that don't know, the Gauntlet is an extensive arena that you will die at. It has over 40 rooms of powerful enemies, with the final room leading to a fight with the most overpowered enemy ever. So, you know, yay.


BUT WAIT, THERE'S STILL MORE!


DARK WEAPONS AND ARMOR
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There is also an entire new set of armors and weapons. There is:

-A Heavy Armor set that looks awesome. Steve wears it.
-A Light Armor set that looks awesome. Ninja wears it.
-Dragonborn helmet and cuirass that looks like the guy in Skyrim trailers. Ninja sells it.

-A set of weapons that includes everything that is considered a weapon except warhammers and waraxes, because there were no really good looking models of those in the Creation kit.

All of these can be crafted at a forge, given that you have the perk that lets you craft all that stuff.

WAIT, THERE'S MORE? STILL?

SPELLS!
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Who doesn't like awesome spells? Nobody, that's who. Well, nobody that plays Skyrim, anyway.
Spells include, but are not limited to:

--Holy Hand Grenade: Shoots a flaming jug that detonaes with a planet sized explosion.
--Hurricane: A blast of wind that sends things flying.
--Gatling Gun: Shoots a million arrows per second.
--Solar Flare: A fireball that explodes and sends things flying. Much more powerful in the sunlight.
--Wreched Force: Pulls NPCs to you.
--Call of Darkness: Blocks out the sun.
--Flamethrower: a more powerful version of the Flames spell.
--Vansih: Find an enemy you don't want to deal with at the moment? Just cast this spell at them and they will disappear.
--Dark Shadows: Launches a pulse that explodes on impact and drains the life of anything it hits. Only useable by the staff.


OK, THAT'S ALL-- WAIT, NO IT'S NOT.

NPCs.
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One aspect of the vanilla I found particularly annoying is that once you reach level 40 or so, you literally CANNOT spend all your money. The only time you ever go to a merchant is to sell stuff, never to buy. So there is an NPC, named Ninja, that stands near the Whiterun Stables and sells some very expensive stuff, such as the armor, weapons and spells I mentioned earlier.

Also, there is a second NPC, Steve. He stands around the same area as Ninja, but instead of selling you stuff, he can be your follower.


THIS IS VERY IMPORTANT: Since Epic Creatures of Skyrim 2 is incompatible with the first, you need to uninstall the first before you install the second. HOWEVER, before you unsubscribe from the first, you need to unequip and, preferrably, sell any armor pieces that were added to the first if you had any equipped.

If there is anything missing from the first mod, tell me, and I can add it back.

Remember that I WILL take monster requests. Just post in the comments what you want added, and you can be sure that it will be in the game by the next update or two, if it's possible.
Popular Discussions View All (2)
1
Feb 1 @ 5:23pm
ninja gliched
master chief
0
Jul 29, 2013 @ 5:47am
Hit a bug in this great mod. Any help would be appreciated
whatthegeek
475 Comments
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✩Lonely-Gunman✩ 12 hours ago 
Hmm... do you need to start a new game for the npcs and monsters to appear?
Aristeede Jun 28 @ 7:09pm 
.....so huge ok time for Fallout Nuke lunsher
mrection Jun 28 @ 11:38am 
draghkar
The Dread Pirate Roberts Jun 26 @ 12:11pm 
Awesome, I love how crazy the creatures are.
VELOCIRAPTOR Jun 21 @ 6:44pm 
you should add a 'Holiest of Hand Grenades' to your mod... :)
idouts Jun 18 @ 4:45pm 
Love the mod and played the shit out of it. However when I got to the final boss it was....buggy to say the least. Not only is it HUGE but its insanely fast as well making it near impossible to hit with arrows, even the bullet ones. Compounding this is that it never lands or if it does it lands MILES away from you allowing it to take off again. I managed to get it down to half health before it suddenly despawned and returned with full health again, needless to say I was not happy. I would be much obliged if you could possibly fix this because even though I love the huge enemies it really should be slower. Having a dragon flying around at the speed of sound looks hilarous but it makes it impossible to kill. I at least want to be able to damage the damn thing.
Grimscale Oracle Jun 14 @ 2:32am 
Apart from the discription the two mods seem to be compatible as i have steve and the book and spells from the first one ( or maybe those are here as well i dont know .is there a spriggan here?)
The Mehnificent Seventh Jun 4 @ 6:51am 
Completely forgot I installed this mod, then NOPED the fuck out when I saw Spider-Zilla

14/10 Mod of the Year
Earthbound May 16 @ 8:23pm 
does the mysterious shack or the mysterious notes have anything to do with this mod because it said something about the throat of the world and i went there and finally found the place and it had a strongbox with abook called "the abyss" and it mentioned something about a draconis,etc. but you never mentioned anything in the description or was it not supossed to be found?
DesoLark May 16 @ 1:32am 
Don't you think the Mammoth and Giant are a little TOO giant? The Jarl of Whiterun would wake up, look out his window, go "BY THE NIN-EIGHT!!!" and send the entire guard to chop them down. HIGHLY unrealistic. Unsubbed.