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A Dirty and Ghastly Vampire Counts Reskin
Tags: Mod, Graphical
File Size
151.753 MB
Mar 5 @ 8:27am
Aug 9 @ 6:45am
20 Change Notes ( view )
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A Dirty and Ghastly Vampire Counts Reskin

Get the Dryrain Compatible Version
A Dirty and Dry Vampire Counts Reskin

This is all my reskins for the Vampire Counts so far and hence forth, including Dirty Zombies and Ghastly Ghouls etc.

Generally, I want to make the units look dirtier, more "lived-in", more interesting, more varied and closer to the lore of Warhammer Fantasy.

- No stats are changed. Only database files regarding colours will be altered.
- This is a work-in-progress. Suggestions are welcome.
- Update notes can be viewed in the Change Notes tab. + means new added, ! means a change.

Units Changed:
I've put a * preceding the names of those I've changed the unit card for.
  1. Zombies - dirtier, more clothes and colour variants. added 2 zombified emp troop heads.
  2. * Tithe Zombies - made to look like death-worshipping (mass-suicide?) cultists. Removed shirts and jackets and given flagellant skirts and necromancer mask and scarf.
  3. Corpse Carts - you can probably guess
  4. * Crypt Ghouls - Although still living, cannibalism and dark magic have corrupted these humans into depraved, gruesome creatures. (no longer green + dirty + rashes etc. + 2nd unit variant + bloodied their weapons)
  5. * RoR Feaster Crypt Ghouls - caked in blood and grime (no longer blue)
  6. * Crypt Horrors - Former Crypt Ghouls which were granted a quaff of their vampire master's blood, causing a feverishly frantic appetite and transmogrifying them into raving undead monstrosities. (made them grey, veiny, dirty and added a 2nd unit variant)
  7. Strigoi Ghoul Kings - dirtier, colour changed
  8. * Vargulfs - dirtier, more purple, hair ends lighter. I think it makes them look more like a rabid wild vampire rather than just a bat creature.
  9. Skeleton Warriors - nasty and dirty. shield dirt and colour variation (dark earthy colours)
  10. RoR Stalker Skeleton Warriors - skulls on shield made grey
  11. Grave Guard (and Black Knights) - dirty and dark, hue slightly shifted towards red
  12. Grave Guard w/ Great Weapons - removed winged helmets, their swords kept clipping through them
  13. RoR Sternsmen Grave Guards (and *Reaver BKs) - Green bones to signify their self-regenerative ability. dirt and colour change to shirts and shields. given Wight King helmets but with bits removed to make them less like crowns
  14. Wight Kings - removed the helmet I've given to the sternsmen i.e. Wight Kings only wear crowns now
  15. Dire Wolves - dirtier, lightened bones and made guts a bit more red. added a new semi-decomposed sylvanian wolf made from the goblin wolf steed model.
  16. * Cairn Wraiths - *shader is buggy* (...but worth it). made their cloaks black. No glowing bones though, this is not the same as how they were in my mod Tattered Ethereals.
  17. Fell Bats - darker, less shiny
  18. Necromancer (the agent not the lord) - skin paler and more purple
  19. Vargeists and RoR - veiny and dirty. They become this way by warp-stone corruption so seems more fitting to me to put some more veins and spots on them.

Database Changes
+ Colour variety for Zombies and Skeleton Warriors
! Vampire Count faction colour made dark grey

The reskins in my Tattered Ethereals mod require changing xml.material files. However, this now produces buggy results since the Woodelves patch. I don't know why the problem exists. Maybe the effects are now locked in with the animation files. I've already tried creating a movie-type mod like the eye glow mods at the bottom of this description with no success.

Thank you to...
• daniu for creating the Pack File Manager[].
• DiegoDelaVega for creating a converter for the new dds texture format link[]
• kelstr and his brother-in-law for making and providing a Photoshop plugin for the new dds format link[]

Movie-type Mods
These are download links (Google Drive) for movie-type mod files which make changes to vfx files. Because they're movie-type they're unrecognisable to the TW mod manager and therefore can't be uploaded to the Steam Workshop. Instead you'll need to download the mod file from the link then move it to your game data folder ...\Steam\SteamApps\common\Total War WARHAMMER\data

Undead Eye Glow FX - Pick one (each changes the same file so you'll need to remove one to try a different one). These change the look of the eye glow fx of zombies and skeletons etc.
Unchanged (Cyan) Colour & Further View Distance
Red & Further View Distance
Green & Further View Distance
Glow Removed

Stink Cloud Removal - removes the cartoonish green clouds surrounding zombies and goblins etc.
No Stink Clouds

Campaign Map Vampire Mist - my edit of Lthelis vampire green mist (white instead of green, more opaque, see screenshot)
White Mist and Fog for Vampire Corrupted Lands

Buy Me a Beer :)


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Popular Discussions View All (1)
Mar 11 @ 10:01am
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K-One!! Sep 20 @ 4:27am 
can u make a Dire Wolves and Vargeists single version?
[XIII FLaG-THiRD oF HoRRoR] Aug 21 @ 5:57am 
Currently when I get bored I think about some mods outside the lore or other old games of warhammer but I'm not so good with the change of skins, I'm looking to see if I learn to change the textures maybe you'd like to make the zombified of some recognized heroes ? If you have time and desire, of course
Ali-TP  [author] Aug 21 @ 5:46am 
Thanks :D
[XIII FLaG-THiRD oF HoRRoR] Aug 18 @ 6:48am 
best mod... Much better than the units of the game, especially the spectral theme.
It seems to me a shame the designs of ca
Draumfari Aug 17 @ 9:28pm 
Daaaamn those Zombies and Ghouls look waaay more realistic with these Skins! Awesome Job! Thanks
Ali-TP  [author] Aug 9 @ 7:09am 
Latest update is stuff I made while doing the dryrain version such as the vargeist reskin etc. just copied over.
Ali-TP  [author] Jul 9 @ 7:36am 
Roadblock Jul 4 @ 2:12am 
You sir....are a legend. Thank you so much for this and the internet files. I prefer gritty realism. This hits the nail on the head and brings new life to the vampires.
Ali-TP  [author] Jul 2 @ 5:09pm 
When I was last home 2 weeks ago I had almost finished it. I'll be back next weekend and will probably get it done.
jasontaylor2014 Jun 30 @ 10:54am 
Have you done the mod for Compatiblility for Dryrains reskin mod curiously?